Monsterracer Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 29, D:1) a +0 dagger (1, 4, D:1) a +0 naga barding (5, 43, D:1) a stone (7, 42, D:1) a +0 short sword a stone (18, 8, D:1) a +0 ring mail (28, 44, D:1) a +0 club (31, 13, D:1) a +0 club (35, 6, D:1) 12 sling bullets (38, 32, D:1) a cursed -3 dagger a stone (39, 10, D:1) a cursed +0 whip (39, 12, D:1) a +0 dagger (40, 30, D:1) a stone (44, 27, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +1 short sword of venom (4, -2, D:2) a stone (12, -41, D:2) 11 bolts (14, -6, D:2) a +0 mace (29, -51, D:2) 9 stones (32, -19, D:2) a +0 ring mail (33, -19, D:2) 16 stones (36, -38, D:2) a +0 club (42, -28, D:2) a +0 whip a +0 robe (46, -46, D:2) a +0 leather armour (56, -38, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 10 poisoned needles (1, -18, D:3) 20 stones (4, -31, D:3) a wand of enslavement (11/24) (14, -18, D:3) a +0 short sword a +0 chain mail (15, -20, D:3) 30 stones (18, -13, D:3) a +0 short sword a +0 ring mail (18, -12, D:3) a +0 dagger a +0 club (18, -11, D:3) a +0 war axe (18, 11, D:3) a +0 club (20, -21, D:3) 13 poisoned needles (20, -19, D:3) 13 bolts (21, -22, D:3) a +0 club (26, -22, D:3) a +0 ring mail (30, 5, D:3) 12 stones (32, -11, D:3) a +0 club (32, 5, D:3) a +0 dagger a +0 robe (39, -2, D:3) a wand of disintegration (13/24) (40, -11, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a potion of degeneration (9, 17, D:4) a +0 ring mail (17, 25, D:4) a +0 trident a +0 robe (19, 26, D:4) a +0 robe (28, 3, D:4) a +0 whip (28, 4, D:4) a +0 spear a +0 robe a +0 whip (41, -1, D:4) a +0 robe a +0 scythe (42, 4, D:4) a cursed +0 falchion (51, 6, D:4) a +0 leather armour a +0 club (52, 5, D:4) a +0 ring mail a +0 club (52, 6, D:4) a +0 robe a +0 dagger (53, 6, D:4) a +0 robe a +0 dagger (53, 17, D:4) a tomahawk (54, 15, D:4) a tomahawk (54, 18, D:4) 2 tomahawks a +0 rapier (54, 21, D:4) a +0 giant club (55, 7, D:4) a +0 leather armour a +0 flail a +0 club a +0 whip a +0 dagger a +0 robe (55, 18, D:4) a cursed +0 leather armour a +0 club (63, 5, D:4) a +0 dagger (68, 12, D:4) a +3 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, -3, D:5) a +0 dagger (1, -2, D:5) a +0 war axe (1, 3, D:5) 20 stones (6, 31, D:5) 2 scrolls of enchant weapon (15, -4, D:5) a potion of degeneration (16, -13, D:5) a +0 falchion (18, -5, D:5) a +0 club (18, -4, D:5) a +0 flail (19, -5, D:5) a +0 club (24, -2, D:5) a +0 war axe (34, -16, D:5) an uncursed staff of summoning (35, 9, D:5) 13 stones (44, 6, D:5) a +0 dagger of venom a +0 robe (45, 7, D:5) a +0 club a +0 chain mail (50, 20, D:5) a +0 rapier a +0 scale mail (52, 13, D:5) a +0 club (52, 20, D:5) a +0 dagger a +0 robe (53, 14, D:5) a +0 club (53, 23, D:5) a +0 animal skin (53, 24, D:5) a +1 whip of flaming a +0 robe a +0 animal skin (54, 23, D:5) a cursed +0 animal skin Level 6 of the Dungeon [Shop] Oplatzej's Antique Weapon Shoppe a +0 club (17 gold) a +0 long sword (59 gold) a +1 spear of piercing (195 gold) a +0 quarterstaff (68 gold) a +0 spear (51 gold) a +6 hunting sling of velocity (581 gold) a +1 scimitar of freezing (241 gold) a +0 dagger (34 gold) [Shop] Syuluum's Antique Weapon Shoppe the +5 executioner's axe "Goor" {holy, *Drain rElec rPois Str+4} (2304 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It insulates you from electricity. It protects you from poison. It causes draining when unequipped. a cursed -1 whip (3 gold) a +0 broad axe (144 gold) a +0 morningstar (144 gold) a +0 blowgun (90 gold) a +0 giant club (61 gold) a +1 falchion of pain (522 gold) a +2 long sword of slicing (619 gold) a +0 quarterstaff (144 gold) a +0 arbalest of freezing (363 gold) [Shop] Lezuan's Weapon Boutique a +0 falchion (45 gold) a +0 trident (52 gold) the +9 hand axe "Ontolyq" {flame, -Tele rElec rPois} (945 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. a +0 quarterstaff (60 gold) 14 bolts (42 gold) a +0 short sword (45 gold) a +0 dagger of venom (66 gold) a cursed +0 hand crossbow (37 gold) a +0 quarterstaff (60 gold) a +0 dagger (30 gold) a +0 war axe (52 gold) (2, 12, D:6) 22 stones (6, 10, D:6) a +0 