Monsterracer Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, -24, D:1) a +0 club (13, -17, D:1) a +0 leather armour (18, -35, D:1) 21 bolts (33, -24, D:1) 7 poisoned needles (36, 4, D:1) 16 stones (38, -17, D:1) 19 sling bullets (40, -11, D:1) a cursed -1 club (41, -10, D:1) a +0 club (49, -25, D:1) 16 stones (54, -33, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -11, D:2) 10 arrows (4, -12, D:2) a cursed -1 whip (25, 4, D:2) a +0 club (27, -14, D:2) 17 stones (45, 7, D:2) a +2 whip of venom a stone (46, 1, D:2) a stone (47, 1, D:2) a stone (47, 2, D:2) a stone (49, -2, D:2) a +0 club (50, -17, D:2) a +0 club (52, 9, D:2) 13 arrows (53, 13, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 25 stones (2, -22, D:3) 23 bolts (5, -33, D:3) a +0 club (17, -21, D:3) a +0 animal skin (17, 13, D:3) a +0 hunting sling (27, 1, D:3) 22 stones (33, -12, D:3) a +0 hand axe a +0 chain mail (36, -10, D:3) 8 tomahawks (38, -31, D:3) 25 stones (42, -33, D:3) a +0 leather armour (45, -8, D:3) a cursed -3 dagger Level 4 of the Dungeon [Shop] Fodghy's Antique Weapon Boutique a cursed -3 halberd (2 gold) a +0 blowgun (55 gold) a +0 mace (66 gold) a +0 whip (55 gold) a +0 great mace of distortion (400 gold) a +0 hunting sling (33 gold) a +0 whip (55 gold) the +10 quarterstaff of Trog's Delight {protect, Dex+6} (1636 gold) It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+6). the +6 quarterstaff of the Tiger {flame, MP-9 Str+6} (833 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It affects your magic capacity (-9). (1, 8, D:4) a +0 ring mail (2, 32, D:4) 25 bolts (3, 44, D:4) a +0 robe (5, 13, D:4) a cursed -1 giant club (5, 22, D:4) a scroll of amnesia (7, 27, D:4) 18 stones (11, 7, D:4) a +0 ring mail (27, 35, D:4) 21 bolts (29, 29, D:4) 20 stones (32, 18, D:4) 24 arrows (36, 46, D:4) 18 arrows (37, 9, D:4) a +0 leather armour (37, 23, D:4) a scroll of amnesia (38, 30, D:4) 17 stones (38, 36, D:4) a +0 dagger a +0 robe (39, 35, D:4) a +0 dagger a +0 robe a +0 hand axe (39, 36, D:4) a cursed -3 falchion (39, 37, D:4) a +0 falchion (40, 36, D:4) a +0 flail a cursed +0 ring mail (40, 37, D:4) a +0 flail a +0 dagger a +0 robe (41, 35, D:4) a +0 spear (41, 37, D:4) a +0 mace a +0 mace (43, 27, D:4) a wand of paralysis (10/24) Level 5 of the Dungeon [Shop] Ucykan's General Store a scroll of identify (24 gold) the +1 ring mail of Tulips {+Fly rElec Regen+} (301 gold) It insulates you from electricity. It lets you fly. It increases your rate of regeneration. a crystal ball of energy (240 gold) a scroll of identify (24 gold) a scroll of vulnerability (90 gold) a meat ration (60 gold) a royal jelly (24 gold) a potion of flight (36 gold) the +3 scale mail of Distant Shores {+Inv} (396 gold) It lets you turn invisible. (0, 0, D:5) a +0 hand axe a +0 mace (24, -6, D:5) a +0 whip of holy wrath a +0 short sword (25, -6, D:5) a +0 dagger a cursed +0 robe (25, 1, D:5) 5 stones (30, -2, D:5) a +0 helmet (40, 40, D:5) a wand of random effects (23/48) (41, -1, D:5) 20 arrows (41, 6, D:5) a +0 giant club (41, 39, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 4 large rocks (1, -5, D:6) a cursed -1 flail (5, -2, D:6) a -3 war axe (11, -8, D:6) a +0 ring mail (12, -8, D:6) 4 tomahawks of returning a +0 ring mail (13, -8, D:6) a +0 dagger a +1 robe of cold resistance a +0 whip (13, -7, D:6) a +0 dagger a +0 robe (16, 24, D:6) a +0 