Monsterracer Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, 11, D:1) a +0 dagger a +0 club (8, 22, D:1) a +0 robe (16, -15, D:1) a +1 dagger of speed (20, 12, D:1) a +0 club (22, -10, D:1) a +0 club a +0 dagger (25, -12, D:1) a +0 short sword (40, -4, D:1) 18 stones (41, -12, D:1) 16 stones (41, -3, D:1) 17 stones (43, -11, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -2, D:2) a +0 club (3, -38, D:2) a +0 robe (19, -9, D:2) a +0 dagger (19, -6, D:2) a +0 dagger (20, -6, D:2) 29 arrows (24, 2, D:2) a +0 ring mail (27, -15, D:2) a +0 dagger a +0 club (33, -21, D:2) a +0 spear of freezing (33, -15, D:2) a stone (34, -15, D:2) 2 stones (35, -16, D:2) a cursed -2 club (39, -24, D:2) a +0 club (39, -17, D:2) a +0 dagger a +0 club (39, -13, D:2) 15 bolts (40, -29, D:2) 25 sling bullets (40, -23, D:2) a +0 leather armour (unseen) (40, -22, D:2) a +0 robe a +0 dagger (40, -21, D:2) 7 poisoned needles (42, -22, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a cursed +0 helmet (2, -1, D:3) 22 stones (3, 7, D:3) a +1 dagger of protection a +0 ring mail a wand of random effects (12) (10, 17, D:3) 3 needles of sleeping (15, 4, D:3) a stone (15, 6, D:3) a +0 whip (18, 11, D:3) a +0 scale mail (18, 18, D:3) a +0 flail (19, 24, D:3) a +0 robe a tomahawk a +0 war axe (20, 24, D:3) a scroll of immolation {!r} a +2 ring mail of cold resistance a +0 short sword a +0 flail (21, 24, D:3) a tomahawk a +0 club (26, 24, D:3) 2 tomahawks (27, 29, D:3) a +0 plate armour (30, -10, D:3) a +0 hand axe a +0 dagger (31, -10, D:3) a +0 club a +0 club a +0 helmet a +0 animal skin a +2 spear of flaming (32, 27, D:3) 2 scrolls of immolation {!r} (37, -21, D:3) a +0 dagger (37, -20, D:3) a +0 chain mail (39, -10, D:3) 21 arrows (41, 4, D:3) a +0 trident (44, -10, D:3) a +0 club (49, 11, D:3) a +0 club (51, 18, D:3) 7 bolts (58, -3, D:3) a +0 hunting sling (61, -18, D:3) a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 dagger a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 pair of boots (4, 12, D:4) a +0 leather armour (5, -17, D:4) 14 stones (11, -8, D:4) a +0 giant club (18, -12, D:4) 27 bolts (22, 11, D:4) a +0 robe a +0 trident (23, -8, D:4) a +0 hunting sling (23, -7, D:4) a +0 club (23, 5, D:4) a cursed -2 club (23, 8, D:4) 23 bolts (24, -1, D:4) a +0 chain mail (24, 5, D:4) a +0 leather armour (24, 8, D:4) a +0 dagger a +0 hunting sling 16 sling bullets (25, -4, D:4) 18 arrows (26, -7, D:4) a +0 dagger a +0 hand axe (27, -7, D:4) a +0 short sword 3 stones (28, -5, D:4) a stone (29, 9, D:4) a +0 whip 5 stones (30, -8, D:4) a +0 club (30, -7, D:4) 15 stones (30, 3, D:4) a +0 club (32, -8, D:4) a +0 dagger (32, -6, D:4) a +0 robe (32, -4, D:4) a +0 club (33, -6, D:4) a +0 hand axe (33, -3, D:4) a +0 club (33, 9, D:4) a +0 dagger a stone (36, -7, D:4) a +0 ring mail (36, 6, D:4) 27 arrows (37, -8, D:4) a +0 short sword (37, -7, D:4) a +0 ring mail (37, 2, D:4) a +0 club (38, -3, D:4) 2 stones (39, -4, D:4) a +0 flail (39, 8, D:4) 14 arrows (39, 9, D:4) a +0 mace (40, -4, D:4) a +0 club (47, 6, D:4) a +0 flail (52, -10, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) 23 stones (6, -20, D:5) a +0 flail (8, -20, D:5) a +0 flail (22, -15, D:5) a +0 dagger a +0 robe a potion of haste a +0 flail (23, -14, D:5) a +0 club a +0 short sword (36, 7, D:5) a +0 dagger (37, -4, D:5) an uncursed ring of teleportation Level 6 of the Dungeon (0, 16, D:6) an arrow (1, 17, D:6) a +0 shortbow 24 arrows (2, -17, D:6) a +1 flail of crushing a +0 scimitar a +0 plate armour (3, -16, D:6) a +0 hand axe (6, -42, D:6) a +0 giant club (7, 9, D:6) a +0 quarterstaff (10, 20, D:6) a cursed +0 helmet (12, -24, D:6) a +0 mace (15, -11, D:6) a +0 hand axe (17, -14, D:6) 22 stones (18, -38, D:6) a +0 whip (18, -3, D:6) a +0 leather