dagger (8, 15, D:6) a tomahawk (12, 15, D:6) a +0 whip a tomahawk a +0 leather armour (12, 16, D:6) a +0 flail 2 tomahawks a +0 ring mail a +0 giant club (13, 16, D:6) a +0 morningstar a +0 mace (14, 14, D:6) a +0 trident (14, 15, D:6) 3 tomahawks (15, 32, D:6) a +0 whip (22, 6, D:6) a +0 whip (25, 44, D:6) an uncursed amulet of harm an uncursed amulet of harm (26, -1, D:6) a +0 scale mail (26, 10, D:6) a +0 short sword (27, 39, D:6) a wand of flame (29/48) (34, 27, D:6) a +0 rapier (36, 31, D:6) 16 poisoned needles Level 7 of the Dungeon (0, 0, D:7) 17 sling bullets (3, 2, D:7) a +0 flail (9, -3, D:7) a +0 robe (12, -1, D:7) 7 stones (12, 0, D:7) a scroll of enchant weapon (12, 6, D:7) 24 bolts (18, -16, D:7) 14 stones (21, -5, D:7) a +0 ring mail (24, -9, D:7) a +0 club (30, 7, D:7) a scroll of enchant weapon (31, -14, D:7) a +0 dagger a cursed +0 robe (32, -15, D:7) a +0 club a +0 club a +0 leather armour (32, -14, D:7) a +0 robe a +0 dagger (33, -9, D:7) a wand of flame (14/48) (33, 26, D:7) a +0 rapier (35, 21, D:7) a cursed +3 falchion of freezing a +0 robe a +2 falchion a +0 robe (37, 24, D:7) a cursed +0 scimitar a +0 robe (37, 27, D:7) 26 stones (40, 24, D:7) a cursed +0 great sword a +0 robe (49, 1, D:7) a potion of degeneration (54, 1, D:7) a +0 leather armour (58, -2, D:7) a +0 dagger a +0 dagger a +0 robe a cursed -1 club (58, 0, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (6, 16, D:8) a tomahawk (8, 19, D:8) a tomahawk (9, 19, D:8) a +0 robe a +0 dagger a cursed +0 robe a +0 dagger (9, 21, D:8) a +0 flail (10, 19, D:8) a +0 flail (11, 19, D:8) a cursed +0 plate armour a +0 short sword (14, 35, D:8) a +0 dagger a +0 robe (14, 36, D:8) a +1 vampiric trident a +0 plate armour (14, 37, D:8) a +0 dagger a +0 robe (14, 38, D:8) a +0 club (15, 23, D:8) a tomahawk (21, 2, D:8) 25 stones (21, 17, D:8) 10 stones (29, 37, D:8) a +0 quarterstaff (37, 25, D:8) 8 poisoned needles (40, 22, D:8) a +0 dagger (45, -1, D:8) a +0 giant club a +0 giant club (47, 4, D:8) a +0 giant club a +0 giant spiked club (48, -8, D:8) a +0 trident (48, 19, D:8) an uncursed staff of summoning (48, 20, D:8) a book of Fire (49, 19, D:8) an uncursed staff of poison (49, 20, D:8) a +1 leather armour of magic resistance (50, 20, D:8) a lamp of fire (50, 21, D:8) an uncursed staff of fire (51, 26, D:8) a scroll of random uselessness (51, 28, D:8) 2 scrolls of random uselessness (52, 4, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) 18 bolts (28, -37, D:9) 11 stones (30, -30, D:9) a +0 troll leather armour (35, -28, D:9) 13 poisoned needles (41, 7, D:9) a +0 plate armour (42, 7, D:9) a +0 hand axe (43, 7, D:9) a +0 short sword a +0 scale mail (43, 8, D:9) a +0 whip (50, -1, D:9) a +0 chain mail a +0 flail a +0 dagger a +0 whip of venom a +0 war axe (51, -1, D:9) a +0 flail a +0 club a +0 leather armour a cursed -1 whip a +0 leather armour a +0 morningstar a +0 trident a +0 leather armour a cursed +0 hand axe a +0 ring mail a +0 dagger a +0 club a +0 leather armour a +1 short sword of freezing a +0 whip 4 steel tomahawks a +0 leather armour a +0 leather armour a +0 hand axe a +0 dagger a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a wand of confusion (18/48) (4, -33, D:10) a +0 arbalest (4, -7, D:10) 16 stones (10, -29, D:10) a +0 robe a +0 vampiric dagger (14, -27, D:10) a +0 pair of gloves (17, -35, D:10) a +0 robe (29, -1, D:10) a cursed +0 chain mail (31, -28, D:10) a +0 shortbow (32, -28, D:10) a +0 halberd (38, -33, D:10) 15 poisoned needles (40, -7, D:10) 18 stones (50, -54, D:10) 2 scrolls of blinking (50, -50, D:10) a wand of paralysis (12/24) (52, -2, D:10) a +0 whip an orc corpse (skeletalised by now) (53, -55, D:10) a curare-tipped needle (54, -55, D:10) 3 curare-tipped needles (55, -3, D:10) a +0 whip a +0 ring mail (56, -2, D:10) a +0 hand axe (56, -1, D:10) a +0 falchion (59, -55, D:10) a curare-tipped needle (60, -55, D:10) a curare-tipped needle (62, -53, D:10) a curare-tipped needle (64, -50, D:10) a curare-tipped needle (65, -35, D:10) a wand of confusion (12/48) (66, -50, D:10) a curare-tipped needle the Ecumenical Temple