Dungeon Crawl Stone Soup version 0.21.1 (webtiles) character file. 15 Monsterracer the Vexing (level 2, -1/23 HPs) Began as a Draconian Arcane Marksman on Feb 2, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (535 turns). Monsterracer the Vexing (Draconian Arcane Marksman) Turns: 535, Time: 00:00:58 Health: -1/23 AC: 4 Str: 12 XL: 2 Next: 34% Magic: 3/3 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls e - a scroll of fog {unknown} f - a scroll of teleportation {unknown} g - a scroll of identify {unknown} Potions h - a potion of resistance {unknown} Books a - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles c - a ration Skills: - Level 1.1 Fighting - Level 1.7 Throwing - Level 1.7 Dodging + Level 2.1 Unarmed Combat - Level 1.0 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The jackal barely misses you. You barely miss the jackal. You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal. You tail-slap the jackal, but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 10/23 hp. The jackal misses you. Throwing (i - inventory. (,) - cycle): b - 5 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded) You throw a javelin. The javelin closely misses the jackal. The javelin barely misses the jackal. The javelin hits the jackal. The jackal is severely wounded. The jackal bites you but does no damage. x2 Throwing (i - inventory. (,) - cycle): b - 4 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) You throw a javelin. The javelin hits the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 8/23 hp. Throwing (i - inventory. (,) - cycle): b - 3 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) You throw a javelin. The javelin closely misses the jackal. The javelin barely misses the jackal. The javelin hits the jackal. You kill the jackal! Your Unarmed Combat skill increases to level 2! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 2 damage, and have 6/23 hp. Throwing (i - inventory. (,) - cycle): b - 2 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) You throw a javelin. The javelin barely misses the jackal. The javelin completely misses the jackal. The jackal bites you but does no damage. Throwing (i - inventory. (,) - cycle): b - a javelin (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) You throw a javelin. The javelin barely misses the jackal. The javelin closely misses the jackal. The jackal barely misses you. The jackal misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 1 damage, and have 6/23 hp. You closely miss the jackal. Your tail-slap misses the jackal. The jackal is severely wounded. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/23 hp. You hit the jackal. You kill the jackal! The jackal closely misses you. Unknown command. You hit the jackal. The jackal is lightly wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal is lightly wounded. The jackal barely misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/23 hp. Throwing (i - inventory): d - 2 throwing nets (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded) You throw a throwing net. The throwing net barely misses the jackal. The jackal misses you. Throwing (i - inventory): d - a throwing net (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) You throw a throwing net. The throwing net closely misses the jackal. The jackal bites you. You die... ####..........## #.## .....≈...§ ...#..........##.#..###...(.≈.⌠<§ ...#...........#......#.....≈..§. ...#.........(.####...#.....#.... ...#...........#(.†..$......##≈≈# ####............(....#..#####.... #......†...##.##..##.......... ########...#.#h##...#.######### #............#@##...... #.######.###.#.####.#.## #.# #... .... ...# #.# #####.##.# #..# #.# #.. .. # #.# # ... # #.# ### ###.# ....# You could see a jackal. Vanquished Creatures A leopard gecko (D:1) A hobgoblin (D:1) 4 jackals (D:1) 4 bats (D:1) 3 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Monsterracer the Draconian Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 46 | D:1 | Reached skill level 1 in Unarmed Combat 49 | D:1 | HP: 8/16 [hobgoblin/club (1)] 51 | D:1 | HP: 3/16 [hobgoblin/club (5)] 427 | D:1 | Reached XP level 2. HP: 22/23 MP: 3/3 506 | D:1 | HP: 11/23 [jackal (1)] 513 | D:1 | HP: 11/23 [jackal (1)] 518 | D:1 | HP: 10/23 [jackal (1)] 525 | D:1 | HP: 6/23 [jackal (1)] 533 | D:1 | HP: 1/23 [jackal (2)] 535 | D:1 | Slain by a jackal Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 1 2 | 2.1 Fighting | | 1.1 Throwing | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 67 Tailslap || 3 Throw: Javelin || 7 Throwing net || 2 Armor: Skin || 35 Dodge: Dodged || 54 Vault maps used: D:1: dpeg_arrival_rooms_with_view