Monsterracer Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a +0 club (17, 0, D:1) an uncursed ring of see invisible (27, 5, D:1) a +0 robe (29, 19, D:1) 23 stones (29, 21, D:1) 22 arrows (33, 26, D:1) a +0 robe (33, 27, D:1) a +0 hunting sling (40, 3, D:1) a +0 chain mail a +0 mace (45, 15, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 21 stones (5, -6, D:2) a +0 robe (5, 2, D:2) 25 stones (6, -2, D:2) 13 stones (10, 4, D:2) a +0 leather armour (17, 7, D:2) a +0 hunting sling (20, 36, D:2) a +0 club (22, 21, D:2) 16 bolts (23, 7, D:2) a +0 mace (23, 8, D:2) a +0 short sword (23, 9, D:2) a +0 mace (24, 7, D:2) a +0 mace (24, 8, D:2) a +0 mace (24, 9, D:2) a +1 mace of holy wrath (25, 9, D:2) a +0 mace (25, 32, D:2) 28 arrows (27, 8, D:2) a +0 mace (32, 6, D:2) a +0 mace (34, 24, D:2) a +0 robe a +0 scythe (35, 35, D:2) 12 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -22, D:3) 14 stones (5, -16, D:3) 17 stones (6, -12, D:3) a +0 robe a +0 falchion (6, -10, D:3) a +0 club 24 stones (10, -30, D:3) 10 poisoned needles (11, -25, D:3) a +0 club (16, -26, D:3) a +0 dagger (30, 2, D:3) 3 stones (33, -18, D:3) a +0 leather armour (40, -10, D:3) a +0 dagger (41, -26, D:3) a book of Misfortune (42, -21, D:3) 20 stones (42, -13, D:3) a +0 leather armour (43, -8, D:3) a Young Poisoner's Handbook a +0 whip (43, 0, D:3) a +0 club a +0 club (43, 1, D:3) a +0 spear a +0 club (44, -41, D:3) 14 bolts (44, -12, D:3) 20 stones (44, -11, D:3) a +0 dagger a +0 leather armour (44, -10, D:3) a +0 club 5 tomahawks a +0 leather armour (50, -43, D:3) a +0 pair of boots (50, -29, D:3) a +0 flail a +0 ring mail (51, -31, D:3) a +0 club Level 4 of the Dungeon (4, -12, D:4) a +0 mace (5, -24, D:4) a +0 hand axe (6, -24, D:4) a +0 dagger a cursed +0 robe a +0 falchion (7, -15, D:4) a +0 chain mail (14, -13, D:4) 8 poisoned needles (16, -38, D:4) 22 arrows (18, -26, D:4) a +0 ring mail (19, -10, D:4) a +0 leather armour (21, -8, D:4) a +0 ring mail (24, -15, D:4) a +0 leather armour a +1 dire flail of protection (27, -41, D:4) 30 arrows (27, -37, D:4) a +0 falchion a +0 leather armour (28, -39, D:4) a tomahawk a +0 dagger a +0 robe a +0 dagger a +0 robe (28, -37, D:4) a cursed +0 mace a tomahawk (29, -14, D:4) 9 sling bullets (30, -12, D:4) a +0 short sword (31, -45, D:4) a +0 robe (45, -25, D:4) 17 sling bullets Level 5 of the Dungeon [Shop] Kipife's Jewellery Emporium an uncursed ring of protection from cold (350 gold) an uncursed ring of ice (350 gold) an uncursed amulet of guardian spirit (420 gold) an uncursed ring of ice (350 gold) an uncursed ring of ice (350 gold) an uncursed ring of protection from cold (350 gold) a cursed amulet of inaccuracy (28 gold) an uncursed ring of ice (350 gold) an uncursed ring of protection from fire (350 gold) the ring of the Middle {Ice *Contam rPois Dex+7 SInv} (693 gold) [ring of ice] It enhances your ice magic. It affects your dexterity (+7). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It lets you see invisible. It causes magical contamination when unequipped. (0, 0, D:5) 30 arrows (0, 22, D:5) a +0 giant club (12, 17, D:5) a +0 hand axe (18, 31, D:5) a cursed -3 giant spiked club (22, 29, D:5) a +0 hand axe a +0 ring mail (23, 31, D:5) a +0 club a +0 scale mail (37, 25, D:5) a +0 spear (38, -4, D:5) 3 large rocks (40, 37, D:5) a +0 short sword (45, -8, D:5) a +0 robe (47, -8, D:5) a +0 hand axe (50, -9, D:5) a +0 morningstar a +0 chain mail (51, -8, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (1, -15, D:6) a +0 mace (7, -18, D:6) a +0 club (9, 28, D:6) a +0 chain mail (10, 13, D:6) a +0 trident a +0 ring mail (11, 13, D:6) a +0 whip (11, 15, D:6) a +0 leather armour (11, 31, D:6) a +0 mace (12, 13, D:6) a +0 dagger a +0 robe (32, 13, D:6) a +0 flail (32, 14, D:6) a +0 spear (33, 13, D:6) a +0 spear (34, -20, D:6) a +0 flail (42, -6, D:6) 25 stones Level 7 of the Dungeon (0, 0, D:7) a cursed +0 dagger a +0 robe (0, 23, D:7) 20 stones (1, 10, D:7) a +3 great mace (2, 25, D:7) 2 arrows (2, 26, D:7) 3 arrows (2, 27, D:7) 2 arrows (2, 28, D:7) 2 arrows (3, 0, D:7) a +0 hunting sling (3, 23, D:7) a cursed -2 shortbow 8 arrows (12, 42, D:7) a +0 giant spiked club (15, 29, D:7) 22 bolts (17, 10, D:7) a +0 shortbow 10 arrows (25, 26, D:7) 15 arrows (29, -3, D:7) a +0 giant club (32, -5, D:7) 23 stones (43, 6, D:7) a +0 quarterstaff (45, -6, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (unseen) (5, 2, D:8) a +0 whip (still there?) a +0 short sword (still there?) (5, 3, D:8) a worker ant corpse (7, -5, D:8) 18 sling bullets (22, -9, D:8) a +0 leather armour (36, -9, D:8) a scroll of identify (42, -9, D:8) a +0 ring mail the Ecumenical Temple (15, -1, Temple) a +2 vampiric war axe (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) the +0 scale mail of Fuguiqycs {rN+ Regen+ Stlth+} It protects you from negative energy. It increases your rate of regeneration. It makes you more stealthy.