Monsterracer Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -25, D:1) 8 steel tomahawks (12, -22, D:1) a +0 large shield (12, -18, D:1) a +0 club (12, -17, D:1) a +0 robe (25, 13, D:1) a +0 short sword (26, -20, D:1) 15 arrows (32, -3, D:1) a +0 robe (32, 11, D:1) a +0 club (34, 0, D:1) a +0 robe (38, -30, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 16 arrows (2, -2, D:2) 13 poisoned needles (5, 3, D:2) a +0 club (5, 16, D:2) 10 bolts (6, 14, D:2) 27 arrows (10, 2, D:2) a +0 dagger (10, 4, D:2) a +0 centaur barding (31, 10, D:2) a +0 dagger (41, 3, D:2) a +0 club (44, -4, D:2) 3 javelins (44, 2, D:2) a +0 dagger (45, 2, D:2) a +0 leather armour (45, 18, D:2) a +0 club (48, 18, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 1, D:3) 5 large rocks (8, -19, D:3) a +0 dagger (10, 19, D:3) a +0 giant spiked club (12, -2, D:3) a +0 scale mail (12, 5, D:3) a +0 leather armour (14, -16, D:3) 7 needles of sleeping (14, 25, D:3) a +0 morningstar (22, -14, D:3) 20 sling bullets (30, 28, D:3) a +0 mace (32, 31, D:3) 12 arrows (34, 1, D:3) a +0 ring mail (39, -12, D:3) 22 bolts (40, -10, D:3) a cursed -3 club (49, 31, D:3) a +0 dagger (56, 34, D:3) a +0 dagger (57, 6, D:3) a +0 short sword of venom (57, 11, D:3) a +0 club a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 5 steel javelins (11, 0, D:4) a +0 animal skin a +0 animal skin (12, 17, D:4) a cursed -1 club (16, 26, D:4) a +0 robe a +0 dagger (16, 27, D:4) a +0 flail (17, 25, D:4) a cursed -1 short sword (27, -1, D:4) a +0 robe (28, -1, D:4) 6 curare-tipped needles (32, 14, D:4) a +0 hand axe (32, 16, D:4) a +0 ring mail a +0 flail (33, 22, D:4) a +0 quarterstaff (40, -24, D:4) a +0 falchion (42, -19, D:4) a +0 flail (49, -13, D:4) a +0 hand axe a +0 leather armour a +0 falchion a +0 robe a cursed -3 whip a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) an arrow (0, 2, D:5) an arrow (1, 0, D:5) an arrow (3, 4, D:5) a +0 hand axe (6, 3, D:5) a +0 shortbow 13 arrows (11, 30, D:5) a +0 dagger a +0 robe a +0 whip a +0 club a +0 chain mail a +0 mace (11, 31, D:5) a +0 flail (12, 45, D:5) a tomahawk (12, 46, D:5) 2 tomahawks (13, 48, D:5) a +0 robe a +0 dagger (14, 45, D:5) a tomahawk (23, 10, D:5) a +0 robe (25, 40, D:5) a +0 flail (31, 51, D:5) a +0 mace (34, 31, D:5) 20 arrows (54, 20, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Doqer's Antique Weapon Shoppe a +0 short sword (102 gold) a +0 dagger (68 gold) a +0 rapier (136 gold) a +0 war axe (119 gold) a cursed -1 giant club (3 gold) a +0 morningstar (136 gold) the +6 falchion of Ellaebram {pain, rC- Int+2 Dex+2} (1560 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It affects your dexterity (+2). It makes you vulnerable to cold. a +5 great sword of draining (1315 gold) a +1 dagger of venom (319 gold) a +0 quarterstaff (136 gold) a +0 war axe (119 gold) a cursed -2 club (3 gold) a +0 mace of holy wrath (251 gold) (0, 0, D:6) a +0 dagger (4, -3, D:6) 22 sling bullets (9, -17, D:6) a cursed -1 morningstar (10, -18, D:6) a +0 short sword a +0 leather armour (10, -16, D:6) a cursed -2 short sword (10, 2, D:6) a +0 leather armour (11, -12, D:6) a +0 dagger a +0 robe (15, -15, D:6) 14 arrows (18, 18, D:6) the +0 robe of Lylamuzyeg {*Corrode +Blink Str-2 Int+7} It affects your strength (-2). It affects your intelligence (+7). It lets you blink. It may corrode you when you take damage. (18, 20, D:6) a +0 war axe (19, 25, D:6) a +1 robe of positive energy (25, -8, D:6) a +0 ring mail (31, 11, D:6) a +0 spear (33, 25, D:6) a +3 ring mail (36, 12, D:6) 24 arrows (40, -22, D:6) a +0 halberd (52, 9, D:6) 6 javelins Level 7 of the Dungeon (0, 0, D:7) a cursed +0 ring mail (7, 24, D:7) a cursed -2 dagger a +0 robe (34, 22, D:7) a +0 flail (36, 22, D:7) a +0 trident a +0 ring mail (37, 22, D:7) a +0 war axe a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Esueg's Magic Scroll Shop a scroll of identify (24 gold) a scroll of identify (24 gold) [Shop] Opleben's Weapon Shop a +0 falchion (30 gold) a +0 short sword (30 gold) 21 sling bullets (105 gold) 17 bolts (34 gold) a +0 great sword (65 gold) 10 stones (10 gold) a +0 trident (35 gold) 11 arrows (22 gold) (0, 0, D:8) a +0 robe (1, 29, D:8) a +0 dagger (4, 27, D:8) a +0 dagger (9, 24, D:8) a cursed -3 club a +0 scale mail (10, 25, D:8) a +0 rapier a cursed +0 robe (10, 26, D:8) a +0 rapier a +0 robe (10, 39, D:8) 144 stones (21, -2, D:8) a +0 robe (24, -4, D:8) a stone a +0 ring mail (24, -3, D:8) a stone (24, -2, D:8) 2 stones (24, -1, D:8) 3 stones (24, 7, D:8) a +0 trident (25, -1, D:8) a +5 mace 26 stones a +0 robe (26, 0, D:8) a cursed +4 spear a +0 robe (26, 1, D:8) a +0 mace (29, -1, D:8) a cursed +0 trident 12 stones a +0 robe (31, 26, D:8) a cursed -1 long sword a +0 scale mail (33, -3, D:8) a +0 shortbow 13 arrows (33, 25, D:8) a +0 chain mail (34, -1, D:8) an arrow (34, 0, D:8) an arrow (34, 1, D:8) an arrow (34, 2, D:8) 2 arrows (34, 3, D:8) 14 arrows (34, 4, D:8) 2 arrows (38, 41, D:8) 17 arrows (41, 40, D:8) 9 stones Level 9 of the Dungeon (0, 18, D:9) a +0 short sword of speed (1, 17, D:9) a +0 war axe (7, 24, D:9) a +0 morningstar (8, 30, D:9) a +0 dire flail a +0 dire flail (12, 25, D:9) a +0 flail (12, 26, D:9) a +0 scythe a +0 robe (15, 17, D:9) a cursed -2 trident a tomahawk a +0 chain mail (16, 17, D:9) a +0 club 2 tomahawks a +0 short sword (16, 18, D:9) 21 sling bullets (17, 20, D:9) a tomahawk (19, 24, D:9) 2 tomahawks (19, 25, D:9) the +8 hand axe "Niyfidess" {elec, *Rage rElec Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It insulates you from electricity. It may make you go berserk in combat. (24, 0, D:9) a +2 falchion of electrocution (33, 21, D:9) 13 poisoned needles (35, 26, D:9) a scroll of random uselessness (39, 28, D:9) the +5 leather armour of Iwneh {rElec rPois Int+2} It affects your intelligence (+2). It insulates you from electricity. It protects you from poison. (43, 37, D:9) a +0 flail (49, 45, D:9) 11 poisoned needles (52, 33, D:9) a +2 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 robe a +2 flail (2, -14, D:10) a +0 robe a +0 hand axe (2, 15, D:10) a +0 club a +0 dagger (3, 14, D:10) a stone (3, 15, D:10) a +1 hand axe of electrocution 15 stones (3, 21, D:10) 25 sling bullets (4, 1, D:10) a +0 robe a +0 short sword (4, 2, D:10) a +0 robe of the Archmagi a +4 long sword (4, 13, D:10) a stone (4, 14, D:10) a +0 hand axe (14, -20, D:10) 23 arrows (27, -20, D:10) 7 gold pieces (27, -19, D:10) a ration (28, -8, D:10) 27 stones (38, 21, D:10) a +0 giant spiked club (43, 12, D:10) a +0 scale mail (46, 22, D:10) a +0 club (47, 21, D:10) a +0 club a +0 robe a +0 dagger (47, 22, D:10) a cursed -3 club Level 11 of the Dungeon (0, 0, D:11) a wand of acid (12) (3, 2, D:11) a +0 dagger (unseen) (3, 3, D:11) a +0 dagger (unseen) (4, -1, D:11) a +0 short sword (unseen) (4, 1, D:11) a +0 mace (unseen) (4, 2, D:11) a bullfrog corpse (8, -40, D:11) a +0 dagger (15, -4, D:11) a +0 mace (15, -1, D:11) a +0 giant club a +0 giant spiked club (16, -7, D:11) 29 stones (16, -1, D:11) a +0 giant club (18, -41, D:11) a +2 whip of electrocution (unseen) (18, -6, D:11) a killer bee corpse