Monsterracer Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 3, D:1) a +0 short sword (2, 0, D:1) 15 stones (5, 17, D:1) a +0 pair of boots (10, 23, D:1) a cursed +0 club (13, 20, D:1) a +0 short sword (16, 0, D:1) a +0 dagger (16, 20, D:1) a +0 mace of holy wrath (18, 6, D:1) 13 poisoned needles (21, 24, D:1) a +0 dagger (26, 22, D:1) a +0 club (37, -3, D:1) a +0 scale mail (39, 19, D:1) a +0 buckler (47, 8, D:1) a +0 club (49, 19, D:1) a +0 hand axe (52, 14, D:1) a +0 club 25 stones (54, 16, D:1) a +0 club (54, 17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 28 arrows (5, -11, D:2) 2 stones a +0 scale mail (5, -1, D:2) a +0 spear (8, -13, D:2) a stone (12, -5, D:2) a +0 dagger (16, -33, D:2) 22 arrows (17, -27, D:2) a +0 dagger (23, -4, D:2) a +0 ring mail (23, -1, D:2) a +0 club (23, 0, D:2) a +0 short sword a +0 hunting sling (23, 6, D:2) a +0 dagger (28, 7, D:2) a +0 mace (30, -24, D:2) a +0 club (30, -22, D:2) a +0 war axe a +0 leather armour (30, 5, D:2) a +0 leather armour (31, -30, D:2) 15 stones (35, 2, D:2) a +0 dagger (39, -18, D:2) a +0 helmet (46, -11, D:2) a +0 club (48, -7, D:2) a +0 hand axe (50, -8, D:2) a +0 war axe (53, -32, D:2) a +0 pair of gloves (53, -13, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) 20 arrows (1, -19, D:3) a +0 club (8, 10, D:3) a +0 dagger (8, 12, D:3) a +0 short sword (11, 15, D:3) a +0 hand axe (12, 3, D:3) a +0 hunting sling (13, -3, D:3) 20 stones (25, -11, D:3) a +1 long sword of holy wrath (25, -9, D:3) a +0 chain mail (29, 7, D:3) a wand of random effects (12) (34, 0, D:3) a +0 shield (37, -24, D:3) 13 stones (39, -5, D:3) a +0 mace a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (1, 21, D:4) the +10 short sword of Fewo {freeze, *Slow rC++ rN++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. It greatly protects you from negative energy. It may slow you when you take damage. (4, -1, D:4) an uncursed staff of fire (4, 10, D:4) a +0 ring mail (5, 3, D:4) 7 gold pieces (unseen) (5, 8, D:4) a +2 scimitar of protection (6, 3, D:4) a phantom mirror (6, 8, D:4) a +0 robe (7, -1, D:4) a book of Flames (20, 21, D:4) 21 stones (22, 0, D:4) a +1 trident of pain a +0 leather armour (23, 0, D:4) a +0 whip a +0 war axe a +0 club (24, 0, D:4) a +1 mace of draining (35, 33, D:4) a +0 leather armour (42, 10, D:4) a +0 mace (44, 40, D:4) 4 tomahawks (45, 47, D:4) 26 sling bullets Level 5 of the Dungeon [Shop] Aduvicse's Distillery a potion of lignification (45 gold) a potion of haste (150 gold) a potion of flight (45 gold) a potion of mutation (120 gold) a potion of curing (45 gold) a potion of lignification (45 gold) 2 potions of agility (120 gold) a potion of might (60 gold) a potion of cancellation (120 gold) (3, 9, D:5) a +0 ring mail (9, -38, D:5) 15 stones (10, -13, D:5) a +0 trident a +0 ring mail a +2 shield (12, -11, D:5) 18 stones (18, -21, D:5) a +0 robe a cursed +0 flail a cursed +0 robe a +3 flail (18, -19, D:5) a book of Flames (19, -29, D:5) a +0 ring mail (19, -24, D:5) a +0 robe a cursed +0 flail a +0 dagger a +0 robe (20, -36, D:5) 18 poisoned needles (20, 11, D:5) a +0 robe (21, -29, D:5) a +0 robe a cursed +0 mace (23, -24, D:5) a cursed -1 club a +0 halberd (24, -23, D:5) a +0 whip (26, -27, D:5) a +0 spear (32, 8, D:5) a +0 ring mail (33, 11, D:5) a +0 shortbow 19 arrows (39, 10, D:5) an arrow (40, 10, D:5) an arrow (43, -41, D:5) a +0 club (55, -9, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Ymaa's Book Emporium a book of Callings (420 gold) a book of Minor Magic (280 gold) a book of Geomancy (490 gold) a book of Fire (910 gold) a book of Maledictions (350 gold) a book of Frost (490 gold) a book of Air (490 gold) a book of Changes (350 gold) a book of Enchantments (700 gold) a book of Ice (910 gold) a book of Cantrips (280 gold) (0, 0, D:6) a +0 quarterstaff (18, -13, D:6) a +0 ring mail (27, 8, D:6) 18 stones (40, -1, D:6) 30 arrows (43, 14, D:6) a +0 short sword (49, 7, D:6) a +0 hand axe a +0 ring mail (51, 12, D:6) a +0 falchion Level 7 of the Dungeon [Shop] Wuilubbo's Magic Scroll Shoppe a scroll of magic mapping (45 gold) a scroll of random uselessness (13 gold) 3 scrolls of identify (78 gold) a scroll of identify (26 gold) a scroll of amnesia (45 gold) a scroll of enchant armour (97 gold) a scroll of identify (26 gold) a scroll of amnesia (45 gold) a scroll of identify (26 gold) [Shop] Fuefet's Antique Weapon Shop a +0 mace (66 gold) a +0 arbalest (99 gold) a +0 falchion (66 gold) a +0 double sword of holy wrath (638 gold) a +1 arbalest of freezing (332 gold) a +0 spear (66 gold) a +0 giant club (37 gold) the +3 sling "Punk" {acid, rCorr} (1432 gold) It protects you from acid and corrosion. a cursed -3 long sword (2 gold) a +0 morningstar (88 gold) a +0 long sword (77 gold) [Shop] Yteah's Weapon Shop a +1 glaive of flaming (280 gold) a +0 war axe (52 gold) a +2 long sword of slicing (258 gold) 8 stones (12 gold) a +0 falchion (45 gold) a +0 hand crossbow (52 gold) a +3 hand crossbow of velocity (333 gold) a +1 flail of protection (168 gold) a +1 falchion of freezing (186 gold) a +0 shortbow (45 gold) a +2 halberd of flaming (288 gold) a +6 halberd of protection (552 gold) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} (1275 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. a +0 war axe (52 gold) [Shop] Erosse Hiff's Gadget Boutique a crystal ball of energy (260 gold) a sack of spiders (260 gold) a wand of disintegration (14) (234 gold) a fan of gales (520 gold) a wand of paralysis (14) (208 gold) a wand of iceblast (11) (195 gold) a wand of acid (6) (260 gold) a wand of acid (11) (390 gold) a crystal ball of energy (260 gold) a wand of iceblast (14) (234 gold) a phial of floods (520 gold) a wand of acid (9) (338 gold) (0, 0, D:7) a +0 hand axe of holy wrath (1, 0, D:7) a +0 flail (1, 2, D:7) a +0 club a +0 scale mail (10, -12, D:7) a +0 scale mail (12, -23, D:7) a +0 giant club (13, 13, D:7) a +0 pair of