Monsterracer Level 1 of the Dungeon (0, 0, D:1) a stone (1, 0, D:1) a stone (2, -18, D:1) a +0 hunting sling (4, -19, D:1) 18 bolts (4, 11, D:1) a +0 hunting sling (8, 8, D:1) a +0 club (9, -19, D:1) 11 sling bullets (14, 16, D:1) a +0 club (15, -16, D:1) 27 stones (16, -15, D:1) a +0 dagger (20, -6, D:1) 12 arrows (23, 1, D:1) a stone (24, 2, D:1) a +0 dagger (25, 3, D:1) a stone (25, 4, D:1) 2 stones (26, -21, D:1) a +0 mace (26, 30, D:1) a +0 club (29, 0, D:1) 25 stones (32, 17, D:1) a +1 dagger of venom (52, 3, D:1) a stone (52, 4, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 14, D:2) a +0 club (0, 20, D:2) a +0 club (8, 26, D:2) a +0 robe (8, 27, D:2) 13 bolts (8, 33, D:2) a +0 whip (14, 45, D:2) a +0 club (20, 38, D:2) a +0 dagger (21, 3, D:2) a +0 dagger (32, 32, D:2) a +0 club (33, 32, D:2) a +0 club (33, 40, D:2) a +0 dagger (34, 28, D:2) a +0 robe a +0 scythe (36, 5, D:2) a +0 dagger (37, 5, D:2) a +0 whip (37, 27, D:2) a -2 ring of strength Level 3 of the Dungeon (0, 0, D:3) a +0 buckler (1, 32, D:3) 16 stones (2, 25, D:3) a tomahawk (3, 0, D:3) a scroll of random uselessness (3, 26, D:3) a tomahawk (3, 27, D:3) a poisoned needle (5, 26, D:3) a +0 dagger a tomahawk a +0 leather armour (5, 28, D:3) a +0 blowgun a +0 whip 14 poisoned needles (15, 35, D:3) 24 arrows (22, 4, D:3) a +6 club a +0 leather armour a +0 dagger a +0 robe (29, 17, D:3) a +0 club (32, 15, D:3) a +0 trident (33, 30, D:3) a +0 dagger (41, 8, D:3) a cursed -3 dagger (42, 12, D:3) a +0 club (42, 14, D:3) a +0 dagger a +0 animal skin a cursed +0 falchion (43, 13, D:3) a +0 dagger a +0 dagger (46, 36, D:3) a +0 mace a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) 20 stones (7, 27, D:4) a +0 ring mail (14, 32, D:4) a +0 war axe (15, 36, D:4) a +0 ring mail (21, 51, D:4) 10 stones (23, 53, D:4) 7 stones (33, 28, D:4) a +0 rapier (36, 12, D:4) a +0 club (46, 10, D:4) 6 bolts (46, 44, D:4) a +0 short sword (48, 54, D:4) a +0 hand axe (54, 51, D:4) 2 tomahawks (55, 11, D:4) a +0 giant spiked club (56, 25, D:4) a +0 hand axe of venom (56, 52, D:4) a tomahawk (58, 53, D:4) a tomahawk Level 5 of the Dungeon [Shop] Romu Qej's Distillery 2 potions of magic (176 gold) a potion of magic (88 gold) a potion of brilliance (44 gold) a potion of flight (33 gold) (0, 0, D:5) a +0 flail (0, 23, D:5) 8 tomahawks (2, 49, D:5) 19 arrows (11, 12, D:5) a +0 leather armour (14, 58, D:5) a +0 leather armour (36, 53, D:5) a +0 ring mail a cursed -3 club a +0 flail (36, 54, D:5) a +0 leather armour a +0 short sword a +0 hand axe a +0 scale mail (37, 0, D:5) a +0 giant club (37, 35, D:5) a +2 hat (44, 16, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) 3 arrows (0, 2, D:6) an arrow (0, 4, D:6) an arrow (0, 7, D:6) a +0 shortbow 12 arrows (2, -2, D:6) a +0 whip a +0 scimitar a +0 chain mail a +0 club (4, 19, D:6) 20 arrows (11, 22, D:6) 21 bolts (16, 9, D:6) a +0 short sword (39, -33, D:6) an uncursed ring of magical power (39, -4, D:6) a scroll of