Monsterracer Level 1 of the Dungeon (0, 0, D:1) 11 poisoned needles (12, 19, D:1) a +0 club (22, -2, D:1) a +0 hunting sling (25, -12, D:1) 11 stones (28, 13, D:1) a +0 dagger (47, -17, D:1) 7 exploding tomahawks (47, 17, D:1) a +0 club (48, -18, D:1) 23 stones (49, 20, D:1) a cursed +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, 1, D:2) 25 stones (4, -1, D:2) 22 bolts (15, -2, D:2) a +0 short sword (15, 22, D:2) a +0 mace (37, 12, D:2) 10 poisoned needles (41, 6, D:2) a +1 dagger of protection (44, 22, D:2) a +0 club (50, -7, D:2) 15 stones (58, 29, D:2) a +0 club (59, 43, D:2) 9 stones (66, 3, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 3, D:3) a +0 club (2, -7, D:3) 9 bolts (4, -12, D:3) a +0 dagger (9, -14, D:3) a +0 club (10, 8, D:3) a +0 club (13, 7, D:3) a poisoned needle (13, 9, D:3) 5 poisoned needles a +0 blowgun a +0 dagger (15, -20, D:3) a +0 flail a +0 hunting sling 28 stones (17, -20, D:3) 2 stones (17, -17, D:3) a +0 hand axe (17, 9, D:3) a +0 dagger (19, 5, D:3) a +2 dagger of draining (20, 5, D:3) a cursed -2 club (21, 10, D:3) a cursed +0 whip (26, 0, D:3) a +0 dagger (27, 7, D:3) a +0 club (28, -9, D:3) 4 poisoned needles (30, 5, D:3) a +0 flail a cursed +0 scale mail (32, 20, D:3) a +0 ring mail a +0 club (32, 21, D:3) a +0 hand axe a +0 war axe a +0 leather armour (37, 4, D:3) 2 needles of sleeping (38, -24, D:3) a cursed -1 dagger (40, 12, D:3) a cursed -2 falchion (51, 16, D:3) a +0 leather armour (57, -26, D:3) an uncursed ring of loudness (60, -24, D:3) 17 stones (60, -23, D:3) 13 poisoned needles Level 4 of the Dungeon (13, -9, D:4) a +0 ring mail (33, -10, D:4) a cursed -2 blowgun (40, -11, D:4) a +0 short sword of protection Level 5 of the Dungeon (0, 0, D:5) a +0 mace (4, -3, D:5) a +0 club (13, -4, D:5) a +0 quarterstaff (18, 5, D:5) a +0 plate armour (22, 3, D:5) a +0 plate armour a +0 short sword (23, 5, D:5) a +0 club (23, 23, D:5) a +0 club (25, 12, D:5) a +0 robe a +0 dagger (26, 7, D:5) a +0 short sword a +0 ring mail (26, 13, D:5) a +1 dagger of holy wrath a +0 robe (27, 8, D:5) a +0 long sword a +0 chain mail (28, -3, D:5) a +0 spear (28, 13, D:5) a +0 whip (37, 6, D:5) a cursed -1 dagger a +0 robe (39, 6, D:5) a +0 mace a +0 leather armour a +0 leather armour (42, -11, D:5) a +0 robe (42, -4, D:5) a +0 cloak Level 6 of the Dungeon (0, 0, D:6) a tomahawk (1, 2, D:6) a +0 giant club (2, -4, D:6) a +0 mace a +0 leather armour a +0 dagger a +0 leather armour (2, -3, D:6) 2 tomahawks (3, -6, D:6) a +1 whip of freezing (3, -5, D:6) a +0 dagger (10, -10, D:6) a +0 war axe (11, -14, D:6) 14 stones (12, 17, D:6) a +0 mace (14, -3, D:6) a +1 leather armour of cold resistance (14, 15, D:6) a tomahawk of returning (14, 16, D:6) a +0 dagger (15, 0, D:6) a +0 dagger a +0 flail a +0 dagger (15, 1, D:6) a +0 falchion a +0 leather armour (16, 1, D:6) a +0 trident a +0 leather armour (16, 2, D:6) a +0 robe (20, 8, D:6) 4 tomahawks of returning a +0 leather armour (22, 