Monsterracer Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, 13, D:1) a +0 club (14, 16, D:1) a +0 club (16, 0, D:1) a +0 club (18, -2, D:1) a +0 club (20, 15, D:1) a +0 club (24, -2, D:1) a +0 club (24, 21, D:1) a +0 hand axe (39, 26, D:1) 10 poisoned needles Level 2 of the Dungeon (0, 0, D:2) 23 stones (13, 28, D:2) a +0 dagger (27, 4, D:2) a cursed +0 club (30, 13, D:2) a +0 dagger (32, 35, D:2) a +0 hunting sling (44, 23, D:2) a +0 hunting sling 5 stones (44, 24, D:2) a +0 dagger a +0 club (44, 25, D:2) 3 stones (45, 27, D:2) a stone a +0 club a +0 trident a cursed +0 animal skin a +0 helmet (46, 23, D:2) a +0 dagger (47, 23, D:2) a +0 dagger (51, 30, D:2) a +4 quarterstaff of chaos (53, 41, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (21, 6, D:3) a +0 whip a +0 leather armour (22, 6, D:3) a +0 dagger of venom (24, 5, D:3) a +0 hand axe a +0 chain mail (24, 6, D:3) a +0 short sword a +0 dagger a +0 robe (24, 22, D:3) a +0 whip (33, 19, D:3) a +0 club (34, 19, D:3) 36 stones (34, 21, D:3) a stone (35, 24, D:3) a stone (35, 25, D:3) 2 stones (36, 23, D:3) 49 stones (38, 23, D:3) a stone (41, 1, D:3) a +0 rapier (42, 43, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (13, -20, D:4) a cursed +0 war axe (21, 18, D:4) a +0 whip of draining (24, -36, D:4) a +0 short sword (25, 0, D:4) 17 sling bullets (27, -20, D:4) a +0 leather armour (28, -20, D:4) a +0 hand axe a +0 club a +0 leather armour a +3 short sword of electrocution a +0 ring mail (30, -36, D:4) a +0 great sword (37, 1, D:4) a +1 flail of draining a +0 leather armour (42, 1, D:4) a +2 fustibalus of velocity (45, 9, D:4) a +0 spear (48, 5, D:4) a wand of polymorph (9) (51, -25, D:4) a +0 dagger a +0 flail a +0 war axe a +0 chain mail a +0 dagger a +0 robe (55, 5, D:4) 7 gold pieces (58, 5, D:4) 18 sling bullets (59, 4, D:4) 8 gold pieces (59, 5, D:4) a ration (59, 6, D:4) 3 gold pieces (60, -6, D:4) a cursed -3 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 club (1, -47, D:5) 7 bolts (1, -3, D:5) 25 stones (1, 0, D:5) a +0 hand axe (8, 1, D:5) 23 stones (10, -4, D:5) a cursed -2 giant spiked club (11, -17, D:5) a +0 leather armour (13, -46, D:5) a +0 hand axe (13, -22, D:5) a +0 dagger a +0 robe (13, -10, D:5) a scroll of enchant weapon (14, -23, D:5) a cursed +0 leather armour (16, -47, D:5) 21 stones (40, -12, D:5) a +0 giant club (44, -10, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 18 sling bullets (0, 23, D:6) a +4 chain mail (2, -5, D:6) the +5 short sword of Ankoosk {venom, *Slow Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It may slow you when you take damage. (11, 1, D:6) a +0 spear (20, -4, D:6) a +0 club (20, -1, D:6) a stone a poisoned needle (23, 2, D:6) 8 poisoned needles a +0 whip a +0 blowgun (24, 2, D:6) a +0 short sword (30, 2, D:6) a poisoned needle (32, -3, D:6) a +0 robe a +3 falchion (32, 16, D:6) a cursed -3 short sword (37, 10, D:6) a +2 halberd of freezing a cursed -1 robe (38, 11, D:6) 18 sling bullets (40, -21, D:6) a +0 ring mail (47, 2, D:6) 22 bolts (50, -33, D:6) a +0 leather armour (53, 13, D:6) a +0 dagger (54, 13, D:6) a +0 leather armour a +0 flail (55, 13, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (1, 15, D:7) a +0 robe a +0 great sword (3, 2, D:7) a cursed -2 chain mail (5, -4, D:7) 4 tomahawks (8, 36, D:7) 5 tomahawks (12, 16, D:7) a +0 falchion (23, 2, D:7) a +0 dagger of electrocution 4 tomahawks a +0 dagger a +0 leather armour (24, 2, D:7) a +0 hand axe (25, 30, D:7) a +0 robe a cursed +5 spear (34, 40, D:7) a +0 hand axe a +0 leather armour (46, 15, D:7) an uncursed