scimitar (17, 32, D:6) 2 needles of confusion (32, 12, D:6) a +0 flail (40, 1, D:6) a +0 spear (59, -5, D:6) a cursed -1 dagger a +0 robe a +0 falchion (59, 42, D:6) a +2 mace of crushing a +0 scale mail 3 tomahawks (60, -5, D:6) a +0 dagger a +0 leather armour a +0 mace (62, 41, D:6) 2 tomahawks Level 7 of the Dungeon [Shop] Jisak's Magic Scroll Shoppe a scroll of recharging (123 gold) a scroll of amnesia (45 gold) a scroll of identify (26 gold) a scroll of fear (45 gold) a scroll of enchant weapon (97 gold) a scroll of enchant armour (97 gold) a scroll of immolation (45 gold) 3 scrolls of recharging (370 gold) a scroll of remove curse (39 gold) (0, 0, D:7) 16 sling bullets (7, -24, D:7) a wand of paralysis (10/24) (12, -1, D:7) a +0 leather armour (15, -15, D:7) a +0 leather armour (18, -34, D:7) 20 bolts (18, 18, D:7) a cursed -1 mace a +0 plate armour (18, 19, D:7) a +0 club a +2 dagger of electrocution a +0 robe (19, 19, D:7) a cursed -2 flail (19, 20, D:7) a +0 dagger a +0 robe (23, 22, D:7) a scroll of amnesia (24, -31, D:7) 11 stones (32, -16, D:7) a +0 giant club (43, 16, D:7) 25 sling bullets Level 8 of the Dungeon (5, -1, D:8) a +0 giant club (8, 40, D:8) 21 stones (15, 35, D:8) a cursed +0 long sword a +0 robe (17, 31, D:8) a +0 trident a +0 chain mail (17, 32, D:8) a cursed +5 dagger of freezing a +0 robe (17, 34, D:8) a +0 short sword a +0 robe a cursed +0 great sword a cursed +0 robe (19, 35, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (22, 30, D:8) a +0 short sword a +0 ring mail (22, 31, D:8) a +0 dagger a +0 robe (23, 41, D:8) 13 poisoned needles (32, 14, D:8) 13 poisoned needles (38, 5, D:8) a +0 trident a +0 ring mail (39, 5, D:8) a +0 club a +0 leather armour a +0 whip a +0 ring mail a +0 mace a +0 ring mail a +0 hand axe a +0 scale mail (40, 5, D:8) a +0 falchion a +0 leather armour a +0 hand axe a +0 giant club a +0 falchion a +0 hand axe a +0 ring mail a +0 ring mail a +0 dagger a +0 ring mail (40, 6, D:8) a +0 falchion a +0 war axe a +0 morningstar a +0 ring mail a +0 short sword a +0 plate armour (41, 4, D:8) a +0 trident (41, 5, D:8) a +0 flail a cursed -2 giant club a +0 mace a +0 short sword (46, 25, D:8) a +0 ring mail (46, 36, D:8) a +1 hat of intelligence (47, 3, D:8) a +5 vampiric dagger a +0 cloak (49, 50, D:8) a +1 hand axe (50, 50, D:8) a +0 shortbow 10 arrows (51, 20, D:8) 16 sling bullets (52, 50, D:8) an arrow (53, 50, D:8) an arrow (55, 50, D:8) an arrow (56, 50, D:8) 2 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (1, 17, D:9) a -3 ring of intelligence (5, 5, D:9) a +0 long sword (6, -2, D:9) a +0 leather armour (13, -2, D:9) 14 bolts (18, -19, D:9) a +0 plate armour (18, -14, D:9) a +0 short sword (32, -19, D:9) 17 arrows (32, 14, D:9) a +0 giant club a +0 giant spiked club (34, -20, D:9) a wand of flame (40/48) (35, -30, D:9) a lamp of fire (36, 14, D:9) 16 stones (42, -28, D:9) a +0 dagger of distortion a +1 robe of magic resistance (44, -27, D:9) a wand of lightning (8/15) a wand of iceblast (9/15) a +0 shortbow 18 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 robe (0, 2, D:10) a +0 short sword (1, 4, D:10) a +0 whip a kobold corpse (skeletalised by now) (3, 3, D:10) a +0 dagger of speed a +0 robe a +0 club a +0 chain mail (3, 4, D:10) a +0 dagger a cursed +0 dagger a +0 robe (6, -12, D:10) 27 bolts Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 mace