9, D:6) a +0 club a +0 leather armour (22, 10, D:6) a +0 dagger a +0 robe (28, 6, D:6) a cursed -1 giant spiked club a +0 giant club (31, 4, D:6) 12 stones (33, -9, D:6) a tomahawk (34, -10, D:6) a +0 whip a +0 ring mail (37, 17, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (38, -7, D:6) 14 stones (44, 6, D:6) a tomahawk (45, 15, D:6) a scroll of enchant weapon (47, 12, D:6) a tomahawk (47, 13, D:6) a tomahawk (47, 14, D:6) a +4 short sword of speed (48, 9, D:6) a tomahawk Level 7 of the Dungeon (0, 0, D:7) 26 stones (4, 1, D:7) 26 stones (12, 5, D:7) a cursed -3 whip a +0 leather armour (18, 8, D:7) a +0 shortbow (20, 36, D:7) 22 poisoned needles (24, 2, D:7) 19 stones (25, -3, D:7) a +0 hand axe a +0 giant club (25, -2, D:7) a +0 leather armour a +0 club (27, -3, D:7) a +0 leather armour a cursed +0 dagger (31, 22, D:7) a +0 robe a +0 dagger (32, 22, D:7) a +0 robe a +0 dagger a cursed -3 whip a +0 ring mail a +0 falchion (41, -4, D:7) a +0 robe (46, 24, D:7) a +0 club (47, 19, D:7) a +0 short sword a +0 flail a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +2 dagger of electrocution a +0 robe (47, 20, D:7) a +0 hand axe a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 robe of cold resistance a +0 helmet (1, 1, D:8) 8 needles of confusion (5, 44, D:8) 18 sling bullets (5, 52, D:8) a book of Changes a wand of paralysis (12/24) a wand of random effects (18/48) a +0 spear a cursed +0 animal skin (6, 30, D:8) a +0 giant club a +0 giant club (8, 35, D:8) a sack of spiders (8, 36, D:8) a phantom mirror (9, 34, D:8) an uncursed ring of poison resistance (9, 35, D:8) a lightning rod (4/4) (9, 36, D:8) a +5 ring of protection (10, 34, D:8) a lightning rod (4/4) (10, 35, D:8) the cursed +1 broad axe of Dishonour {vamp, *Corrode rF+ Int+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). It protects you from fire. It may corrode you when you take damage. It has a curse placed upon it. (10, 36, D:8) an uncursed staff of air (19, 4, D:8) a +2 dagger of chaos (42, 1, D:8) a +0 helmet (42, 34, D:8) a +1 longbow of flaming a +0 spear (42, 42, D:8) a +0 rapier (43, 33, D:8) a +2 spear of flaming (44, 32, D:8) a +0 spear (46, 32, D:8) a +0 whip (53, 48, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (54, 50, D:8) a +0 hand axe a +0 plate armour Level 9 of the Dungeon [Shop] Byriw's Food Shoppe a bread ration (60 gold) a meat ration (60 gold) a meat ration (60 gold) a meat ration (60 gold) 2 fruits (36 gold) a meat ration (60 gold) 4 fruits (72 gold) a fruit (18 gold) a meat ration (60 gold) a bread ration (60 gold) a royal jelly (24 gold) a meat ration (60 gold) a bread ration (60 gold) (0, 0, D:9) a +0 robe (6, -21, D:9) 8 javelins of penetration (6, -16, D:9) a +0 mace (6, -15, D:9) a +3 mace a +0 leather armour a +0 dagger a +0 robe (6, 4, D:9) a wand of random effects (27/48) (7, -15, D:9) a tomahawk (9, -14, D:9) a tomahawk (17, 10, D:9) a +0 war axe (19, 17, D:9) a +0 whip (33, 14, D:9) a +0 