Dungeon Crawl Stone Soup version 0.21.0-30-g47ce8e4 (webtiles) character file. 3 Monsterracer the Conjurer (level 1, 0/7 HPs) Began as a Felid Conjurer on Jan 28, 2018. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (110 turns). Monsterracer the Conjurer (Felid Conjurer) Turns: 110, Time: 00:00:38 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 41% Magic: 1/4 EV: 18 Int: 16 God: Gold: 8 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn d - ring of see invisible MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Jewellery d - a ring of see invisible (left paw) Potions a - a potion of agility {unknown} Books c - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles b - a ration Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting * Level 3.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History The magic dart hits the jackal. You kill the jackal! You now have 2/4 mp. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The magic dart hits the jackal. A jackal comes into view. You now have 1/4 mp. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal The magic dart hits the jackal. The jackal is moderately wounded. The jackal barks! The jackal completely misses you. A bat comes into view. You now have 0/4 mp. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The jackal barely misses you. You miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. You completely miss the jackal. The jackal is lightly wounded. The jackal bites you. The jackal misses you. You take 1 damage, and have 6/7 hp. You barely miss the jackal. The jackal is lightly wounded. The jackal completely misses you. The jackal completely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded) The magic dart hits the jackal. The jackal is lightly wounded. You now have 0/4 mp. The jackal bites you. You take 2 damage, and have 4/7 hp. MASSIVE DAMAGE!! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/7 hp. MASSIVE DAMAGE!! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded) The magic dart hits the jackal. The jackal completely misses you. You now have 0/4 mp. The jackal closely misses you. The jackal closely misses you. A goblin comes into view. It is wielding a club. The goblin shouts! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - goblin, p - jackal Aim: a goblin, wielding a club The magic dart hits the goblin. You kill the goblin! The jackal misses you. The jackal completely misses you. You now have 0/4 mp. You see here a club. The jackal barely misses you. A goblin comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The magic dart hits the jackal. The jackal is moderately wounded. The jackal closely misses you. You now have 0/4 mp. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/7 hp. MASSIVE DAMAGE!! A rat comes into view. The bat completely misses you. The bat misses you. The bat completely misses you. The bat closely misses you. The bat hits you but does no damage. The bat completely misses you. The bat completely misses you. The bat closely misses you. The bat hits you but does no damage. The bat completely misses you. The bat hits you. You die... #####.####h#.##...## #.# #.#.......# #.# #.......... ######## #h# ###.......# ..hb...# #.# #........ ######h# #.# #h....... #.# #.# #.#.##### #.#######.######....# #...)......@bh.h.#..# #########......r.#..# ########## .# .# # You could see 2 jackals, a bat and a rat. Vanquished Creatures A goblin (D:1) A jackal (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Monsterracer the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 60 | D:1 | HP: 3/7 [jackal (2)] 98 | D:1 | HP: 1/7 [jackal (2)] 110 | D:1 | Slain by a bat Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 9 Armor: Skin || 3 Dodge: Dodged || 21 Vault maps used: D:1: dpeg_arrival_simpleton_c