Monsterracer Level 1 of the Dungeon (0, 0, D:1) 21 arrows (2, -2, D:1) a +0 dagger (2, 2, D:1) a +0 club (5, -25, D:1) 24 stones (9, -5, D:1) 19 arrows (9, -3, D:1) a +0 robe (12, -21, D:1) 5 needles of confusion (12, 5, D:1) a cursed +0 robe (13, 5, D:1) 16 bolts (18, -8, D:1) 26 bolts (18, 4, D:1) a +0 whip 3 stones (23, 4, D:1) a cursed -1 club (27, -2, D:1) a +0 whip (27, 1, D:1) a +0 animal skin (32, -8, D:1) a +0 club (35, -20, D:1) a +0 dagger (36, -15, D:1) 25 bolts (38, -22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a stone (0, 4, D:2) a stone (0, 7, D:2) a +0 club a stone (1, 3, D:2) a stone (5, 3, D:2) 14 poisoned needles (6, 2, D:2) a +0 club (38, 5, D:2) a +0 dagger (39, 18, D:2) a +0 club (49, 31, D:2) 13 sling bullets (50, 1, D:2) a +0 naga barding (54, 14, D:2) a +4 quarterstaff of chaos (55, 16, D:2) a +0 mace (55, 52, D:2) a +0 ring mail (59, 46, D:2) a +0 club (61, 46, D:2) a +0 short sword Level 3 of the Dungeon (1, 5, D:3) a +0 pair of gloves (5, 3, D:3) a +0 whip a +0 ring mail (6, 1, D:3) a +0 club a +0 leather armour (7, 1, D:3) a +0 club (7, 2, D:3) a +0 dagger (18, 28, D:3) a +0 leather armour (30, -2, D:3) a +0 whip (33, 8, D:3) 13 stones (37, 2, D:3) 24 stones (39, 27, D:3) 19 sling bullets (40, 10, D:3) 14 stones (47, 26, D:3) a +0 ring mail (48, 23, D:3) 20 sling bullets Level 4 of the Dungeon [Shop] Fodwiugo's Armour Emporium a +0 chain mail (49 gold) a +1 pair of gloves (126 gold) a +1 ring mail of magic resistance (176 gold) the cursed +0 leather armour "Denevofe" {rElec Str+2} (189 gold) It affects your strength (+2). It insulates you from electricity. It has a curse placed upon it. a +2 leather armour of fire resistance (209 gold) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} (430 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (0, 0, D:4) 21 stones (4, 4, D:4) the +1 robe "Uluu" {rC- MR+++ Int+7 Stlth+} It affects your intelligence (+7). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It makes you more stealthy. (10, -1, D:4) 18 sling bullets (18, 8, D:4) a +0 giant spiked club (19, 1, D:4) a +0 helmet (28, 3, D:4) a +0 ring mail (31, 28, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (8, -3, D:5) a +0 rapier (11, -1, D:5) a +0 dagger a +0 robe (13, -3, D:5) a +0 club (14, -3, D:5) a +0 mace (14, -1, D:5) a +0 flail a +0 scale mail a +0 mace (36, -4, D:5) a +0 trident