random uselessness (40, -13, D:6) a +0 dagger (44, -11, D:6) a +0 leather armour (44, 6, D:6) a cursed -3 shortbow 11 arrows (45, 10, D:6) 7 tomahawks (46, 4, D:6) an arrow (47, 12, D:6) 25 arrows (48, -34, D:6) a +0 robe (58, 12, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 robe a cursed +0 dire flail a +0 robe a +0 flail (1, 0, D:7) a +0 robe a cursed +2 long sword (6, 3, D:7) a +0 helmet (6, 6, D:7) 2 scrolls of enchant weapon a +0 troll leather armour {Purgy} (7, 6, D:7) a +0 spear (7, 7, D:7) a +0 spear (8, 7, D:7) a +0 spear (9, 6, D:7) a +0 spear (9, 22, D:7) 6 tomahawks (25, 12, D:7) a potion of degeneration (29, -29, D:7) a +0 giant club (32, -23, D:7) a +0 robe (40, 3, D:7) an arrow (41, -25, D:7) a +0 falchion (41, 4, D:7) an arrow (42, 6, D:7) an arrow (43, 8, D:7) a +0 shortbow 15 arrows (49, -14, D:7) a +0 club a +0 hand axe a +0 leather armour (49, -13, D:7) a cursed -3 club (50, -13, D:7) a +0 dagger a +0 robe (53, -26, D:7) a +0 club (53, -16, D:7) 7 stones (53, -8, D:7) a +0 short sword a +0 chain mail (54, 9, D:7) a cursed -1 dire flail a +0 plate armour (56, -32, D:7) a +0 great sword a +0 robe (57, -26, D:7) a wand of acid (5) (58, -26, D:7) a scroll of enchant weapon (58, -16, D:7) a +0 giant spiked club (63, 1, D:7) 12 stones (64, -16, D:7) 12 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (14, 5, D:8) a book of Conjurations (20, -3, D:8) a +0 helmet (26, 9, D:8) a +0 rapier (30, 25, D:8) a +0 dagger of venom (31, 25, D:8) a +0 dagger a +0 robe (32, 20, D:8) a scroll of vulnerability (32, 43, D:8) a +0 robe (35, 42, D:8) a +0 cloak (36, 40, D:8) 17 arrows a +0 shortbow (43, 2, D:8) a +0 quarterstaff (49, 14, D:8) a +0 falchion (50, 13, D:8) a +0 flail (50, 15, D:8) a +0 hand axe (51, 12, D:8) a +0 robe a +0 dagger (53, 5, D:8) 25 stones (54, 34, D:8) a +1 robe of positive energy a +3 dagger of chaos Level 9 of the Dungeon [Shop] Jadaes's Antique Weapon Shop a +1 scimitar of holy wrath (326 gold) a +1 mace of crushing (264 gold) a +0 great sword of electrocution (418 gold) the +9 halberd "Gram" {speed, rPois} (1568 gold) Attacks with this weapon are significantly faster. It protects you from poison. a +0 flail (80 gold) a +0 dagger (46 gold) (0, 0, D:9) 14 stones (4, -5, D:9) a +0 leather armour a +0 flail (5, -6, D:9) 2 tomahawks (7, 20, D:9) a +2 robe of the Archmagi a +0 dagger (9, -10, D:9) a tomahawk (9, -9, D:9) a +0 chain mail a +1 dire flail of crushing (9, -8, D:9) a +0 quarterstaff (10, -11, D:9) a tomahawk (18, -3, D:9) a +0 robe (19, 8, D:9) 29 bolts (20, 29, D:9) a +0 flail (20, 30, D:9) 2 tomahawks (21, -12, D:9) a wand of acid (7) (21, 30, D:9) a +0 flail a +0 ring mail a +0 hand axe a +0 leather armour of magic resistance a +0 dagger (21, 31, D:9) 2 tomahawks (22, -2, D:9) a +0 giant club (22, 13, D:9) an uncursed ring of teleportation (22, 30, D:9) a +0 leather armour (23, -19, D:9) an arrow (24, -3, D:9) 19 stones (24, 6, D:9) 21 arrows (32, -11, D:9) a +0 mace (34, -11, D:9) 7 poisoned needles (37, -4, D:9) a cursed -2 morningstar (40, 0, D:9) a +0 flail Level 10 of the Dungeon (2, -47, D:10) a wand of acid (9) (6, -24, D:10) a +0 helmet (13, -13, D:10) a +0 long sword (15, -36, D:10) 17 stones (16, -26, D:10) a +0 robe (19, -44, D:10) 12 arrows (36, -17, D:10) a +0 robe (38, -39, D:10) a +0 great sword (41, -30, D:10) a +0 scale mail of magic resistance a +0 hand axe a +0 battleaxe a +0 chain mail (52, -21, D:10) 21 sling bullets (55, -27, D:10) a +0 scale mail (59, -17, D:10) 9 poisoned needles the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +0 dagger (0, 14, Orc:1) a +0 hand axe (unseen) (0, 16, Orc:1) a +1 plate armour of poison resistance a +0 glaive (1, 0, Orc:1) a +1 scale mail of magic resistance (1, 14, Orc:1) a +1 ring mail of poison resistance a +1 great mace of protection (1, 15, Orc:1) a +0 giant spiked club a +0 giant club (2, 0, Orc:1) a +0 mace a +0 club (2, 1, Orc:1) a +0 plate armour a +0 war axe (3, -1, Orc:1) a +0 leather armour (unseen) (3, 0, Orc:1) a cursed -1 robe a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 chain mail a +3 battleaxe (3, 1, Orc:1) a +2 robe a +0 dagger a +0 whip a +0 leather armour a +0 flail (4, -1, Orc:1) a +0 robe a +0 robe a +0 dagger a cursed +0 robe a +0 dagger a +1 robe of cold resistance a +2 robe of fire resistance a +0 dagger a +0 whip a +0 leather armour a +0 hand axe (4, 0, Orc:1) a +0 hand axe a cursed +0 robe a +1 dagger of draining (4, 1, Orc:1) a +0 short sword a +0 robe a +0 dagger a +0 hand axe (5, -1, Orc:1) 33 gold pieces (still there?) 33 gold pieces (still there?) a +0 dagger (still there?) (5, 0, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 leather armour (5, 1, Orc:1) a +0 plate armour a +0 short sword (18, -5, Orc:1) a +2 morningstar of protection a +0 chain mail (19, -4, Orc:1) a +0 hand axe a +0 ring mail (20, -3, Orc:1) a +0 whip a +0 leather armour (21, -3, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Owaipnob's Weapon Boutique the +10 long sword of Moral Flaws {freeze, Int+4} (788 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). a +3 blowgun (214 gold) a +1 hunting sling of flaming (106 gold) a +0 rapier (44 gold) the +11 shortbow "Faotufy" {velocity, rF- rN++ Str+2} (816 gold) Any arrow fired from it inflicts extra damage. It affects your strength (+2). It makes you vulnerable to fire. It greatly protects you from negative energy. a +0 shortbow (33 gold) a +0 spear (33 gold) 24 arrows (52 gold) [Shop] Zeharus's Weapon Boutique 22 bolts (48 gold) the cursed +3 hand axe "Kuabbon" {flame, rN+} (314 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. It has a curse placed upon it. a +0 shortbow (33 gold) a +0 spear (33 gold) a +0 morningstar (44 gold) a +2 hand axe of draining (191 gold) a +0 arbalest (49 gold) 18 stones (19 gold) a +0 long sword (38 gold) a +0 lajatang (165 gold) a +0 dagger (22 gold) the +10 flail "Umeotzas" {pain, *Drain rPois MR+ Dex+6} (907 