Monsterracer Level 1 of the Dungeon (0, 0, D:1) 4 stones (9, 8, D:1) 19 stones (22, 9, D:1) a +0 dagger (26, -3, D:1) a stone (28, 4, D:1) a +0 dagger 2 stones (32, -5, D:1) 18 sling bullets (32, 12, D:1) 9 arrows (38, -17, D:1) a +0 whip (38, -16, D:1) 30 stones (44, -9, D:1) a +0 dagger (47, -38, D:1) a scroll of enchant weapon (51, -23, D:1) a +1 dagger of holy wrath (64, -37, D:1) 13 stones (64, -36, D:1) 18 stones Level 2 of the Dungeon (7, -5, D:2) 18 stones (9, -15, D:2) a +0 club (10, -21, D:2) a +0 dagger (24, -21, D:2) a +0 club (25, 7, D:2) a +0 dagger a stone (26, 3, D:2) 2 stones (29, -20, D:2) 28 sling bullets (30, 1, D:2) a +0 short sword (31, 9, D:2) a +0 whip a stone (35, 1, D:2) a +0 club (36, 4, D:2) 22 arrows (45, -7, D:2) a +0 club (46, -19, D:2) a Young Poisoner's Handbook (47, 12, D:2) a +0 club (50, 27, D:2) a +0 dagger (52, -8, D:2) a +2 spear of piercing (53, 20, D:2) a +0 robe (59, -21, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (4, 7, D:3) a +0 robe (12, -14, D:3) 8 bolts (13, -24, D:3) 27 stones (16, -4, D:3) a +0 club (17, 21, D:3) a +0 short sword 2 stones (26, -22, D:3) a +3 scythe of venom a +0 robe (35, -32, D:3) a +1 dagger of pain a +0 hunting sling 14 stones (35, 10, D:3) a +0 club (36, -30, D:3) a +0 club (37, -26, D:3) a cursed -1 flail (38, -32, D:3) a stone (38, -27, D:3) a +0 dagger a +0 robe a +3 dagger a +0 robe (38, -23, D:3) a +0 club (44, -22, D:3) a +0 dagger a cursed +0 robe (50, -27, D:3) a +0 dagger (50, -23, D:3) a +0 dagger a +0 animal skin a +0 helmet (50, -21, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 ring mail (0, 1, D:4) a +0 hand axe (0, 2, D:4) a +0 morningstar a +0 leather armour (0, 3, D:4) a +0 mace (0, 4, D:4) a +0 leather armour (3, -6, D:4) a +0 whip a +0 whip (4, -7, D:4) a +0 war axe a +0 short sword (11, 1, D:4) 8 tomahawks (17, -3, D:4) a cursed +0 chain mail (19, 28, D:4) a +0 short sword (20, 22, D:4) a +0 whip a +0 leather armour of fire resistance (20, 26, D:4) a +0 dagger a +0 robe (20, 28, D:4) a +0 dagger a +0 robe (25, 10, D:4) 21 stones (26, -11, D:4) a +0 rapier (28, 0, D:4) 10 stones (32, -30, D:4) 2 tomahawks (36, 0, D:4) a +0 leather armour (39, -17, D:4) 15 stones (43, -9, D:4) 21 stones (52, -12, D:4) a +0 spear (52, -9, D:4) a +0 giant spiked club Level 5 of the Dungeon (1, -5, D:5) a +0 giant spiked club (10, -1, D:5) a +0 falchion (10, 21, D:5) a +0 long sword (15, 14, D:5) a +0 hand axe a +0 war axe 7 tomahawks (17, -11, D:5) a +0 whip (17, 0, D:5) a +0 robe (18, -13, D:5) a +0 club (18, -12, D:5) a +0 spear (18, -11, D:5) a +0 club (30, 9, D:5) 16 sling bullets (38, 1, D:5) 8 poisoned needles (38, 3, D:5) 14 stones (39, -14, D:5) a +0 club a +0 robe a +0 spear (39, -13, D:5) a +0 whip (40, -15, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) 19 stones (2, -3, D:6) a +0 leather armour (7, -18, D:6) a +0 leather armour a +0 club (7, -17, D:6) a +0 scale mail a +2 hand axe of chopping (10, -8, D:6) a +0 dagger (12, -25, D:6) a potion of degeneration (16, -5, D:6) 4 large rocks (22, -16, D:6) an uncursed ring of teleportation (22, -13, D:6) a +0 giant club (30, -28, D:6) a +0 dagger a +0 robe a +0 short sword a +0 long sword a +0 plate armour (30, -26, D:6) a cursed -1 hand axe (45, -8, D:6) a +0 leather armour (47, -9, D:6) 18 stones Level 7 of the Dungeon [Shop] Gitocaw's Weapon Shoppe 16 stones (19 gold) a +1 dagger of electrocution (144 gold) the +6 scimitar of Bodily Humours {flame, Int+6 Dex-2} (631 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+6). It affects your dexterity (-2). a +0 shortbow (36 gold) a +3 halberd of freezing (290 gold) 24 arrows (57 gold) the +3 short sword of Conformity {venom, rC+ rN+ MR-} (391 gold) It poisons the flesh of those it strikes. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 rapier (48 gold) a +5 glaive of protection (417 gold) a +2 shortbow of flaming (208 gold) (0, 0, D:7) a +0 hand axe (1, -19, D:7) a wolf corpse (6, -10, D:7) 26 bolts (8, -9, D:7) a +0 long sword a +0 leather armour (9, -9, D:7) a +0 club a +1 dagger of flaming a +0 robe (10, 13, D:7) a +0 whip (11, 12, D:7) a cursed -3 spear (18, 18, D:7) a +0 robe (18, 27, D:7) a +0 trident (21, -11, D:7) 11 poisoned needles (21, 0, D:7) a cursed +5 morningstar a cursed +0 robe (21, 25, D:7) 17 stones (22, -4, D:7) a stone (22, -3, D:7) a cursed +4 trident of freezing a +0 robe (22, -1, D:7) a stone a cursed +0 falchion a +0 robe (22, 0, D:7) 2 stones (22, 1, D:7) a cursed +0 mace a +0 robe a stone (24, 21, D:7) 10 stones (27, 15, D:7) a +0 robe (30, -6, D:7) a +0 war axe (34, -21, D:7) a +0 leather armour (38, 6, D:7) a +0 rapier (43, 16, D:7) a +0 pair of gloves (45, 7, D:7) a +0 flail (45, 23, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) 18 gold pieces the Ecumenical Temple