Monsterracer Level 1 of the Dungeon (5, -11, D:1) a +0 spear (10, 6, D:1) a +0 dagger (12, -26, D:1) a +0 short sword (18, -24, D:1) a +0 dagger (22, -15, D:1) a +0 short sword (29, 3, D:1) 10 sling bullets (33, 22, D:1) a cursed +0 dagger a stone (42, -14, D:1) a +0 shield (47, -19, D:1) a +0 ring mail (60, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 31 stones (19, 13, D:2) a +0 whip (22, 6, D:2) a +0 whip (22, 9, D:2) a +0 hunting sling (22, 17, D:2) a +0 scythe a +0 robe (23, 1, D:2) 2 stones a +0 club (24, -5, D:2) a +0 club (30, 18, D:2) a +0 dagger (31, 8, D:2) a +3 short sword (32, -12, D:2) a +0 leather armour (36, 13, D:2) a cursed -3 club (41, 4, D:2) a +0 club a +0 robe (44, -7, D:2) a cursed -3 club (47, 1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 17 stones (2, -3, D:3) a +0 club (2, -2, D:3) 10 poisoned needles (8, -9, D:3) 16 stones (10, 16, D:3) a +0 mace (19, -18, D:3) a cursed -3 falchion a +0 leather armour a cursed -1 dagger a +0 short sword (20, -18, D:3) a +0 flail (20, -17, D:3) a +0 dagger (30, -12, D:3) a +0 club (30, -9, D:3) a +0 flail (30, -8, D:3) a +0 club (unseen) (31, -10, D:3) a +0 flail (unseen) (34, -9, D:3) a +0 chain mail (38, 13, D:3) a +0 ring mail (40, -31, D:3) 23 stones (42, -16, D:3) 17 stones (42, 0, D:3) a stone (43, 2, D:3) a +0 club (47, 5, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 trident (5, -1, D:4) 13 stones (6, 11, D:4) a +0 spear (7, 13, D:4) 15 stones (7, 20, D:4) 23 stones (9, 5, D:4) a +1 vampiric spear (10, 14, D:4) 24 stones (12, -5, D:4) a +0 leather armour a +0 falchion (19, -9, D:4) a potion of degeneration (19, -2, D:4) a +0 ring mail (21, 13, D:4) a +0 leather armour (21, 14, D:4) a +0 leather armour a +0 trident a +0 hand axe (22, 12, D:4) a +0 ring mail a +0 club (22, 13, D:4) a cursed -1 leather armour a +0 whip (26, 5, D:4) a +0 chain mail a +2 mace of protection (31, 17, D:4) a +0 scale mail (33, 12, D:4) a cursed -1 robe (42, 18, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +1 dagger of venom (11, -30, D:5) the cursed +0 ring mail of the Great Game {rElec Stlth+} It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (16, -13, D:5) a +0 scale mail (16, 0, D:5) a +0 giant club (17, -7, D:5) 23 bolts (27, 2, D:5) a +0 scale mail a +0 flail a +0 leather armour (28, 1, D:5) a +0 club (29, 1, D:5) a +0 ring mail a +0 club (36, -18, D:5) a +0 flail (36, -16, D:5) a +0 trident (41, -2, D:5) a +0 giant club (43, 4, D:5) a +0 arbalest Level 6 of the Dungeon [Shop] Nidar's Food Boutique 4 fruits (84 gold) a meat ration (70 gold) a fruit (21 gold) a royal jelly (28 gold) 3 fruits (63 gold) a royal jelly (28 gold) a bread ration (70 gold) a bread ration (70 gold) a royal jelly (28 gold) a bread ration (70 gold) a meat ration (70 gold) a royal jelly (28 gold) a bread ration (70 gold) [Shop] Tidd's Jewellery Shop a +4 ring of protection (396 gold) an uncursed ring of flight (192 gold) an uncursed ring of wizardry (330 gold) a cursed +2 ring of protection (77 gold) a cursed ring of teleportation (49 gold) an uncursed ring of poison resistance (220 gold) (0, 0, D:6) a +0 war axe (1, 8, D:6) 14 poisoned needles (3, 9, D:6) a +0 buckler (8, -4, D:6) a +0 robe a +0 dagger (8, -3, D:6) a +0 hand axe (9, -5, D:6) a +0 mace (9, -3, D:6) a +0 leather armour (10, -5, D:6) a +0 giant club (10, 10, D:6) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (13, 0, D:6) 15 stones (23, 0, D:6) 11 poisoned needles (40, 17, D:6) a +0 mace (42, 16, D:6) a +1 cloak a +2 quarterstaff of chaos Level 7 of the Dungeon [Shop] Gamozyh's Weapon Shoppe a +0 morningstar (52 gold) a +0 short sword (39 gold) a +4 broad axe of chopping (364 gold) 13 stones (16 gold) the +6 great sword of Mutilation {flame, +Fly Dex+4 Stlth-} (751 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It lets you fly. It makes you less stealthy. a +0 arbalest (58 gold) 26 stones (33 gold) a +0 rapier (52 gold) a +0 rapier (52 gold) a +0 great mace (84 gold) a +2 dagger of speed (234 gold) the +5 dagger of Doisty {pierce, rPois} (509 gold) It inflicts extra damage upon your enemies. It protects you from poison. (0, 0, D:7) a +0 robe (0, 19, D:7) a cursed +0 rapier a +0 leather armour (0, 22, D:7) a +0 dagger a +0 robe a potion of degeneration (16, 16, D:7) 25 bolts (18, 4, D:7) a +0 giant club 2 throwing nets (23, 25, D:7) 16 bolts (31, 26, D:7) 16 stones (48, -17, D:7) 23 stones Level 8 of the Dungeon (0, 0, D:8) a +0 flail (7, 4, D:8) a +0 shortbow (10, -1, D:8) 26 bolts (14, 43, D:8) a +0 helmet (18, 3, D:8) a +0 ring mail (24, 46, D:8) a +0 mace a cursed +0 ring mail (25, 46, D:8) a +0 dagger a +0 scale mail a +0 dagger a +0 robe a +0 dagger a cursed +0 robe a +0 leather armour (27, 10, D:8) a +0 long sword (28, 16, D:8) 8 stones (36, 45, D:8) 3 needles of sleeping Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club a +0 giant spiked club (1, 13, D:9) a +2 shortbow of velocity (7, -2, D:9) a +0 leather armour (9, 11, D:9) a +0 ring mail (9, 33, D:9) 10 stones (12, 33, D:9) a +0 hand axe (18, 49, D:9) a +0 ring mail (33, 20, D:9) a +0 shortbow (35, 26, D:9) a +0 ring mail (35, 50, D:9) a +2 battleaxe of chopping (39, 32, D:9) a +0 quarterstaff (43, 39, D:9) a +0 giant club (43, 45, D:9) a +0 buckler (44, 11, D:9) 19 sling bullets (47, -2, D:9) a +0 giant club a +0 giant club (51, -3, D:9) 10 sling bullets (52, -1, D:9) a +0 large shield Level 10 of the Dungeon (0, 0, D:10) a killer bee corpse (1, 4, D:10) a book of Changes a scorpion corpse (9, -17, D:10) a +0 robe (28, 3, D:10) a scorpion corpse (30, 13, D:10) 21 sling bullets (34, 23, D:10) 23 stones