gloves (14, -9, D:7) a +0 shortbow 15 arrows (16, 10, D:7) 17 bolts (16, 11, D:7) a +2 buckler (21, -11, D:7) a +0 dagger a +0 robe (22, -13, D:7) a +0 flail a +0 ring mail (22, -10, D:7) a book of Callings a +0 flail a +0 leather armour (23, -19, D:7) an uncursed amulet of inaccuracy (23, 18, D:7) a +0 flail a +0 leather armour (23, 19, D:7) a +0 hand axe a +0 leather armour (29, 21, D:7) a +0 leather armour (34, 24, D:7) a +0 giant club (35, -7, D:7) a +0 flail (36, 23, D:7) a +0 spear (38, -4, D:7) a +3 long sword (48, 21, D:7) a +0 dagger a +0 robe (49, 4, D:7) a +0 dagger (49, 22, D:7) a +0 scale mail (49, 24, D:7) a +0 mace (50, 23, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) 29 arrows (0, 1, D:8) a +0 chain mail (0, 22, D:8) a +6 club (unseen) (2, 6, D:8) a +0 spear a sling bullet (2, 7, D:8) a +0 whip (3, 1, D:8) 23 arrows a +0 shortbow (3, 2, D:8) a +0 giant spiked club a cursed +0 giant club a +0 leather armour 24 sling bullets a +0 quarterstaff a +0 hunting sling (3, 4, D:8) a sling bullet (3, 6, D:8) a +0 spear (4, 7, D:8) an arrow (8, 10, D:8) a +0 robe a +0 dagger (9, 9, D:8) a +0 leather armour a +0 club (10, 9, D:8) a +0 ring mail a +0 club (11, 7, D:8) an uncursed staff of cold (12, -3, D:8) a +0 dagger (15, -3, D:8) a +0 club 2 tomahawks of returning (19, 16, D:8) a +0 giant club (20, 2, D:8) a cursed -2 mace (22, -21, D:8) a +0 flail (23, -21, D:8) a +0 trident a +0 plate armour a cursed -2 club a +0 leather armour (24, -21, D:8) a +0 dagger a +0 robe (24, -19, D:8) a +0 dagger a +0 robe (26, 4, D:8) a scroll of immolation (34, -3, D:8) a +0 spear 19 arrows a +0 shortbow (35, -5, D:8) an arrow (36, -6, D:8) a +0 robe an arrow (38, 18, D:8) a +0 giant spiked club (51, 23, D:8) 19 arrows (53, 5, D:8) 11 poisoned needles Level 9 of the Dungeon (0, 0, D:9) a scroll of immolation (2, 10, D:9) a +0 giant club (5, -2, D:9) a +0 dagger (24, -4, D:9) a cursed +0 pair of gloves (28, -1, D:9) 23 arrows a +0 shortbow (28, 3, D:9) an arrow (29, 2, D:9) an arrow (29, 4, D:9) an arrow (31, -9, D:9) 22 stones (45, 14, D:9) 18 stones (46, 1, D:9) a +0 whip (47, 0, D:9) a +0 short sword (47, 1, D:9) 10 poisoned needles a +0 blowgun (47, 2, D:9) a +1 dagger of venom (47, 3, D:9) a +0 club (47, 8, D:9) a poisoned needle (49, -5, D:9) 9 bolts (49, 9, D:9) 19 arrows a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (0, 1, D:10) a cursed +0 short sword a +0 trident a +0 leather armour (0, 7, D:10) a tomahawk (1, 0, D:10) 3 tomahawks a +0 club (1, 1, D:10) a +1 whip of electrocution (7, -23, D:10) a +0 plate armour (7, -22, D:10) a +0 leather armour a +0 lajatang (9, -22, D:10) a +0 giant club a +0 robe (9, 7, D:10) a +0 robe (17, 15, D:10) an arrow (23, 14, D:10) a +0 shortbow 15 arrows (24, -15, D:10) a +0 war axe (24, -13, D:10) a +0 leather armour a +0 short sword (25, -16, D:10) a +0 club (25, -15, D:10) a cursed +0 scale mail a +0 dagger (25, -13, D:10) a +0 trident (26, -15, D:10) a +0 dagger (27, -25, D:10) 23 bolts (28, -13, D:10) a cursed +0 ring mail a +0 dagger a cursed +0 ring mail (29, -13, D:10) a +0 leather armour a +0 whip (30, -13, D:10) a +0 scale mail a +0 flail a +0 plate armour a +0 long sword a +0 plate armour a +0 glaive (32, -13, D:10) a +0 club a cursed +0 scale mail a +0 trident (33, -13, D:10) a tomahawk a +0 ring mail a +0 hand axe a +0 plate armour a +0 glaive (33, -11, D:10) 3 tomahawks a +0 club a +0 falchion a +0 leather armour (33, -10, D:10) a fan of gales (34, -29, D:10) 8 javelins (34, -13, D:10) a +0 leather armour a +0 whip a cursed -3 whip a +0 whip (34, -12, D:10) a +0 scale mail a +0 hand axe a +0 hand axe a +0 whip (35, -13, D:10) a +0 club (36, 7, D:10) a +1 robe of cold resistance a +0 quarterstaff of freezing (37, 2, D:10) a cursed -1 giant club (46, -1, D:10) a +0 hand axe (49, -8, D:10) a scroll of enchant weapon Level 11 of the Dungeon (0, 0, D:11) 17 arrows (6, 4, D:11) 3 javelins (8, -34, D:11) a +0 ring mail (10, -30, D:11) a potion of degeneration (10, 2, D:11) a +0 trident (11, -38, D:11) a book of Changes (11, -27, D:11) a +0 flail (11, 2, D:11) 7 tomahawks (12, -22, D:11) a +0 giant club (13, 0, D:11) 2 arrows (13, 5, D:11) an arrow (13, 6, D:11) a +0 shortbow 18 arrows (15, -37, D:11) 15 arrows (16, -36, D:11) a wand of random effects (20) (20, -7, D:11) a +0 lajatang (26, -19, D:11) 22 sling bullets (35, -26, D:11) 3 tomahawks (35, 8, D:11) a +0 robe (36, -27, D:11) a +0 ring mail (36, -16, D:11) a +0 dagger a +0 chain mail (37, -27, D:11) a +0 chain mail a +0 battleaxe (37, -25, D:11) a +0 ring mail a +0 flail (37, -23, D:11) a +0 chain mail a +0 club (38, -22, D:11) a +0 chain mail a +0 mace 2 tomahawks a cursed -2 club (41, -21, D:11) a +0 dagger a +0 robe (42, -18, D:11) a +0 trident a +0 chain mail (43, -28, D:11) a +0 whip of venom a +0 leather armour (43, -27, D:11) a +0 dagger a +0 robe an uncursed ring of protection from fire {!d} a +0 short sword a +0 flail a +0 chain mail (44, -8, D:11) a +0 robe a +0 dagger Level 12 of the Dungeon (0, 0, D:12) 17 stones (9, 12, D:12) 12 poisoned needles (10, 33, D:12) a +0 leather armour (13, 13, D:12) a +4 morningstar (17, 4, D:12) a +0 short sword (18, 8, D:12) a +2 falchion of flaming (18, 31, D:12) an arrow (20, 31, D:12) a +0 mace a cursed +0 leather armour a +0 shortbow 25 arrows a +0 short sword a +0 plate armour (21, 11, D:12) a +0 halberd a +0 short sword (21, 31, D:12) a +0 morningstar (21, 32, D:12) a +0 flail of crushing a +0 chain mail (25, 15, D:12) a stone (27, 33, D:12) a +1 falchion of holy wrath (28, 27, D:12) a +0 ring mail a +0 leather armour (36, 16, D:12) a +0 whip a cursed -3 short sword (36, 18, D:12) a +0 short sword 4 stones (36, 19, D:12) a +3 short sword a +0 robe (36, 20, D:12) a cursed +2 morningstar a +0 robe (37, 12, D:12) a +0 short sword (38, 12, D:12) a +0 whip (38, 13, D:12) a cursed +3 great sword a +0 robe (39, 13, D:12) a +2 hand axe a +0 robe (47, 4, D:12) an uncursed