Monsterracer Level 1 of the Dungeon (2, -47, D:1) a cursed -2 whip (2, -46, D:1) a +0 whip 3 stones (2, -12, D:1) 24 sling bullets (4, -49, D:1) a stone (4, -48, D:1) a stone (11, -20, D:1) a +0 robe (12, -11, D:1) a +0 spear (19, -21, D:1) a +0 club (24, -48, D:1) a +0 club (32, -47, D:1) 13 stones (36, -24, D:1) a stone (37, -23, D:1) a stone (38, -19, D:1) a +0 short sword (39, -25, D:1) a cursed +0 club (40, -22, D:1) a cursed +0 club (41, -10, D:1) a cursed -2 club (45, -42, D:1) a +0 club (47, -11, D:1) a +0 spear (50, 3, D:1) a +0 dagger (55, -48, D:1) a +0 whip (59, -25, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 stones (1, 0, D:2) a +0 club (2, 0, D:2) a stone (3, 1, D:2) a stone (5, 0, D:2) a stone (10, 3, D:2) 18 stones (42, 24, D:2) a cursed -1 short sword (43, 23, D:2) a +0 spear (44, 35, D:2) a +0 club (45, 24, D:2) a stone (46, 24, D:2) a stone (47, 25, D:2) 2 stones (48, -9, D:2) a +0 club a +2 robe of the Archmagi (48, 26, D:2) a stone (51, -19, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, 1, D:3) a +3 quarterstaff of chaos (6, 29, D:3) a +0 whip (16, 4, D:3) a +0 whip a cursed -2 flail (16, 5, D:3) a +0 club (17, 4, D:3) a +0 club (27, 9, D:3) 6 javelins (32, 9, D:3) a +0 falchion (32, 10, D:3) a +1 dagger of draining a +0 war axe 7 stones (32, 11, D:3) a cursed -1 falchion a +0 leather armour a +0 club a +0 hand axe (36, 17, D:3) a +0 club (37, -7, D:3) 19 sling bullets (37, 17, D:3) 13 stones (37, 18, D:3) 25 stones (40, 0, D:3) a +0 short sword a +2 mace of holy wrath a +0 scale mail (41, 0, D:3) a +2 spear (43, 16, D:3) a wand of random effects (38) (49, 27, D:3) 19 stones (53, 25, D:3) 12 stones Level 4 of the Dungeon [Shop] Fampuh's Antique Weapon Boutique a +0 hand axe (87 gold) a +0 quarterstaff (116 gold) the cursed +1 flail of Diwkus {crush, rPois rF++ rN+ MP-9 Int+4} (858 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It greatly protects you from fire. It protects you from poison. It protects you from negative energy. It affects your magic capacity (-9). It has a curse placed upon it. a +0 hand axe (87 gold) a +0 great sword (188 gold) a cursed +0 dagger (29 gold) (0, 0, D:4) a +0 chain mail (4, 58, D:4) 17 stones (8, 9, D:4) the +1 falchion of Sonahat {slice, +Blink MP+9 Dex+4 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It affects your magic capacity (+9). It lets you blink. It makes you more stealthy. (12, 8, D:4) a +0 ring mail (14, 40, D:4) a +0 dagger a +0 robe (14, 41, D:4) a +0 short sword a +0 leather armour (32, 11, D:4) a +0 leather armour (33, 11, D:4) a +2 dagger of protection a +2 robe of fire resistance (33, 12, D:4) a +0 hand axe (34, 45, D:4) a +0 quarterstaff (44, 14, D:4) 27 arrows (44, 32, D:4) a +0 whip a +0 dagger a +0 robe (44, 33, D:4) a +0 dagger a cursed +0 leather armour (44, 36, D:4) a +0 club (44, 48, D:4) 18 arrows (45, 27, D:4) 3 steel javelins (45, 33, D:4) a +0 dagger a +0 falchion (48, 44, D:4) a +0 dagger a +0 robe a +0 flail a +0 chain mail (48, 45, D:4) a +0 chain mail (49, 45, D:4) a +0 flail a +0 chain mail (52, 40, D:4) a +0 trident (54, 1, D:4) a +0 leather armour (56, 44, D:4) 