armour (20, 9, D:6) a potion of haste (27, -13, D:6) a +0 scale mail (27, -7, D:6) the cursed +1 leather armour of Theory {rElec rF+ rC+ Int+2} It affects your intelligence (+2). It protects you from fire. It protects you from cold. It insulates you from electricity. It has a curse placed upon it. (31, -26, D:6) 6 needles of confusion (35, -20, D:6) a +0 ring mail (35, -13, D:6) 24 stones (35, -7, D:6) 23 arrows (39, -17, D:6) a +0 club (39, -7, D:6) a +0 war axe (40, -16, D:6) a +0 club (40, -15, D:6) a +0 dagger a +0 robe a +0 club (44, 7, D:6) a +0 short sword (45, 6, D:6) 3 stones a +0 leather armour a +0 hand axe (46, 6, D:6) 6 stones (47, 7, D:6) 2 stones (49, -5, D:6) a +0 leather armour (51, 19, D:6) a +0 cloak (54, 8, D:6) 32 arrows (55, -29, D:6) the +3 scimitar of War {venom, *Drain +Blink rC- Dex+7} It poisons the flesh of those it strikes. It affects your dexterity (+7). It makes you vulnerable to cold. It lets you blink. It causes draining when unequipped. Level 7 of the Dungeon (0, 0, D:7) a cursed +0 giant club (0, 24, D:7) a +0 helmet (2, 27, D:7) 27 arrows (4, 7, D:7) a wand of random effects (36) (7, 3, D:7) a +0 hand axe (10, 37, D:7) a +0 giant club (10, 38, D:7) a +1 flail of distortion (20, 12, D:7) a cursed -2 whip (21, 8, D:7) a +0 leather armour a +0 war axe a +0 dire flail a +0 chain mail a +0 war axe a +0 leather armour a +0 short sword (21, 27, D:7) 18 bolts (22, 11, D:7) a +0 cloak (27, 6, D:7) a +1 pair of gloves (32, 33, D:7) 24 stones (32, 35, D:7) a cursed -3 hunting sling (35, 4, D:7) a book of Conjurations (36, 20, D:7) 18 arrows (40, 17, D:7) a +0 spear a +0 robe (40, 18, D:7) a sling bullet (40, 19, D:7) an uncursed staff of air a +0 hunting sling 28 sling bullets (40, 20, D:7) a +8 long sword a +0 robe a +2 dire flail a +0 robe a +3 long sword a +0 robe (42, 8, D:7) a +0 shortbow (42, 23, D:7) a +0 giant club (45, 1, D:7) a +0 hand axe a cursed +0 ring mail a +0 short sword a +0 chain mail a cursed +0 short sword (45, 2, D:7) a +0 dagger a +0 robe (47, 1, D:7) a +0 flail a +0 dagger a +0 robe a +0 whip (48, 1, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) 24 stones (2, -5, D:8) 17 stones (6, -14, D:8) a +0 scale mail a +0 chain mail a +1 trident of flaming a +0 mace (6, -13, D:8) a +0 dagger (7, -13, D:8) a +0 leather armour a +0 dagger (24, 13, D:8) 14 arrows (29, -41, D:8) 22 stones (29, -34, D:8) a book of Air (31, -27, D:8) a ration a +0 morningstar (40, -38, D:8) 12 stones (50, -10, D:8) a +0 plate armour (60, -29, D:8) 18 arrows (60, -25, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a stone (0, 1, D:9) a cursed -3 blowgun 14 poisoned needles a +0 club a +0 vampiric dagger 2 stones (0, 2, D:9) 5 stones (2, 21, D:9) 21 stones (2, 23, D:9) a stone (7, 18, D:9) a stone (8, 17, D:9) a +0 dagger a stone (9, 16, D:9) a +1 hand axe of flaming (10, 12, D:9) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). Cheibriados disapproves of the use of such an item. (12, -1, D:9) 5 sling bullets (16, -14, D:9) a +0 dagger (29, 14, D:9) a +0 giant spiked club (31, 23, D:9) a +0 short sword (32, 23, D:9) 9 arrows a +0 shortbow (34, -16, D:9) 2 stones (39, -16, D:9) 3 poisoned needles 5 stones (40, -16, D:9) a +0 morningstar a +0 dagger a +0 whip a +0 whip 8 stones a +0 dagger (41, -17, D:9) a cursed +0 blowgun a +0 dagger 11 poisoned needles (41, -16, D:9) a +0 short sword a stone (46, -1, D:9) a +0 mace a cursed +0 chain mail a +0 hand axe a +0 leather armour (46, 1, D:9) a +0 flail a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a potion of flight (0, 1, D:10) a scroll of teleportation (5, -3, D:10) a +0 leather armour (9, 6, D:10) 16 arrows the Ecumenical Temple (41, 6, Temple) a -3 ring of protection Level 1 of the Lair of Beasts (0, 0, Lair:1) a ration