club (34, 14, D:9) a +0 flail (34, 15, D:9) a +0 flail a +0 scale mail (40, 3, D:9) 8 tomahawks (46, -2, D:9) a +0 leather armour (47, 16, D:9) 8 needles of frenzy (54, 28, D:9) a wand of random effects (26/48) (60, -13, D:9) 2 javelins Level 10 of the Dungeon (0, 0, D:10) a +0 whip a +0 ring mail (0, 1, D:10) a +0 mace a +0 leather armour (0, 3, D:10) a +2 dagger of holy wrath a +0 robe (0, 4, D:10) a +0 flail (17, 12, D:10) a +0 whip a +0 ring mail (17, 13, D:10) a +0 hand axe a +0 dagger a cursed +0 ring mail a +0 long sword a +0 plate armour (17, 25, D:10) a cursed -1 dagger a +0 scale mail (19, -8, D:10) a +0 chain mail (20, 22, D:10) a +0 dagger a +0 robe (21, 21, D:10) a +0 club (21, 22, D:10) a +0 club (29, 27, D:10) a +0 giant club (38, 28, D:10) a +4 scimitar a +0 robe (40, 28, D:10) a +0 halberd of venom a +0 robe (41, 28, D:10) a cursed -1 spear a +0 robe (42, 28, D:10) a +0 battleaxe a cursed +0 robe a +4 halberd a +0 robe (46, 37, D:10) 13 stones Level 11 of the Dungeon (0, 0, D:11) a +0 falchion of holy wrath (3, -4, D:11) a +0 blowgun (11, -6, D:11) a +0 hand crossbow (17, -6, D:11) a +0 dagger (22, -1, D:11) a cursed +0 giant spiked club (25, -8, D:11) a +0 war axe (25, -3, D:11) a +0 pair of gloves (25, 9, D:11) 10 poisoned needles (26, -17, D:11) 13 bolts a +0 plate armour a +0 trident (26, -15, D:11) a cursed -1 giant club (26, -8, D:11) a +0 hunting sling (27, 4, D:11) a cursed +0 leather armour (28, -13, D:11) a cursed +0 robe a +2 dagger of speed (30, -4, D:11) a +0 club (30, -3, D:11) a +0 mace (31, -4, D:11) a +0 short sword (35, -6, D:11) a +0 giant club a +0 giant spiked club (37, -1, D:11) a scroll of holy word (44, 0, D:11) a +0 club (45, -2, D:11) 14 stones (49, 3, D:11) a +0 dagger (52, 0, D:11) a +0 giant spiked club a +0 giant club Level 12 of the Dungeon (5, 7, D:12) a crystal ball of energy (7, 6, D:12) the +9 rapier "Xeavvioz" {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. (13, 0, D:12) a +3 morningstar of draining (13, 2, D:12) a +0 giant club a +0 giant spiked club (14, -2, D:12) 24 bolts (15, 39, D:12) a cursed -1 shortbow (24, 36, D:12) a +0 buckler a +1 shield of fire resistance an uncursed amulet of inaccuracy (29, 19, D:12) an uncursed ring of resist corrosion (30, 20, D:12) a scroll of immolation (45, -2, D:12) a +0 dagger (49, -7, D:12) a +0 club (49, -6, D:12) a +0 dagger a +0 robe a +0 whip 2 stones (49, -5, D:12) a +0 dagger a +0 robe (50, -7, D:12) 2 stones a +0 dagger a +0 robe (51, -9, D:12) 3 stones (51, -8, D:12) a +0 dagger (51, -7, D:12) a +0 dagger a +0 blowgun 19 poisoned needles (53, 0, D:12) a +0 dagger Level 13 of the Dungeon (1, -39, D:13) a +0 scale mail (5, -28, D:13) a +0 falchion a +0 leather armour a +0 short sword a +0 leather armour (6, -28, D:13) a +0 hand axe a +0 leather armour a +0 short sword (13, -12, D:13) a +0 whip 7 stones (14, 2, D:13) a +2 great sword of slicing a +0 ring mail (15, 2, D:13) a +3 battleaxe of freezing (15, 