ring of teleportation (50, 0, D:12) a +0 hand axe (51, -1, D:12) 20 sling bullets (51, 0, D:12) a +0 mace (51, 1, D:12) a +0 plate armour a +0 battleaxe (51, 2, D:12) a cursed -3 falchion Level 13 of the Dungeon [Shop] Qeakk's Antique Weapon Boutique a +0 hand axe (90 gold) a +0 spear (90 gold) a +0 shortbow of freezing (222 gold) a +0 hand crossbow (105 gold) a +0 battleaxe (195 gold) a +0 club (30 gold) (0, 0, D:13) a cursed amulet of harm an uncursed amulet of rage (5, 0, D:13) 4 large rocks (7, -29, D:13) a +0 shortbow a +0 shortbow 40 arrows (8, -31, D:13) a +0 shortbow 9 arrows (11, -3, D:13) a +0 hand crossbow (11, 22, D:13) a +0 mace a +0 scale mail (13, -31, D:13) a +0 shortbow 21 arrows (14, -31, D:13) 6 arrows (15, 15, D:13) a +0 chain mail (16, -33, D:13) a +0 giant club a +0 dire flail (21, -29, D:13) an arrow (22, -24, D:13) 3 arrows (23, -27, D:13) a +0 shortbow a +0 shortbow 25 arrows (26, -19, D:13) a +0 ring mail (26, 0, D:13) a +0 pair of boots (29, -23, D:13) a +0 hand axe (30, -25, D:13) a +0 club a +0 dagger a +0 robe a +0 dagger (37, 23, D:13) a +0 ring mail (41, 20, D:13) a +0 dagger a +0 chain mail (59, 11, D:13) 3 arrows (60, 17, D:13) a +0 giant club a +0 dire flail of venom (60, 18, D:13) 18 arrows a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a scroll of enchant weapon (8, 6, D:14) an uncursed staff of power (12, -10, D:14) a +0 club (12, 10, D:14) a crystal ball of energy (19, -13, D:14) a +0 leather armour (22, -19, D:14) a +0 whip (33, 3, D:14) 12 arrows (34, -8, D:14) a book of Changes (41, -17, D:14) a +0 buckler of protection a +0 ring mail a +0 war axe (41, -16, D:14) a +0 robe a +0 dagger (49, 3, D:14) a +0 pair of boots (53, -18, D:14) 20 arrows Level 15 of the Dungeon (0, 0, D:15) a +0 dagger a +0 robe (0, 1, D:15) a +0 halberd a +0 chain mail a +0 dagger a +0 robe (1, 1, D:15) a +2 flail of holy wrath (1, 7, D:15) a +0 scimitar of flaming (2, 0, D:15) a +0 mace (5, 20, D:15) a +0 robe a cursed +3 dire flail (5, 21, D:15) a +0 robe a +0 hand axe (5, 24, D:15) an arrow (5, 37, D:15) a +0 leather armour a +1 great mace (5, 38, D:15) a +0 robe a +2 dagger of speed (6, 22, D:15) a +0 robe a +1 dagger of freezing a +0 battleaxe a +0 robe (7, 22, D:15) a +0 robe a +0 flail (7, 25, D:15) 4 tomahawks (7, 26, D:15) a +0 leather armour (8, 27, D:15) a +0 plate armour a +0 battleaxe (9, 28, D:15) a +0 chain mail a +0 short sword (9, 30, D:15) a +0 leather armour a +0 hand axe (11, 25, D:15) a +0 dagger (12, 21, D:15) a +0 broad axe a +0 shortbow 19 arrows (13, 25, D:15) 3 large rocks (14, 51, D:15) 15 stones a potion of blood (16, 6, D:15) a bolt (16, 44, D:15) a +0 giant club a +0 giant club (18, 1, D:15) a +0 ring mail (18, 2, D:15) a +0 club a +0 chain mail a +0 battleaxe (19, -1, D:15) 31 bolts a +0 arbalest (21, 0, D:15) a +0 flail (28, 2, D:15) a bolt (33, 11, D:15) a ration (35, -2, D:15) a bolt (35, 0, D:15) a bolt (37, 35, D:15) a +0 shortbow (unseen) (39, 