staff of air Level 8 of the Dungeon [Shop] Saezou's General Store 6 exploding tomahawks (84 gold) 10 stones (14 gold) 6 javelins (67 gold) 14 stones (19 gold) a +0 shortbow (42 gold) a +0 spear (42 gold) 10 arrows (28 gold) a ration (70 gold) 19 arrows (53 gold) 2 potions of mutation (224 gold) a +0 chain mail (63 gold) a scroll of enchant weapon (105 gold) a ration (70 gold) (0, 5, D:8) a cursed -3 broad axe (4, -38, D:8) 22 stones (7, 8, D:8) a +0 robe (14, -39, D:8) a +0 ring mail a +0 dagger (15, -39, D:8) a +0 plate armour a +0 short sword a +0 dagger (15, -2, D:8) a +1 dagger of freezing (15, -1, D:8) a +0 flail (18, -13, D:8) a +3 dagger (18, 4, D:8) a +0 robe (22, -46, D:8) a +0 quarterstaff (22, -42, D:8) 28 stones (22, -22, D:8) a +0 dagger a +0 robe a +0 club a +0 leather armour (28, -8, D:8) the +5 rapier of the Middle {vamp, rF++ rC+ MR-} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It greatly protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (31, -22, D:8) a +0 whip a +0 chain mail (31, -19, D:8) a +0 dagger (34, -29, D:8) a +0 leather armour a +0 flail (38, -34, D:8) a +0 hunting sling (41, -42, D:8) a cursed +0 shortbow (42, -40, D:8) a +0 hand crossbow (46, -17, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 battleaxe a +0 plate armour (1, -47, D:9) a stone (2, -10, D:9) a +0 robe (8, -47, D:9) 17 stones (12, -6, D:9) a +0 dagger (14, -6, D:9) a +0 flail (14, -5, D:9) a +0 blowgun (24, -47, D:9) a +2 leather armour of cold resistance (33, -3, D:9) a +0 hand axe (35, -54, D:9) a +0 quarterstaff (42, -30, D:9) 21 stones (45, -47, D:9) a +0 chain mail (46, -27, D:9) a +0 robe a +4 war axe (46, -17, D:9) a +0 club a +0 whip a +0 whip (46, -16, D:9) a +0 dagger a +0 hand crossbow 12 bolts (47, -26, D:9) a +0 robe a cursed +3 morningstar (47, -25, D:9) a +0 robe a +3 flail a +0 giant spiked club (47, -18, D:9) 2 bolts (52, -30, D:9) a +0 leather armour (53, -47, D:9) a +0 robe (54, -27, D:9) a +0 animal skin a +0 halberd (57, -39, D:9) a +0 arbalest Level 10 of the Dungeon (0, 0, D:10) a +2 scimitar of flaming a +0 robe (6, -10, D:10) a +0 dagger (8, -12, D:10) 2 stones a +1 dagger of draining (9, -13, D:10) 2 stones (9, -12, D:10) a stone (9, -11, D:10) a stone a +0 trident (9, 4, D:10) the +2 leather armour of the Vestibule of Hell {+Blink} It lets you blink. (11, -14, D:10) a stone (11, -11, D:10) a stone (13, -11, D:10) 3 stones a +0 battleaxe (13, -10, D:10) a stone (15, -11, D:10) a +0 short sword a cursed -2 club a +0 dagger 13 stones (15, -10, D:10) a +0 club a +0 dagger (16, -11, D:10) 4 stones a poisoned needle (19, -12, D:10) a +0 hand axe a +0 leather armour (20, -13, D:10) a +0 club (21, -19, D:10) a +0 great sword (21, -13, D:10) a +2 flail of crushing (22, -13, D:10) a +0 hand axe a cursed +0 scale mail (23, 11, D:10) a +0 quarterstaff (25, -13, D:10) a +0 dagger a +0 robe (25, 0, D:10) 22 poisoned needles (29, -20, D:10) a +0 robe a cursed -3 dagger (31, 3, D:10) a +0 falchion (34, -20, D:10) a cursed -3 trident (35, 8, D:10) 18 bolts (43, 0, D:10) a +0 whip (43, 3, D:10) a +0 glaive (43, 4, D:10) a +0 dagger a +0 robe (43, 5, D:10) a +0 trident a +0 chain mail a +0 club (44, -21, D:10) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (4, -6, Lair:1) 16 stones (7, -16, Lair:1) a +0 leather armour (9, -30, Lair:1) a ration (10, -30, Lair:1) a ration (11, -28, Lair:1) a scroll of noise (12, -31, Lair:1) a ration (35, -6, Lair:1) a black mamba corpse (38, -1, Lair:1) a book of Maledictions (42, -1, Lair:1) a porcupine skeleton (45, -11, Lair:1) a +0 plate armour