Monsterracer Level 1 of the Dungeon (0, 0, D:1) 14 sling bullets (23, -24, D:1) a +0 dagger (28, 1, D:1) a +0 robe (29, -12, D:1) a +0 mace (41, -36, D:1) a +0 dagger (50, -22, D:1) a +0 dagger 11 stones a +0 robe (51, -4, D:1) a +0 club (57, 6, D:1) a cursed -2 club (59, -7, D:1) 27 bolts (63, 1, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 32, D:2) a +0 club (4, 20, D:2) a +0 long sword (4, 28, D:2) 15 sling bullets (15, 38, D:2) a +0 club (30, 9, D:2) a +0 club (30, 11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (0, 6, D:3) a +0 club (3, -3, D:3) a +0 leather armour (5, -53, D:3) a +0 robe (5, 8, D:3) a +0 club (5, 11, D:3) a +0 dagger (6, -2, D:3) a +0 hunting sling (6, 11, D:3) a +0 dagger a +0 animal skin a +0 helmet a +0 dagger a +0 club a +0 club (7, 10, D:3) a +0 club (11, 1, D:3) a +0 hunting sling (11, 11, D:3) a +0 hunting sling (15, 5, D:3) a +0 club (16, 5, D:3) a +0 dagger (20, -14, D:3) a +0 scale mail (25, -26, D:3) a +0 whip (27, -13, D:3) an uncursed ring of see invisible a meat ration (29, -4, D:3) a +0 ring mail (30, -7, D:3) a +0 whip (30, -6, D:3) a +0 robe a +0 dagger a +0 robe a +0 dagger (30, -5, D:3) a +0 flail (36, -45, D:3) 18 bolts (36, -43, D:3) a +0 club (38, -38, D:3) a +0 leather armour (39, -39, D:3) a cursed -1 dagger (39, -38, D:3) a +0 club a +0 dagger a +0 robe (48, -10, D:3) a +0 scale mail (48, 5, D:3) a +2 dagger of flaming (55, 7, D:3) a +0 ring mail (58, -2, D:3) a cursed -3 club Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (2, -39, D:4) a wand of disintegration (18/24) (11, -14, D:4) 27 sling bullets (17, -2, D:4) a +0 ring mail (19, -11, D:4) a +0 mace (23, -14, D:4) a +0 club (23, -6, D:4) a +0 giant spiked club (39, -26, D:4) a +0 ring mail Level 5 of the Dungeon (2, 2, D:5) a +0 club (6, -13, D:5) a +0 spear (6, -12, D:5) a +0 whip a +0 club (10, -13, D:5) 26 sling bullets (15, -20, D:5) a +0 robe (17, -13, D:5) the cursed +0 falchion of Wyrd {flame, rF+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It makes you more stealthy. It has a curse placed upon it. (19, -19, D:5) a wand of polymorph (13/24) (20, -12, D:5) 22 sling bullets (27, 4, D:5) a +0 helmet (41, -5, D:5) an arrow (43, -8, D:5) 2 arrows (43, -7, D:5) an arrow (43, -6, D:5) an arrow (43, -4, D:5) a +0 shortbow 16 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, -3, D:6) a +0 leather armour (2, -1, D:6) a bread ration (25, 5, D:6) 2 poisoned needles the Ecumenical Temple (3, 3, Temple) a +0 cloak