19 stones Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 robe (6, 33, D:5) a +0 whip (6, 34, D:5) a +0 club a +0 leather armour (8, 10, D:5) a cursed -3 flail (9, 9, D:5) a +0 shortbow 19 arrows (9, 10, D:5) an arrow (9, 11, D:5) an arrow (9, 13, D:5) an arrow (17, -1, D:5) a +0 dagger of electrocution a +0 robe (19, 34, D:5) a +0 giant club (21, 3, D:5) a +0 shortbow (29, 29, D:5) a +0 robe a +0 dagger (29, 32, D:5) a +0 robe a +0 dagger a +0 plate armour a +0 halberd (30, 32, D:5) a +0 robe a +0 dagger (31, 9, D:5) 21 arrows (31, 30, D:5) a +0 plate armour a +0 war axe (31, 33, D:5) a +0 trident (31, 34, D:5) a +0 ring mail a +0 dagger (33, 41, D:5) a +0 club (35, 30, D:5) a cursed -1 long sword (37, 39, D:5) an arrow (37, 40, D:5) an arrow (38, 36, D:5) a +0 hand axe a +0 shortbow 18 arrows (39, 28, D:5) a +0 leather armour (43, 16, D:5) a +0 falchion (46, 40, D:5) a +0 whip (48, 34, D:5) a +0 dagger (53, -4, D:5) 17 stones Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (11, 14, D:6) a +0 plate armour a +0 halberd (13, 16, D:6) a cursed +0 flail (15, 15, D:6) 3 potions of degeneration (15, 16, D:6) a +0 robe a +0 dagger (20, 3, D:6) 14 sling bullets (22, 9, D:6) an uncursed ring of resist corrosion (33, 21, D:6) a +0 giant club (43, -16, D:6) a potion of degeneration (47, 22, D:6) a +0 cloak Level 7 of the Dungeon [Shop] Nuicriot's Antique Weapon Boutique a +0 war axe (119 gold) a cursed -2 dagger (3 gold) the +7 scimitar "Recaijos" {flame, *Slow rF+++} (2672 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It renders you almost immune to fire. It may slow you when you take damage. the +7 mace of Xittanif {pain, rPois Int+6 Dex-2 Stlth+} (2206 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+6). It affects your dexterity (-2). It protects you from poison. It makes you more stealthy. the +9 hunting sling "Demigod's Foe" {velocity, rN+ Str-2 Dex+4} (2128 gold) Any stone fired from it inflicts extra damage. It affects your strength (-2). It affects your dexterity (+4). It protects you from negative energy. the cursed +3 dagger of the Salmon {drain, Int+3} (982 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It has a curse placed upon it. a cursed +0 flail (17 gold) a +1 hand axe of electrocution (493 gold) (23, -4, D:7) a scroll of noise (23, 37, D:7) a +0 whip (44, 3, D:7) a sling bullet (46, 8, D:7) a +0 whip (47, 2, D:7) a +0 quarterstaff a +0 hunting sling 24 sling bullets a +0 ring mail (47, 9, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 animal skin (3, -17, D:8) a +0 robe (22, 16, D:8) 24 stones (25, -2, D:8) a -3 ring of dexterity a -2 war axe (27, 29, D:8) a +0 spear (31, 7, D:8) a +0 flail (36, 26, D:8) a +0 ring mail (37, 11, D:8) a +0 ring mail (40, -21, D:8) a +0 leather armour (50, -11, D:8) a +0 flail (55, -2, D:8) a +0 giant club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (10, -24, D:9) a cursed -1 ring mail (10, 23, D:9) a +0 hand axe (14, 15, D:9) a +0 pair of gloves (16, 15, D:9) a +0 ring mail (20, 24, D:9) 18 stones (38, 7, D:9) a cursed -2 giant club (40, -14, D:9) 12 sling bullets (44, -15, D:9) a +0 short sword