34, D:15) an arrow (39, 35, D:15) an arrow the Ecumenical Temple Level 1 of the Orcish Mines (11, 6, Orc:1) a +0 scimitar (13, 2, Orc:1) a +0 chain mail a +0 long sword (13, 7, Orc:1) a +0 plate armour a +1 flail of crushing (14, 5, Orc:1) a +0 chain mail a +0 flail of crushing (16, 8, Orc:1) a +0 giant club a cursed +0 leather armour a +0 club (16, 9, Orc:1) a +0 robe a +0 dagger (17, -27, Orc:1) a tomahawk (17, 6, Orc:1) a +0 chain mail a +0 dire flail (17, 8, Orc:1) 6 tomahawks (18, -31, Orc:1) a +0 leather armour a +0 morningstar (19, -16, Orc:1) a cursed -2 leather armour (19, 3, Orc:1) a +0 plate armour 3 tomahawks a +0 hand axe (19, 6, Orc:1) a tomahawk (19, 7, Orc:1) a tomahawk (20, 1, Orc:1) a +0 dagger (21, -34, Orc:1) 5 tomahawks a +0 club (21, 0, Orc:1) a +0 leather armour a +0 hand axe (22, -33, Orc:1) a +2 chain mail of poison resistance 4 tomahawks a +0 trident (27, -34, Orc:1) a +0 dagger (unseen) (27, 3, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Wumubayn's General Store a +0 long sword (38 gold) a +0 broad axe of flaming (101 gold) a +0 scale mail (44 gold) a ration (55 gold) a scroll of enchant armour (82 gold) 13 sling bullets (71 gold) a ration (55 gold) a +0 robe (7 gold) 22 stones (24 gold) [Shop] Mics's Antique Weapon Shoppe the cursed +0 scimitar "Jellyslayer" {freeze, +Fly rF+ MR- Str+4} (808 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from fire. It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. the +11 long sword of the Desert {slice, MR+ Dex-5 Stlth+} (2148 gold) It inflicts extra damage upon your enemies. It affects your dexterity (-5). It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 spear (99 gold) a +1 war axe of electrocution (518 gold) a +1 spear of venom (349 gold) a cursed -3 shortbow (3 gold) the +11 glaive of Articulation {pain, *Drain rN++} (2742 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It greatly protects you from negative energy. It causes draining when unequipped. a +0 trident (115 gold) a +1 lajatang of speed (1716 gold) a +1 flail of holy wrath (438 gold) a +0 blowgun (82 gold) [Shop] Deivugh's Book Shoppe a book of Air (455 gold) a book of Air (455 gold) a Grand Grimoire (1435 gold) a Fen Folio (975 gold) a book of Frost (455 gold) a book of Battle (520 gold) a book of Flames (455 gold) a book of Debilitation (520 gold) a book of Cantrips (260 gold) a book of Unlife (845 gold) a book of Callings (390 gold) a manual of Staves (1435 gold) [Shop] Pestyimo's Antique Weapon Shop the +7 mace of Simoo {crush, Int+3} (1636 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). the +4 hand axe of Taohorch {chop, Str+3} (1171 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). a +0 dagger of electrocution (217 gold) the +5 great sword of Lufeg {elec, *Rage rElec rN++ Int+2} (2101 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It insulates you from electricity. It greatly protects you from negative energy. It may make you go