Dungeon Crawl Stone Soup version 0.21-a0-634-gaf8bc5d (webtiles) character file. 4 Monsterracer the Vexing (level 1, -1/15 HPs) Began as a Human Enchanter on Dec 29, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:35 (81 turns). Monsterracer the Vexing (Human Enchanter) Turns: 81, Time: 00:01:36 Health: -1/15 AC: 2 Str: 8 XL: 1 Next: 66% Magic: 1/3 EV: 12 Int: 15 God: Gold: 8 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - a ration Skills: + Level 1.1 Fighting - Level 1.0 Short Blades - Level 2.0 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting - Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The bat hits you. You take 1 damage, and have 12/13 hp. You hit the bat. You kill the bat! You see here a bat corpse. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold (chance to defeat MR: 63%) The kobold struggles to resist. You now have 1/3 mp. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (chance to defeat MR: 63%) The kobold is outlined in light. The kobold hits you but does no damage. Health restored: 14 You hit the kobold but do no damage. The kobold hits you. You take 1 damage, and have 13/14 hp. You hit the kobold. You kill the kobold! Your Fighting skill increases to level 1! You start resting. HP restored. Health restored: 15 Magic restored. A jackal comes into view. You see here 8 gold pieces. MP restored: 3 A jackal is nearby! A jackal is nearby! You now have 8 gold pieces. A jackal comes into view. The jackal barks! A frilled lizard comes into view. A rat comes into view. The jackal barks! The frilled lizard hisses angrily. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal closely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. The frilled lizard bites you but does no damage. The jackal bites you. You take 4 damage, and have 11/15 hp. MASSIVE DAMAGE!! The jackal closely misses you. You hit the rat. You kill the rat! The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. The jackal closely misses you. You take 1 damage, and have 10/15 hp. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded, chance to defeat MR: 63%) The jackal struggles to resist. The jackal closely misses you. You now have 2/3 mp. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (chance to defeat MR: 63%) The jackal is outlined in light. The jackal barely misses you. The jackal bites you but does no damage. You now have 1/3 mp. You hit the jackal but do no damage. The jackal bites you but does no damage. x2 The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 7/15 hp. You hit the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 6/15 hp. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 2 damage, and have 4/15 hp. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .........####............ ...#......##............. .....)....#........h....# ..##...............##### .............#...##....# .................##....# .......................# ......).........h##....# ....≈≈≈.≈≈≈....?@hl....# ...≈≈..†..≈≈....###....# ..≈≈..8....≈≈...# #....# .≈≈.♣.......≈≈..# #....# .≈.....♣.....≈..# #....# .≈..♣.....8..≈!.# #....# .≈≈..8.<..♣.≈≈..# ###### ..≈≈..♣....≈≈... #..≈≈.....≈≈.... You could see 2 jackals and a frilled lizard. Vanquished Creatures A bat (D:1) 2 kobolds (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Monsterracer the Human Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 27 | D:1 | Reached skill level 1 in Fighting 78 | D:1 | HP: 7/15 [jackal (1)] 81 | D:1 | HP: 1/15 [jackal (3)] 81 | D:1 | Slain by a jackal Vault maps used: D:1: moated_graveyard_arrival Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.1 Short Blades | | 1.0 Dodging | | 2.0 Stealth | | 3.0 Spellcasting | | 2.0 Hexes | | 3.0 Action || total -------------------------++------- Melee: Dagger || 16 Cast: Corona || 5 Armor: Robe || 9 Dodge: Dodged || 24 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6 | 0.0 | 0 | 4 | 0.0 | 81 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 6 | 0.0 | 0 | 4 | 0.0 | 81 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: moated_graveyard_arrival