Monsterracer Level 1 of the Dungeon (1, 0, D:1) 20 arrows (3, 20, D:1) a +0 club (11, 2, D:1) a +0 club (12, 26, D:1) a +0 spear (15, 33, D:1) a +0 dagger (19, 34, D:1) a stone (21, 34, D:1) a cursed +0 hand axe (21, 39, D:1) 17 sling bullets (23, 24, D:1) a stone (25, 22, D:1) a stone (26, 21, D:1) a stone (30, 17, D:1) a +0 dagger a stone (31, 42, D:1) a +0 short sword (36, 43, D:1) a +0 short sword 2 stones (38, 43, D:1) a stone (39, 27, D:1) a +0 club (39, 43, D:1) a stone (40, 42, D:1) a stone (47, 34, D:1) a +0 leather armour (48, -6, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 trident (2, 0, D:2) a +0 whip (5, 11, D:2) a +0 whip (10, -4, D:2) a +0 dagger (13, 19, D:2) a +0 robe (17, 0, D:2) a +0 club (17, 12, D:2) a +0 dagger 4 stones (19, 11, D:2) a stone (21, -38, D:2) a +0 scale mail (27, 16, D:2) 12 poisoned needles (38, -24, D:2) a +0 whip (42, 9, D:2) a +0 scale mail (42, 10, D:2) a +0 club (43, -2, D:2) a +0 club (48, 5, D:2) a +0 club (50, -2, D:2) 13 stones (54, -12, D:2) 20 stones (62, -23, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 21 stones (4, 2, D:3) a potion of lignification (7, -10, D:3) a +0 club (10, -23, D:3) 10 bolts (10, -19, D:3) a cursed +0 robe a +1 vampiric dagger a +0 robe a +0 dagger (13, 1, D:3) 27 stones (15, -23, D:3) 18 gold pieces (15, -22, D:3) 16 stones (15, -21, D:3) 21 gold pieces (15, -20, D:3) 7 gold pieces (15, -19, D:3) a +0 scale mail (15, -18, D:3) a +0 war axe (15, -17, D:3) 6 gold pieces (16, -21, D:3) a +0 war axe (18, 3, D:3) 15 gold pieces (19, -21, D:3) a scroll of blinking (21, -17, D:3) 2 gold pieces (25, -37, D:3) 4 tomahawks (29, 2, D:3) a +0 club (38, -9, D:3) a +0 robe (40, -34, D:3) a +0 club (42, -28, D:3) 14 bolts (46, -29, D:3) a +0 short sword (50, -2, D:3) a +0 club (54, -27, D:3) 24 stones Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +0 robe of the Pleiades {rC+ Dex+4} (2010 gold) It affects your dexterity (+4). It protects you from cold. It has a curse placed upon it. the +7 hand axe of Wenefona {flame, MR+ Dex+4} (6140 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It affects your resistance to hostile enchantments. the +1 robe "Wupeic" {MR- Str+3 Dex+3} (2110 gold) It affects your strength (+3). It affects your dexterity (+3). It affects your resistance to hostile enchantments. the +11 spear "Dineps" {antimagic, rN+ Dex+4} (8360 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). It protects you from negative energy. [Shop] Lezyximm's Armour Shop the cursed +1 ring mail of the Desert {rElec} (220 gold) It insulates you from electricity. It has a curse placed upon it. a +4 plate armour of fire resistance (550 gold) a +0 plate armour (253 gold) a +0 ring mail (44 gold) a +0 buckler (49 gold) a +0 scale mail of fire resistance (121 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) (0, 0, D:4) an arrow (0, 40, D:4) 12 stones (4, 39, D:4) a +0 mace (5, 1, D:4) an arrow (5, 3, D:4) a +0 mace a +0 ring mail a tomahawk a +0 short sword (5, 4, D:4) a cursed -2 dagger a cursed +0 ring mail a +0 club (5, 5, D:4) a +0 robe a +0 dagger (5, 33, D:4) an arrow (5, 35, D:4) an arrow (5, 37, D:4) an arrow (5, 55, D:4) a +0 leather armour (6, 5, D:4) a tomahawk (7, 9, D:4) an arrow (13, 16, D:4) 16 arrows (22, 9, D:4) a +0 dagger (29, 47, D:4) a +0 club (33, 21, D:4) a +0 leather armour (34, 40, D:4) a +0 whip (41, 47, D:4) 24 stones (43, 30, D:4) a +0 flail (43, 52, D:4) a cursed +0 ring mail (44, 24, D:4) a +0 giant club (44, 25, D:4) a -4 ring of dexterity (47, 47, D:4) 23 bolts (49, -3, D:4) a +0 flail a +0 robe Level 5 of the Dungeon [Shop] Xeumaon's Food Shoppe (Shop contents are unknown) [Shop] Gythusar's Antique Weapon Emporium a +2 mace of crushing (429 gold) a +2 great mace of protection (514 gold) the cursed +1 falchion of Untruth {slice, Int+3} (514 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It has a curse placed upon it. a +0 quarterstaff (104 gold) a +3 dagger of venom (504 gold) a cursed -1 long sword (2 gold) the +2 morningstar "Nuuwku Nuqu" {crush, rN++ Str+3 Int+3} (1198 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+3). It greatly protects you from negative energy. a +0 rapier (104 gold) a +0 arbalest (117 gold) a +0 hunting sling (39 gold) the +8 scythe of Eruygeru {holy, Str+4 Int+2} (1690 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It affects your intelligence (+2). a +1 mace of draining (322 gold) (0, 0, D:5) a +0 short sword (1, 27, D:5) 15 arrows (2, 1, D:5) a scroll of teleportation (2, 28, D:5) a book of Maledictions (5, 28, D:5) 24 stones (9, -9, D:5) an uncursed staff of death (12, -5, D:5) a potion of berserk rage (13, -2, D:5) an arrow (14, -2, D:5) 2 arrows (14, 6, D:5) 19 gold pieces (15, -1, D:5) an arrow (35, -14, D:5) a +0 buckler (36, -12, D:5) 9 gold pieces (37, -14, D:5) 3 gold pieces (42, -12, D:5) 16 gold pieces the Ecumenical Temple