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+6). It protects you from poison. It affects your resistance to hostile enchantments. It causes draining when unequipped. a +3 arbalest of velocity (260 gold) the +6 flail of World's End {crush, rElec Str+8 Dex-3} (656 gold) It inflicts extra damage upon your enemies. It affects your strength (+8). It affects your dexterity (-3). It insulates you from electricity. [Shop] Fygu's Magic Scroll Shop a scroll of remove curse (39 gold) a scroll of vulnerability (97 gold) a scroll of identify (26 gold) a scroll of immolation (45 gold) a scroll of random uselessness (13 gold) [Shop] Gitib's Antique Weapon Shop a +0 flail (98 gold) a +2 short sword of flaming (487 gold) a +0 falchion (84 gold) a +0 club (28 gold) a +3 morningstar of crushing (644 gold) a +4 glaive (798 gold) a +0 dagger (56 gold) a +2 rapier of draining (537 gold) a +0 long sword (98 gold) a +2 falchion of flaming (487 gold) (0, 0, Orc:2) a tomahawk (1, -4, Orc:2) a cursed +0 chain mail a +1 dire flail of draining a +0 plate armour a +0 long sword a +0 robe a cursed -2 dagger (1, -3, Orc:2) a +0 leather armour a +0 hand axe (2, -6, Orc:2) a +0 robe a +4 dagger (2, -4, Orc:2) a +0 robe a +0 dagger a cursed +0 robe a +0 dagger (2, -3, Orc:2) a tomahawk (2, -2, Orc:2) a +0 giant club a +0 chain mail 4 tomahawks a +0 mace (3, -16, Orc:2) a +0 robe a +0 dagger (3, -4, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +2 dagger of distortion (3, -3, Orc:2) a +0 plate armour a +0 robe a +1 dagger of venom a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 dagger (3, -1, Orc:2) 3 tomahawks of returning a +0 giant club a +0 giant club a +0 short sword (3, 0, Orc:2) a +0 giant spiked club (4, -16, Orc:2) a +0 robe a cursed -3 dagger (4, -7, Orc:2) a +0 plate armour a +0 mace (4, -2, Orc:2) a +0 chain mail a +0 halberd (4, 0, Orc:2) a cursed +0 robe a +0 dagger (5, -23, Orc:2) the cursed +0 glaive of Etusem {chop, *Slow rN+ SInv} It inflicts extra damage upon your enemies. It protects you from negative energy. It lets you see invisible. It may slow you when you take damage. It has a curse placed upon it. (5, -8, Orc:2) a +0 dagger (5, -5, Orc:2) a tomahawk (6, -12, Orc:2) a +0 robe a +0 dagger (7, -13, Orc:2) a +0 leather armour a +0 short sword (7, -10, Orc:2) a +0 ring mail a cursed +0 leather armour a +0 flail (7, -7, Orc:2) 2 tomahawks a +0 trident a +0 chain mail (8, -16, Orc:2) a +0 robe a +0 dagger (8, -11, Orc:2) a +0 robe a +0 dagger (10, -11, Orc:2) a +0 club (10, 0, Orc:2) a +0 dagger (10, 1, Orc:2) a +0 ring mail a +0 whip a +0 scale mail a +0 hand axe (11, 1, Orc:2) a +0 robe a +0 dagger Level 1 of the Lair of Beasts (2, 8, Lair:1) 21 arrows (2, 9, Lair:1) a +0 chain mail (41, 22, Lair:1) 8 bolts (45, 2, Lair:1) 17 sling bullets (48, 4, Lair:1) a +0 bardiche (49, 2, Lair:1) a +0 dagger (59, -7, Lair:1) a +0 flail (63, 13, Lair:1) 6 needles of paralysis (65, 24, Lair:1) 20 arrows (70, 27, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (5, 26, Lair:2) 21 arrows (10, 38, Lair:2) 22 stones (16, 1, Lair:2) a +0 robe (18, 5, Lair:2) a scroll of random uselessness (34, 25, Lair:2) 24 stones (34, 36, Lair:2) a +0 mace (48, 22, Lair:2) a +0 whip (63, 18, Lair:2) 16 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) an uncursed ring of magical power (0, 3, Lair:3) a +0 scale mail (1, 42, Lair:3) a +0 robe (6, 19, Lair:3) a +0 leather armour (7, 11, Lair:3) 13 arrows (7, 22, Lair:3) 17 stones (10, 33, Lair:3) a +0 trident (12, 20, Lair:3) a +0 chain mail (23, 2, Lair:3) 9 stones (25, 35, Lair:3) 16 stones (27, 36, Lair:3) a box of beasts (35, 41, Lair:3) 24 sling bullets (42, 18, Lair:3) a +0 club (49, 29, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 22 stones (8, -16, Lair:4) a scroll of vulnerability (11, 7, Lair:4) 15 stones (12, 27, Lair:4) a +0 rapier (20, -15, Lair:4) 12 stones (24, 18, Lair:4) 17 bolts (30, 28, Lair:4) an uncursed ring of stealth (46, 2, Lair:4) 13 stones (48, -11, Lair:4) the +7 triple sword "Sisch" {antimagic, rElec rPois} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It protects you from poison. (51, 18, Lair:4) 20 stones (58, 2, Lair:4) 17 arrows (58, 9, Lair:4) a +0 lajatang Level 5 of the Lair of Beasts (0, 0, Lair:5) 12 stones (3, -10, Lair:5) an uncursed amulet of rage (8, -3, Lair:5) 8 stones (8, 14, Lair:5) 12 poisoned needles (19, -23, Lair:5) a +0 robe (21, 6, Lair:5) a +0 great mace (39, -25, Lair:5) 22 stones (57, -7, Lair:5) a scroll of enchant weapon Level 6 of the Lair of Beasts (0, 0, Lair:6) an uncursed ring of stealth (1, -3, Lair:6) a +0 broad axe (17, 11, Lair:6) 16 stones (18, 40, Lair:6) a scroll of random uselessness (24, 31, Lair:6) a +0 hunting sling (38, 8, Lair:6) a +0 flail (44, 57, Lair:6) 22 stones (46, 35, Lair:6) 25 sling bullets (50, 30, Lair:6) 4 exploding tomahawks (52, 41, Lair:6) a +0 shortbow (57, 7, Lair:6) 26 sling bullets (66, 1, Lair:6) a +0 hunting sling of velocity (67, 40, Lair:6) 19 stones (67, 50, Lair:6) a +0 pair of boots (70, 9, Lair:6) a +0 mace (71, 47, Lair:6) a +0 trident Level 1 of the Swamp (0, 0, Swamp:1) 4 tomahawks (5, -12, Swamp:1) a +2 spear of flaming (5, -8, Swamp:1) a +0 quarterstaff 43 stones (11, 6, Swamp:1) a cursed staff of wizardry (14, 11, Swamp:1) 24 stones (15, -16, Swamp:1) +0 swamp dragon scales (16, -16, Swamp:1) 8 needles of confusion (17, -13, Swamp:1) a +0 pair of gloves (23, -1, Swamp:1) a scroll of enchant weapon (25, 30, Swamp:1) a +0 halberd (31, 6, Swamp:1) a +0 falchion (33, 5, Swamp:1) a +0 trident (34, 16, Swamp:1) a +0 spear (35, 5, Swamp:1) a cursed +0 falchion (37, 24, Swamp:1) 28 stones (40, 1, Swamp:1) a +0 scimitar (42, 24, Swamp:1) a +0 spear (49, -16, Swamp:1) a +4 scale mail Level 2 of the Swamp (8, 20, Swamp:2) +0 swamp dragon scales (9, -4, Swamp:2) 26 stones (14, 6, Swamp:2) 31 bolts (20, 0, Swamp:2) a +0 rapier (37, 37, Swamp:2) a +0 dagger (40, 41, Swamp:2) a +0 mace Level 3 of