4, D:13) a +0 shortbow (16, 5, D:13) a +0 shortbow (17, 6, D:13) a +0 shortbow (17, 7, D:13) a +0 shortbow (25, -7, D:13) a -4 ring of dexterity (26, -12, D:13) a scroll of vulnerability (29, -21, D:13) a +1 long sword of electrocution a +0 leather armour (29, -9, D:13) a +0 short sword a +0 leather armour a +0 club a +0 ring mail (29, -8, D:13) a +0 dagger a +0 robe (40, -24, D:13) a +0 giant spiked club a +0 giant club (42, 4, D:13) 18 stones (46, 9, D:13) a +1 pair of boots of stealth (48, 7, D:13) a +0 morningstar (52, -2, D:13) 16 stones (53, -37, D:13) a +1 dagger of pain (53, -36, D:13) a +0 whip (54, -37, D:13) a +3 short sword 2 stones (54, -35, D:13) a stone (54, -32, D:13) a stone (55, -31, D:13) 3 stones (58, -17, D:13) a +0 robe (65, -1, D:13) 24 stones Level 14 of the Dungeon (3, -3, D:14) a +0 shortbow (3, -1, D:14) a +0 flail (4, -2, D:14) a book of the Warp (8, 3, D:14) 8 stones (39, -13, D:14) a scroll of immolation (42, -16, D:14) a +0 chain mail 5 javelins a +2 eveningstar of protection (42, -14, D:14) a +0 longbow (43, -16, D:14) a +0 mace (43, -15, D:14) a javelin (44, 41, D:14) a +1 dagger of distortion a +7 blowgun 4 curare-tipped needles (45, 39, D:14) a curare-tipped needle (46, -13, D:14) a potion of lignification (46, -3, D:14) a +0 shortbow Level 15 of the Dungeon (0, 0, D:15) a +0 chain mail (1, -24, D:15) a scroll of noise (6, -12, D:15) a +0 dire flail a +0 giant club (7, -12, D:15) a +0 flail (9, -4, D:15) a +0 leather armour (10, -5, D:15) the +6 triple crossbow "Olamama" {venom, rN+ MP+9 Dex+3} It poisons the ammo it fires. It affects your dexterity (+3). It protects you from negative energy. It affects your magic capacity (+9). (13, -8, D:15) a +0 longbow (14, 6, D:15) 4 large rocks (14, 7, D:15) a cursed +3 mace a +0 robe a book of Geomancy (14, 9, D:15) a +0 halberd a +0 robe a +4 great sword a +0 robe (15, 5, D:15) a cursed +4 scimitar a +0 robe (15, 8, D:15) a +0 hand axe a +0 robe (16, 4, D:15) a large rock (25, -18, D:15) a +0 trident a +0 robe (33, 17, D:15) a +5 ring of dexterity (34, -1, D:15) 18 poisoned needles (35, -8, D:15) a wand of confusion (20/48) (37, 0, D:15) 23 stones (44, 17, D:15) a +0 robe a cursed -1 dagger (48, 7, D:15) a scroll of holy word Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 ring mail a +0 flail (1, -4, Orc:1) a +0 giant club a cursed -3 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 dire flail (1, 0, Orc:1) a +0 dagger (1, 1, Orc:1) a +0 chain mail a +0 scimitar a +0 giant spiked club (1, 2, Orc:1) a +0 club (1, 34, Orc:1) a +0 whip a +0 ring mail a +0 mace a +0 chain mail (1, 35, Orc:1) a +0 dagger a +0 robe (2, 33, Orc:1) a +1 morningstar of venom (3, 1, Orc:1) a +0 robe a +0 dagger a +0 club a +0 plate armour a +3 battleaxe (3, 2, Orc:1) a +0 hand axe (6, -4, Orc:1) a +0 giant club (6, -3, Orc:1) a +0 robe a +0 spear a +0 giant club a +0 giant spiked club a +0 giant spiked club (6, 46, Orc:1) a +0 dagger a +0 robe (7, -4, Orc:1) a +0 giant spiked club a +0 giant spiked club (7, -2, Orc:1) a +0 giant club a +0 giant club (7, 43, Orc:1) a +0 dagger a +0 robe a +0 mace (7, 44, Orc:1) a +0 mace a +0 plate armour (7, 45, Orc:1) a +0 leather armour a +0 flail a +0 ring mail (7, 46, Orc:1) a cursed +0 trident a cursed +0 plate armour (8, -3, Orc:1) a +0 giant spiked club a +0 dire flail a +0 flail (8, 44, Orc:1) a +0 ring mail (8, 45, Orc:1) a +0 short sword (25, 25, Orc:1) a +0 long sword a +0 chain mail (26, 25, Orc:1) a +0 giant club a +0 whip (26, 26, Orc:1) a +2 long sword a +0 plate armour (27, 25, Orc:1) a +0 halberd a +0 chain mail Level 2 of the Orcish Mines [Shop] Waxty's Armour Emporium a +0 cloak (63 gold) a +0 pair of boots (63 gold) a +0 ring mail (56 gold) a +0 chain mail (63 gold) a +0 chain mail (63 gold) the cursed +1 acid dragon scales "Huxzoiz" {MR- rCorr Str+5} (774 gold) It affects your strength (+5). It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It has a curse placed upon it. a +0 robe of positive energy (65 gold) a +0 robe (9 gold) a +2 leather armour of cold resistance (266 gold) the +0 leather armour of the Many Dreams {rC+} (224 gold) It protects you from cold. a +1 hat (154 gold) [Shop] Ograst's Weapon Shoppe a +0 broad axe (48 gold) 31 sling bullets (186 gold) a +0 scimitar (48 gold) a +0 club (12 gold) a +0 rapier (48 gold) a +0 mace (36 gold) a +0 morningstar (48 gold) the cursed +1 great sword "Zalicaev" {flame, Int+4} (349 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It has a curse placed upon it. a +0 trident (42 gold) [Shop] Pumial's Book Boutique a book of Power (675 gold) a book of Flames (525 gold) the Collected Works on Shifting Combat Magic (880 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Dazzling Spray Conjuration/Hexes 3 c - Venom Bolt Conjuration/Poison 5 d - Statue Form Transmutation/Earth 6 a book of Spatial Translocations (975 gold) a Young Poisoner's Handbook (600 gold) a book of Geomancy (525 gold) a book of Minor Magic (300 gold) a book of Battle (600 gold) the Almanac of Feathery Enhancements (1552 gold) Spells Type Level a - Ring of Flames Charms/Fire 7 b - Tornado Air 9 a book of Party Tricks (750 gold) a book of Fire (975 gold) [Shop] Karudaics's Book Emporium a book of Summonings (1050 gold) a book of the Dragon (1350 gold) a book of Transfigurations (825 gold) a book of Conjurations (450 gold) a book of Spatial Translocations (975 gold) the Handbook of Conjuration (870 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Sticky Flame Conjuration/Fire 4 d - Fireball Conjuration/Fire 5 e - Bolt of Cold Conjuration/Ice 6 a book of Geomancy (525 gold) a book of Conjurations (450 gold) a Young Poisoner's Handbook (600 gold) a book of Unlife (975 gold) a book of Flames (525 gold) the Reference Book on the Entrancing Birds (805 gold) Spells Type Level a - Static Discharge Conjuration/Air 3 b - Cause Fear Hexes 4 c - Metabolic Englaciation Hexes/Ice 5 d - Discord Hexes 8 a book of Death (1050 gold) [Shop] Dunwysot's Food Boutique a bread ration (55 gold) a bread ration (55 gold) 2 fruits (33 gold) a bread ration (55 gold) a meat ration (55 gold) 4 fruits (66 gold) a fruit (16 gold) a bread ration (55 gold) a meat ration (55 gold) a bread ration (55 gold) a royal jelly (22 gold) (0, 0, Orc:2) a +0 chain mail a +0 dire flail (0, 1, Orc:2) a +0 robe a +2 dagger of speed (1, 1, Orc:2) a +0 robe a +1 dagger of draining (3, -25, Orc:2) a +0 leather armour a +0 club a +0 long sword 3 poisoned tomahawks a +3 chain mail of poison resistance (3, -21, Orc:2) a +0 giant spiked club (4, -25, Orc:2) a +0 giant spiked club a +0 dire flail a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club (5, -27, Orc:2) a poisoned tomahawk (6, -28, Orc:2) a poisoned tomahawk (11, -33, Orc:2) a +0 robe a +0 giant spiked club a +0 club (11, -13, Orc:2) a +0 scale mail a +0 hand axe (12, -35, Orc:2) a +0 giant club (13, -39, Orc:2) a +0 robe a +0 dagger (13, -38, Orc:2) a +0 whip a +0 plate armour a +0 hand axe (13, -34, Orc:2) a +0 giant club (13, -33, Orc:2) a +0 giant spiked club (14, -39, Orc:2) a +0 ring mail a +0 dagger a +0 robe a +0 dagger of draining (14, -35, Orc:2) 2 large rocks a +0 giant spiked club (14, -33, Orc:2) a +0 giant club (14, 13, Orc:2) a +0 ring mail a +0 hand axe a +0 flail a +1 leather armour of cold resistance (14, 15, Orc:2) a +0 leather armour a +0 flail a +0 dire flail a +0 chain mail (15, -38, Orc:2) a +0 giant club a +0 giant club (15, -37, Orc:2) a +0 giant club (15, 14, Orc:2) a +0 flail (16, -40, Orc:2) a +0 giant club (16, -39, Orc:2) a +0 falchion a +0 giant spiked club a +0 giant club (16, -38, Orc:2) a +0 chain mail a +0 giant spiked club a +0 giant club a +8 plate armour of ponderousness a +0 battleaxe (16, -37, Orc:2) a +0 giant club a +0 robe a +0 spear (17, -39, Orc:2) 2 large rocks (17, 13, Orc:2) a +0 club (18, -40, Orc:2) a +0 giant club (20, 13, Orc:2) a +0 giant spiked club (26, -10, Orc:2) a +0 robe a +0 whip (34, 7, Orc:2) a +0 robe a +0 dagger (35, 7, Orc:2) a +0 plate armour a +0 dire flail (36, 7, Orc:2) a +0 whip Level 1 of the Lair of Beasts (0, 0, Lair:1) 16 stones (15, 23, Lair:1) a +0 spear (18, -3, Lair:1) a scroll of random uselessness (18, 49, Lair:1) a +0 robe (23, 26, Lair:1) a wand of random effects (31/48) (34, 34, Lair:1) a +0 war axe (44, 16, Lair:1) a +0 club (61, 52, Lair:1) a +0 falchion of holy wrath (65, 26, Lair:1) a +2 war axe of chopping Level 2 of the Lair of Beasts (0, 0, Lair:2) 14 bolts (2, -34, Lair:2) a +0 falchion (16, -42, Lair:2) 13 stones (21, -25, Lair:2) a +0 ring mail (22, -10, Lair:2) a +0 robe a +0 battleaxe (24, -11, Lair:2) a +0 robe a +0 battleaxe (29, -52, Lair:2) an uncursed amulet of magic regeneration (30, -53, Lair:2) a +5 quick blade (31, -53, Lair:2) 27 stones (33, -50, Lair:2) a book of Dreams (33, -49, Lair:2) the amulet "Sucengef" {-Tele rN+ MR+ Regen+ Stlth+} [amulet of regeneration] It protects you from negative energy. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It increases your rate of regeneration. It makes you more stealthy. (52, -22, Lair:2) a +0 falchion (55, -27, Lair:2) a +0 falchion (55, -15, Lair:2) a wand of random effects (26/48) Level 3 of the Lair of Beasts (0, 0, Lair:3) a wand of iceblast (8/15) (10, 2, Lair:3) a +0 broad axe (13, -6, Lair:3) a +0 whip (15, -17, Lair:3) 7 tomahawks (15, -6, Lair:3) 19 stones (22, -6, Lair:3) a +0 hunting sling (26, -18, Lair:3) a scroll of random uselessness (30, -30, Lair:3) a scroll of brand weapon (32, -29, Lair:3) a wand of flame (21/48) (36, -4, Lair:3) a +0 pair of boots (42, -4, Lair:3) a +0 pair of gloves (44, -4, Lair:3) a book of Misfortune Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 arbalest (23, -29, Lair:4) a wand of random effects (35/48) (35, -2, Lair:4) a +0 ring mail (37, -6, Lair:4) a +0 trident (39, -20, Lair:4) a cursed +0 leather armour (40, -14, Lair:4) 13 poisoned needles Level 5 of the Lair of Beasts (0, 0, Lair:5) an uncursed ring of magical power (5, -15, Lair:5) an uncursed ring of protection from cold (18, 10, Lair:5) 21 stones (21, -19, Lair:5) a +0 dagger (36, 15, Lair:5) 13 stones (39, 5, Lair:5) 17 sling bullets (43, -19, Lair:5) the +6 trident "Hour Ate" {pierce, rF+ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from fire. (47, -3, Lair:5) 15 poisoned needles (48, 30, Lair:5) a +0 great sword (49, 10, Lair:5) 21 stones (52, 10, Lair:5) 6 needles of confusion Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (4, 5, Lair:6) 14 bolts (6, 1, Lair:6) a +0 chain mail (7, 32, Lair:6) a +0 war axe (10, 31, Lair:6) a +0 glaive (20, 4, Lair:6) a +0 spear (20, 5, Lair:6) a book of Cantrips (20, 7, Lair:6) a +0 robe (21, 7, Lair:6) +0 storm dragon scales (22, 4, Lair:6) a phantom mirror (23, 4, Lair:6) a +0 mace (23, 5, Lair:6) 16 stones (23, 6, Lair:6) 19 stones (23, 7, Lair:6) a crystal ball of energy (23, 15, Lair:6) the +3 triple sword of Foul Odors {slice, Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). (37, -12, Lair:6) 27 stones (39, 30, Lair:6) a +0 club (43, -25, Lair:6) a book of Geomancy (46, -19, Lair:6) a +0 longbow of flaming (47, -18, Lair:6) a +3 troll leather armour {Snorg} (52, 9, Lair:6) a +0 falchion (59, 16, Lair:6) a book of Minor Magic (60, 9, Lair:6) a scroll of enchant weapon (63, 5, Lair:6) 11 stones Level 1 of the Shoals (0, 0, Shoals:1) a large rock (2, 5, Shoals:1) 3 large rocks (4, 2, Shoals:1) 18 sling bullets (7, 3, Shoals:1) an uncursed ring of protection from cold (9, -14, Shoals:1) 3 large rocks (11, -27, Shoals:1) a +0 trident of protection a +2 robe of positive energy (17, -6, Shoals:1) a large rock (18, -26, Shoals:1) a +0 war axe of freezing (18, -19, Shoals:1) 3 large rocks (20, -21, Shoals:1) a large rock (24, -23, Shoals:1) a large rock (24, -22, Shoals:1) 2 large rocks (24, -20, Shoals:1) a +0 trident 6 tomahawks a large rock (25, -21, Shoals:1) a