Monsterracer Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 20, D:1) 13 sling bullets (2, 12, D:1) 11 stones (5, -12, D:1) a +0 leather armour (5, -9, D:1) a cursed +0 club (16, 7, D:1) a +0 whip a stone (17, -20, D:1) a cursed -1 club (18, 6, D:1) a stone (19, 7, D:1) a stone (23, 0, D:1) 10 stones (29, -24, D:1) a +0 dagger 4 stones (31, 5, D:1) 12 poisoned needles (38, 7, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 flail a +0 leather armour (3, 11, D:2) 2 stones (3, 13, D:2) a stone (5, -2, D:2) 25 stones (5, 14, D:2) a stone (7, 14, D:2) a stone (9, -2, D:2) a +0 robe (15, -4, D:2) 7 poisoned needles (17, 0, D:2) a cursed +0 club (26, -11, D:2) 30 stones (26, -8, D:2) a stone (26, -7, D:2) a stone (26, -6, D:2) a stone (26, -5, D:2) a stone (26, -4, D:2) a stone (29, 18, D:2) a +0 hunting sling (32, 19, D:2) 29 stones (33, 14, D:2) a +0 club (38, 18, D:2) the ring of Zaemaibu {*Tele *Corrode MR++ Slay+3 SInv} [ring of teleportation] It may teleport you next to monsters. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. It may corrode you when you take damage. Level 3 of the Dungeon (0, 0, D:3) 18 sling bullets (1, 1, D:3) a +0 animal skin (3, -18, D:3) a +0 robe a +0 dagger (3, -14, D:3) a +0 morningstar a +0 mace (5, 10, D:3) 27 bolts (6, 0, D:3) a +0 hand axe (8, -9, D:3) a +0 robe (8, 5, D:3) a +0 animal skin (12, -8, D:3) 25 stones (16, -8, D:3) a +0 animal skin (20, -23, D:3) 3 stones (21, -23, D:3) a stone (24, -23, D:3) a stone (37, -11, D:3) a +0 mace (37, 9, D:3) a +0 whip 3 stones (40, -15, D:3) a +0 rapier (40, 6, D:3) a stone (41, 20, D:3) a +0 short sword (43, -23, D:3) a +0 short sword (43, -18, D:3) 20 stones (43, 1, D:3) 21 bolts (43, 23, D:3) a +0 dagger a +0 mace (50, 6, D:3) 7 tomahawks Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +1 dagger of freezing (7, 17, D:4) a +0 giant spiked club (12, 15, D:4) a +0 chain mail a +0 whip a +0 leather armour (12, 16, D:4) a +0 short sword (17, -6, D:4) a +0 whip of freezing (24, 1, D:4) 21 bolts (24, 8, D:4) 20 stones Level 5 of the Dungeon [Shop] Senitine's Weapon Shoppe 25 stones (30 gold) 22 stones (26 gold) 7 needles of confusion (42 gold) a cursed -1 hand axe (1 gold) a +0 long sword (42 gold) a +0 flail (42 gold) a +0 hand axe (36 gold) a +0 trident (42 gold) a +4 fustibalus of flaming (588 gold) a +0 rapier (48 gold) the +11 broad axe of the Neverending Mice {venom, Int+3} (877 gold) It poisons the flesh of those it strikes. It affects your intelligence (+3). (0, 0, D:5) a wand of flame (8/48) a +0 dagger a +0 robe (1, 1, D:5) a +0 falchion (unseen) (3, 12, D:5) a worker ant corpse (9, 14, D:5) a wand of clouds (5/9) (20, 4, D:5) 16 stones