the Swamp (0, 0, Swamp:3) 15 stones (1, 1, Swamp:3) a wand of digging (6) (10, 11, Swamp:3) a +0 hand crossbow (17, -14, Swamp:3) 17 poisoned needles (17, -10, Swamp:3) a +3 scale mail (19, 5, Swamp:3) a +0 ring mail (23, -12, Swamp:3) 23 arrows (23, 12, Swamp:3) a wand of polymorph (10) (26, -7, Swamp:3) a +1 antimagic quarterstaff a +0 robe (27, 27, Swamp:3) a +0 chain mail (30, 11, Swamp:3) a +0 spear (31, 8, Swamp:3) a wand of digging (3) a wand of iceblast (9) (40, 18, Swamp:3) the +6 falchion of Invincibility {antimagic, *Drain rC+ Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It causes draining when unequipped. It makes you more stealthy. (51, 4, Swamp:3) a +1 spear of freezing (53, -13, Swamp:3) 25 arrows Level 4 of the Swamp (0, 0, Swamp:4) a +0 chain mail (2, -24, Swamp:4) the +4 plate armour of Shadows and Fog {Int+6 Dex-2 Slay+2} It affects your intelligence (+6). It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (4, -5, Swamp:4) a scroll of vulnerability (5, -19, Swamp:4) a scroll of enchant weapon (5, -1, Swamp:4) a +0 pair of gloves (6, 0, Swamp:4) +0 swamp dragon scales (7, -26, Swamp:4) a wand of random effects (21) (19, -11, Swamp:4) a +0 flail (23, -22, Swamp:4) a +0 spear a +0 blowgun (26, -20, Swamp:4) a curare-tipped needle (27, -21, Swamp:4) a +0 buckler a +0 spear (29, -18, Swamp:4) 2 curare-tipped needles (33, -35, Swamp:4) 10 stones (33, -18, Swamp:4) 25 stones (34, -8, Swamp:4) an uncursed staff of poison (35, 7, Swamp:4) 17 stones (43, -20, Swamp:4) a +0 leather armour (45, -5, Swamp:4) a +0 robe a +0 quarterstaff (46, -33, Swamp:4) a +0 scale mail (48, -16, Swamp:4) a +0 long sword Level 1 of the Spider Nest (0, 0, Spider:1) a cursed -1 trident (6, 32, Spider:1) a cursed +0 scale mail (8, 1, Spider:1) 20 stones (8, 23, Spider:1) a +0 ring mail (13, 16, Spider:1) a +4 vampiric executioner's axe (17, 25, Spider:1) 17 stones (24, 19, Spider:1) a +0 chain mail (25, 11, Spider:1) a +0 ring mail Level 2 of the Spider Nest (0, 0, Spider:2) a wand of random effects (13) (1, -1, Spider:2) a phial of floods (5, 12, Spider:2) a cursed -1 flail (17, 18, Spider:2) 14 sling bullets (18, 6, Spider:2) 16 stones (26, 6, Spider:2) 18 poisoned needles (28, 7, Spider:2) 19 stones (38, 15, Spider:2) 2 tomahawks (40, 10, Spider:2) a phial of floods Level 3 of the Spider Nest (0, 0, Spider:3) 26 stones (3, -17, Spider:3) a +0 robe (6, 0, Spider:3) 18 sling bullets (12, -5, Spider:3) 17 stones (19, -20, Spider:3) 4 arrows (30, 21, Spider:3) a redback corpse (33, 15, Spider:3) a +0 halberd (43, 9, Spider:3) a +3 scale mail of poison resistance (45, 22, Spider:3) a +0 robe (49, 11, Spider:3) a +1 lajatang of protection a +0 robe Level 4 of the Spider Nest (0, 0, Spider:4) a wand of iceblast (7) (2, 9, Spider:4) a +0 hat (3, 10, Spider:4) 22 arrows (7, -25, Spider:4) an uncursed ring of magical power (13, -22, Spider:4) 10 arrows (14, 2, Spider:4) an orb spider corpse (16, -3, Spider:4) a +0 hunting sling