berserk in combat. a +5 whip of venom (930 gold) a +0 whip (77 gold) a +0 short sword (93 gold) a +0 battleaxe (201 gold) a +3 short sword (620 gold) a +0 flail (108 gold) a cursed -2 dagger (3 gold) [Shop] Ubill's Antique Armour Boutique a +0 scale mail (140 gold) a +0 naga barding (805 gold) a +1 pair of gloves of dexterity (577 gold) a +0 scale mail (140 gold) a +0 ring mail (140 gold) a cursed +0 plate armour (770 gold) a +0 chain mail (157 gold) (0, 0, Orc:2) a +5 ring of strength (1, 9, Orc:2) 5 large rocks (3, -14, Orc:2) a +0 whip (3, -12, Orc:2) a +0 leather armour (3, 11, Orc:2) a +0 dagger a +0 robe (4, -13, Orc:2) a +0 dagger (5, -14, Orc:2) a +0 chain mail a +0 war axe (6, -12, Orc:2) 4 large rocks (7, -16, Orc:2) a +0 giant club (7, -13, Orc:2) 3 large rocks (8, -25, Orc:2) a +0 dire flail a +0 dire flail (8, -23, Orc:2) a +0 club (8, -21, Orc:2) a +0 hand axe (8, 6, Orc:2) a book of Maledictions (9, -22, Orc:2) a +0 short sword a +0 chain mail a +0 hand axe (9, -21, Orc:2) a +0 scale mail (9, -17, Orc:2) a +0 robe of resistance a +0 dagger a +0 robe a +3 dagger of holy wrath a +0 robe a cursed -3 dagger (9, 31, Orc:2) a +4 dagger a +0 robe (10, -21, Orc:2) a +0 leather armour (10, -20, Orc:2) a large rock (10, -19, Orc:2) 4 large rocks a +0 giant spiked club a +0 giant club (10, -18, Orc:2) a large rock (10, -16, Orc:2) a +0 ring mail a +0 dagger a +0 chain mail a +0 war axe (10, 33, Orc:2) a +0 dagger a +0 robe (11, -20, Orc:2) a +0 great mace a +1 dire flail of protection (11, -19, Orc:2) a +0 robe a +0 dagger (11, -16, Orc:2) a +0 ring mail a +0 leather armour (11, -15, Orc:2) a cursed +0 plate armour 3 tomahawks a +0 dire flail (11, 31, Orc:2) a +0 dagger a +0 robe (11, 33, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a cursed +0 falchion a +0 falchion (11, 34, Orc:2) a +0 dagger a +0 robe (12, -20, Orc:2) a large rock (12, -15, Orc:2) 2 large rocks (12, -11, Orc:2) a +0 hand axe (12, 31, Orc:2) a +0 dagger a +0 robe (12, 32, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (13, -22, Orc:2) a +0 robe a +0 dagger (13, -20, Orc:2) a large rock (13, -16, Orc:2) a +0 club (13, -14, Orc:2) a +0 mace (13, -13, Orc:2) a +0 dagger (13, 29, Orc:2) a book of Party Tricks (14, -26, Orc:2) a +0 dire flail a +0 dire flail (14, -20, Orc:2) a large rock (16, -22, Orc:2) 2 tomahawks (16, -21, Orc:2) a large rock (17, -23, Orc:2) a large rock a tomahawk (17, -22, Orc:2) 5 large rocks a tomahawk (17, -20, Orc:2) a +0 plate armour a +0 glaive (18, -22, Orc:2) a tomahawk (18, -21, Orc:2) a +0 flail (20, -22, Orc:2) a +0 giant club (24, 26, Orc:2) 2 large rocks (28, 31, Orc:2) 4 large rocks (29, 25, Orc:2) 3 large rocks Level 1 of the Lair of Beasts (0, 0, Lair:1) 25 stones (2, 19, Lair:1) a +3 scimitar of flaming a +2 robe of cold resistance (15, 7, Lair:1) a +0 spear (17, 21, Lair:1) 24 stones (21, -18, Lair:1) a +0 centaur barding (21, 18, Lair:1) 17 sling bullets (23, -6, Lair:1) a +0 glaive (23, 