Monsterracer Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (23, -12, D:1) a +0 club (23, -10, D:1) 23 stones (26, 15, D:1) a +0 pair of gloves (31, -22, D:1) a +0 club (33, 4, D:1) a +0 club (34, 4, D:1) a +0 club (45, -13, D:1) a cursed -2 dagger (48, -1, D:1) a +0 club (56, -17, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 3 stones (0, 7, D:2) a stone (21, -31, D:2) a +0 scythe a +0 robe (21, -30, D:2) a book of Maledictions (23, -7, D:2) a +0 hand crossbow (23, 14, D:2) 16 arrows (29, -7, D:2) 17 bolts (30, -27, D:2) a +0 chain mail (34, 5, D:2) 29 stones (37, 10, D:2) a cursed -3 dagger a +0 hunting sling 19 stones (38, -1, D:2) a +0 club (41, -3, D:2) a +0 whip (42, -31, D:2) a +0 robe (42, -3, D:2) a +0 leather armour (50, 1, D:2) 27 stones (58, 4, D:2) a cursed -2 dagger a +0 robe (62, 10, D:2) 20 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a cursed -3 flail (4, -15, D:3) a cursed -3 club (7, 19, D:3) a +0 club a +0 leather armour (10, -12, D:3) 16 stones (11, -23, D:3) 7 arrows (15, 2, D:3) a +0 whip (16, -21, D:3) a book of Callings (16, -14, D:3) a +0 falchion (16, 22, D:3) a +2 helmet (21, -10, D:3) a +0 club (21, 26, D:3) a +0 club (30, 15, D:3) a stone (30, 26, D:3) a +0 dagger (35, -16, D:3) 13 bolts (39, 11, D:3) a +0 short sword (39, 14, D:3) a +0 club (40, 13, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Qilieth's Antique Armour Emporium a +0 robe (17 gold) a +0 leather armour (50 gold) a +0 plate armour (575 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) a +0 chain mail (112 gold) a +0 leather armour (50 gold) a +0 robe (17 gold) a +0 robe (17 gold) a +0 robe (17 gold) a +4 ring mail of cold resistance (775 gold) a scarf of resistance (800 gold) (0, 0, D:4) a +0 spear (4, 14, D:4) the +3 leather armour "Basma" {rF++ rC- Str+4 Int+2} It affects your strength (+4). It affects your intelligence (+2). It greatly protects you from fire. It makes you vulnerable to cold. (6, 0, D:4) a +0 long sword (6, 14, D:4) 16 stones (9, 11, D:4) a +1 falchion of flaming (11, 18, D:4) a +0 ring mail (15, -20, D:4) a cursed +0 dagger a +0 leather armour (16, -20, D:4) a +0 flail (16, 16, D:4) a +0 scale mail (17, -18, D:4) a +0 club (17, 20, D:4) a +0 leather armour (20, 3, D:4) a +0 hunting sling (21, 14, D:4) a +0 ring mail (25, -16, D:4) 21 stones (32, -4, D:4) 22 stones Level 5 of the Dungeon (0, 0, D:5) a +0 flail (0, 10, D:5) a +2 ring mail of cold resistance (5, 33, D:5) a scroll of random uselessness (9, -2, D:5) 16 stones (16, 22, D:5) a +0 ring mail (18, 49, D:5) 4 poisoned needles (21, 11, D:5) a +0 giant spiked club (22, 42, D:5) 13 stones (31, 47, D:5) 4 curare-tipped needles (31, 49, D:5) a +0 robe (32, -2, D:5) 16 stones (33, 31, D:5) 11 poisoned needles (40, 10, D:5) a +0 scale mail (42, 48, D:5) 14 stones (51, 12, D:5) 9 arrows (54, 47, D:5) the +1 ring mail of Qefeg {*Contam rPois rN+} It protects you from poison. It protects you from negative energy. It causes magical contamination when unequipped. (57, 0, D:5) 20 arrows Level 6 of the Dungeon (0, 0, D:6) a killer bee corpse (5, 12, D:6) 24 sling bullets (24, 2, D:6) a +0 giant club (28, 0, D:6) a +1 helmet (29, 4, D:6) a +0 hunting sling (39, 5, D:6) a +0 war axe (47, 28, D:6) 20 stones Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (2, -6, D:7) a potion of berserk rage (2, -5, D:7) a scroll of remove curse (3, -9, D:7) 25 stones