large rock (25, -19, Shoals:1) a +1 rapier of holy wrath a +0 robe (26, -23, Shoals:1) a large rock (27, -42, Shoals:1) a +0 long sword (27, -23, Shoals:1) a large rock a wand of lightning (7/15) (27, -19, Shoals:1) 2 large rocks a +0 trident (27, -2, Shoals:1) a +3 amulet of reflection (29, -30, Shoals:1) a large rock (29, -29, Shoals:1) a large rock a +0 scale mail (29, -9, Shoals:1) a +0 club (30, -28, Shoals:1) 2 large rocks (35, 3, Shoals:1) 30 bolts (39, -31, Shoals:1) a +0 battleaxe of freezing (40, -50, Shoals:1) a +2 great mace of draining (41, -26, Shoals:1) a +0 trident (56, -27, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a sling bullet a +0 club (1, -2, Shoals:2) a sling bullet (1, -1, Shoals:2) 2 sling bullets a harpy corpse (7, 0, Shoals:2) 2 sling bullets (8, 0, Shoals:2) 2 sling bullets (11, 1, Shoals:2) a sling bullet a +0 spear a +0 hunting sling 12 stones a faun corpse (11, 2, Shoals:2) a stone a +0 quarterstaff a +0 hunting sling 6 sling bullets (12, 1, Shoals:2) a stone a sling bullet (13, 1, Shoals:2) a +0 quarterstaff a +0 hunting sling 7 sling bullets (14, -2, Shoals:2) a stone a sling bullet (14, 1, Shoals:2) a sling bullet (15, -3, Shoals:2) a sling bullet (15, 0, Shoals:2) a sling bullet (15, 7, Shoals:2) a stone (18, 1, Shoals:2) a scroll of vulnerability (18, 7, Shoals:2) a sling bullet (19, 7, Shoals:2) a stone (21, -3, Shoals:2) a sling bullet Level 1 of the Snake Pit (8, 4, Snake:1) a +0 shortbow a +2 trident of protection (8, 5, Snake:1) a +0 spear a +0 flail (8, 6, Snake:1) a +0 short sword a +0 robe (9, 6, Snake:1) a +0 hand axe a +0 robe (9, 10, Snake:1) a +1 scimitar of holy wrath (14, 0, Snake:1) a +0 dire flail (16, 19, Snake:1) a +0 plate armour (19, 14, Snake:1) a +0 trident (25, -2, Snake:1) a +0 hunting sling (27, 16, Snake:1) 25 stones (29, 13, Snake:1) a +0 glaive (29, 15, Snake:1) a +1 shortbow of flaming (30, 15, Snake:1) the +1 longbow of the Lettuce {flame, Str+5 Int-2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It affects your intelligence (-2). (30, 26, Snake:1) a +0 great sword (30, 33, Snake:1) a +0 spear (31, 41, Snake:1) a +0 robe a +0 whip (32, 15, Snake:1) a +0 halberd a +0 robe (32, 17, Snake:1) a +0 hand axe (32, 27, Snake:1) a +0 robe a +2 halberd of flaming (32, 29, Snake:1) 20 stones (32, 36, Snake:1) 17 stones (35, 30, Snake:1) 28 stones (40, 31, Snake:1) a potion of lignification (45, 12, Snake:1) a +0 scale mail (47, 42, Snake:1) 17 stones (51, 36, Snake:1) a +0 scimitar of venom a cursed +0 robe (52, 38, Snake:1) the +1 mace of the Wolf {venom, rPois Int+6 Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (+6). It protects you from poison. It makes you more stealthy. Level 2 of the Snake Pit (0, 0, Snake:2) a +0 whip of electrocution (7, -15, Snake:2) a +0 flail a +0 short sword (7, -14, Snake:2) a +4 shortbow of flaming a +0 battleaxe (13, -14, Snake:2) a +1 glaive of protection (unseen) (27, -17, Snake:2) a +0 whip