3, Lair:1) 14 stones (26, -20, Lair:1) 19 stones (26, 20, Lair:1) 18 stones (27, 13, Lair:1) 14 stones (35, 15, Lair:1) 19 stones (37, -11, Lair:1) 21 stones (41, 17, Lair:1) 24 arrows (53, -16, Lair:1) a +2 helmet (55, -19, Lair:1) 16 bolts (61, -12, Lair:1) a scroll of random uselessness Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 war axe (1, -33, Lair:2) a cursed -2 dagger (10, -45, Lair:2) an uncursed ring of see invisible (16, -43, Lair:2) a +0 spear (21, -44, Lair:2) 15 stones (32, -22, Lair:2) the +6 hunting sling of Guilt {flame, rElec Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It insulates you from electricity. (41, -11, Lair:2) a potion of degeneration Level 3 of the Lair of Beasts (0, 0, Lair:3) 9 stones (6, 16, Lair:3) the +5 leather armour "Buroc" {Str-5 Dex+4} It affects your strength (-5). It affects your dexterity (+4). (10, 9, Lair:3) a +0 robe (13, -3, Lair:3) 15 stones (18, 26, Lair:3) 12 bolts (19, 26, Lair:3) a +0 mace (26, -4, Lair:3) a +0 morningstar (29, 5, Lair:3) a +0 ring mail (38, 19, Lair:3) a +0 shortbow (44, 24, Lair:3) a cursed -2 falchion (44, 39, Lair:3) a scroll of immolation {!r} (49, 8, Lair:3) a potion of degeneration (52, 9, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) 24 stones (4, 7, Lair:4) a scroll of vulnerability (7, 14, Lair:4) a +0 hand axe (11, 0, Lair:4) a +0 glaive (12, -2, Lair:4) a +0 battleaxe (13, -2, Lair:4) a +0 glaive (23, 1, Lair:4) 15 arrows (25, -6, Lair:4) a book of Conjurations (37, -4, Lair:4) a +0 dagger (37, 26, Lair:4) 6 stones (48, 22, Lair:4) a wand of random effects (22) (49, 23, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 31 stones (6, -5, Lair:5) a +0 chain mail (7, 17, Lair:5) a +0 leather armour (13, -12, Lair:5) 17 arrows (17, 18, Lair:5) a +0 plate armour (28, 15, Lair:5) a +0 robe (30, 19, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 war axe (6, 28, Lair:6) a +0 short sword (23, 11, Lair:6) 23 stones (26, 35, Lair:6) a +0 shortbow (42, 44, Lair:6) a +0 chain mail (44, 29, Lair:6) 7 stones (51, 13, Lair:6) a +0 rapier (51, 41, Lair:6) a scroll of enchant weapon (52, 30, Lair:6) a +0 robe (57, -13, Lair:6) a +2 dagger of draining (unseen) (62, 35, Lair:6) a +0 robe (69, 10, Lair:6) a +0 plate armour (70, 40, Lair:6) a +0 trident of venom Level 1 of the Snake Pit (0, 0, Snake:1) a +0 robe (4, 0, Snake:1) a black mamba corpse (16, -7, Snake:1) a +2 scimitar of slicing a +0 shield a naga corpse (27, 3, Snake:1) 13 stones (27, 5, Snake:1) a +1 dagger of holy wrath (27, 7, Snake:1) a +0 battleaxe (28, 2, Snake:1) 9 gold pieces (28, 4, Snake:1) 12 gold pieces (28, 6, Snake:1) 27 gold pieces (28, 8, Snake:1) the ring "Gaeshrinu" {Ice Dex+5} [ring of ice] It enhances your ice magic. It affects your dexterity (+5). It makes you vulnerable to fire. It protects you from cold. (32, 11, Snake:1) a +0 robe a +0 whip a +0 dire flail (35, 5, Snake:1) a +0 robe a +0 dagger of venom (38, -15, Snake:1) 22 sling bullets