Monsterracer Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, -2, D:1) a +0 club (15, 5, D:1) a stone (15, 6, D:1) a stone (16, 4, D:1) a stone (17, 2, D:1) a stone (18, 2, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 16 stones (4, 14, D:2) a stone (5, 15, D:2) a stone (6, 15, D:2) a stone (7, 14, D:2) a +0 club (9, 20, D:2) 21 stones (11, 10, D:2) a +0 dagger (12, 11, D:2) a cursed -2 club a +0 hunting sling 16 stones (13, 9, D:2) a +0 club a +0 dagger (13, 10, D:2) a cursed +0 club a cursed -2 club a +0 animal skin a +0 helmet (14, 9, D:2) a +0 club (24, 15, D:2) a +0 buckler Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 1, D:3) 14 arrows (7, 20, D:3) a +0 club a hobgoblin skeleton (16, -9, D:3) 19 poisoned needles (31, 9, D:3) a +0 leather armour a +0 trident (47, 14, D:3) a +0 club Level 4 of the Dungeon (5, -11, D:4) 12 stones (9, -15, D:4) 23 arrows (17, 18, D:4) a +0 scale mail (19, -20, D:4) a +3 dagger (19, -2, D:4) a +1 short sword of venom (20, -8, D:4) a +0 longbow (22, 12, D:4) a +0 short sword (24, 11, D:4) a +0 flail (29, -5, D:4) a +0 leather armour (31, -19, D:4) a +0 long sword of protection (39, -23, D:4) 32 sling bullets (40, -5, D:4) a +0 club (41, -5, D:4) a +0 club a +0 dagger a +0 dagger (42, -23, D:4) a +0 robe (42, -5, D:4) a +0 club (66, -7, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 16 stones (0, 18, D:5) a cursed -3 giant spiked club (1, 39, D:5) a +0 scimitar (4, 2, D:5) 14 sling bullets (19, 8, D:5) a +0 hand axe a cursed +0 leather armour (22, 21, D:5) a +2 dagger of protection a +0 club (23, 20, D:5) a +0 dagger a +0 robe (23, 21, D:5) a +0 dagger a +0 chain mail (26, 33, D:5) a +0 chain mail (28, 19, D:5) a +0 falchion (29, 9, D:5) a +0 leather armour a +0 trident (29, 19, D:5) a +0 hand axe a +0 leather armour (29, 20, D:5) a +0 dagger a +0 robe a +0 short sword a +0 scale mail a +0 mace (30, 9, D:5) a +0 flail (30, 10, D:5) a +0 flail (32, 6, D:5) a +0 buckler (32, 8, D:5) 19 stones (36, 6, D:5) a +0 leather armour a +0 flail of protection (36, 30, D:5) a +0 hunting sling of flaming (39, 17, D:5) a +1 leather armour of positive energy a cursed -3 short sword (40, 15, D:5) a +0 robe a +0 dagger of venom (42, 22, D:5) 10 stones (43, 22, D:5) 14 stones (44, 22, D:5) a stone (44, 23, D:5) 3 stones (46, 5, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 24 stones (3, -15, D:6) a +0 ring mail (7, -23, D:6) a book of Flames (15, -18, D:6) 13 poisoned needles (16, -19, D:6) 32 sling bullets (24, -22, D:6) a +0 shortbow (26, -21, D:6) a +0 robe a +0 scythe (26, -20, D:6) a +0 giant club (27, -31, D:6) a +0 robe (27, -27, D:6) a +0 chain mail (32, -1, D:6) a book of Callings (34, -17, D:6) a +0 giant club (34, -3, D:6) a +0 hand axe (35, -21, D:6) the +3 spear of Dijec {vamp, rF+ rC- MP+9 Dex+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). (39, -6, D:6) 13 stones (45, -29, D:6) a +0 robe (50, -3, D:6) 11 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a +0 hunting sling (6, -15, D:7) 19 sling bullets (6, 16, D:7) a book of Minor Magic (11, -7, D:7) a +0 pair of gloves (11, 15, D:7) 14 arrows (12, 26, D:7) an uncursed ring of teleportation (15, -2, D:7) a +0 shortbow 11 arrows (19, 8, D:7) a +0 short sword a +0 chain mail (19, 9, D:7) a +0 whip (26, 9, D:7) a +0 spear (27, -6, D:7) a +0 scale mail (27, 10, D:7) a +0 spear (29, -14, D:7) a +0 rapier (31, 16, D:7) a scroll of immolation (33, 11, D:7) a +0 robe (47, -9, D:7) 23 stones Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (4, 18, D:8) a +0 robe (6, -10, D:8) a +0 quarterstaff (7, 7, D:8) a +0 club a +0 leather armour (7, 8, D:8) a +0 ring mail (8, 6, D:8) a cursed -2 dagger a cursed +0 robe (8, 7, D:8) a +1 war axe a +0 plate armour a +0 war axe (9, 32, D:8) 14 bolts (11, 34, D:8) a +0 arbalest (12, 32, D:8) a book of Cantrips (20, 8, D:8) 2 javelins (22, 15, D:8) the +4 rapier of Zoelukir {protect, MR+} It protects the one who uses it against injury (+AC on strike). It affects your resistance to hostile enchantments. (25, -4, D:8) a +0 giant spiked club (34, 16, D:8) a +3 scimitar of flaming a +0 robe (38, -7, D:8) a book of Air (39, -3, D:8) 25 stones (45, 35, D:8) a +0 dagger a +0 dagger a +1 dire flail of draining a +0 plate armour (45, 36, D:8) a +1 ring mail of cold resistance (46, 11, D:8) a -2 spear a +0 animal skin (46, 43, D:8) 18 bolts Level 9 of the Dungeon (0, 0, D:9) a throwing net (2, 14, D:9) a throwing net (4, 9, D:9) a throwing net (4, 15, D:9) a +0 trident a +0 ring mail a +2 buckler (6, 15, D:9) a +0 halberd a +0 chain mail (8, 24, D:9) 19 stones (9, -2, D:9) a +0 spear (13, -17, D:9) 23 arrows (14, 3, D:9) 9 bolts (14, 14, D:9) a +0 trident of distortion a +0 leather armour (24, 7, D:9) 13 poisoned needles (30, 4, D:9) a +0 flail (42, -2, D:9) a +1 dagger of distortion a +1 robe of the Archmagi (57, -15, D:9) a +0 scale mail the Ecumenical Temple