Monsterracer Level 1 of the Dungeon (0, 0, D:1) 24 bolts (2, 3, D:1) a +0 dagger (19, -29, D:1) 8 tomahawks (30, -25, D:1) a +0 helmet (35, -20, D:1) a stone (39, -13, D:1) a +0 dagger (40, -14, D:1) a +0 dagger (44, 2, D:1) a +0 dagger a +0 animal skin a +2 helmet Level 2 of the Dungeon (4, -28, D:2) a +0 mace (5, -47, D:2) a +0 club (5, -42, D:2) a +0 dagger 2 stones (11, -51, D:2) a +0 club (11, -40, D:2) a +0 dagger (15, -48, D:2) a +0 dagger (16, -9, D:2) a +0 whip (22, -54, D:2) a +0 club (22, -30, D:2) a +0 robe (24, -51, D:2) a +0 leather armour (24, -5, D:2) a +0 halberd (25, -1, D:2) a +0 flail of pain (26, -54, D:2) a +0 club (26, -1, D:2) a +0 flail (27, 0, D:2) a +0 halberd (unseen) (28, -49, D:2) a +0 club (35, -51, D:2) a +0 cloak (37, -28, D:2) 12 stones (37, -7, D:2) a +0 club (38, -43, D:2) 22 bolts (40, -33, D:2) a +0 whip (43, -27, D:2) a +0 short sword (44, -13, D:2) an uncursed ring of resist corrosion (52, -4, D:2) a +0 ring mail (63, -16, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -19, D:3) a +0 club (2, 4, D:3) a +0 leather armour (7, -32, D:3) a +0 spear (11, -24, D:3) a +0 morningstar a +0 leather armour a +0 club a cursed +0 leather armour (12, -23, D:3) a +0 morningstar (13, -23, D:3) a +0 whip a +0 chain mail (13, -14, D:3) a +0 spear (17, -32, D:3) a +0 dagger (23, -12, D:3) a +0 whip (24, -7, D:3) a +0 spear (26, -36, D:3) 15 arrows (28, -31, D:3) a +0 mace (29, -24, D:3) 31 bolts (34, -1, D:3) a +0 scale mail (37, -36, D:3) 21 arrows (37, -30, D:3) a +0 ring mail (39, -25, D:3) a +0 trident (42, -17, D:3) 25 arrows (44, -28, D:3) a +0 leather armour (56, -10, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 24 arrows (2, 13, D:4) a +0 leather armour (4, 14, D:4) a +0 dagger a cursed +0 robe (5, 10, D:4) a +0 short sword a +0 ring mail (5, 14, D:4) a +0 giant club (5, 23, D:4) 19 stones (11, 1, D:4) a +0 giant club (13, -2, D:4) a +0 dagger (18, -16, D:4) a +0 giant spiked club (18, 21, D:4) 8 tomahawks (20, -1, D:4) a +0 mace (21, -3, D:4) a +0 dagger (21, 12, D:4) the +6 hand axe of Fortitude {holy, MP-9 Str+2 Dex+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It affects your dexterity (+5). It affects your magic capacity (-9). (35, -2, D:4) 15 stones (36, 3, D:4) 21 stones (51, 3, D:4) a +0 club a +0 hunting sling (53, -24, D:4) 12 arrows (54, 10, D:4) 12 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (still there?) a +0 falchion (still there?) (1, 0, D:5) a +0 leather armour a +4 whip (1, 28, D:5) a cursed +0 pair of gloves (2, -4, D:5) 7 arrows (2, 0, D:5) a +0 leather armour (3, -4, D:5) an arrow (4, -3, D:5) a cursed -2 shortbow 7 arrows (5, -7, D:5) an uncursed amulet of harm a +0 giant club (5, 37, D:5) a +0 leather armour (7, 29, D:5) a +0 war axe (12, 28, D:5) a cursed +0 leather armour (14, 10, D:5) a cursed -2 hand axe (22, 39, D:5) a potion of lignification (22, 47, D:5) 8 stones (47, 35, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Jouqat's Antique Weapon Boutique a +0 trident (122 gold) a +0 hand axe (105 gold) a +4 fustibalus of velocity (1557 gold) a +0 spear (105 gold) a +4 mace of crushing (927 gold) a cursed -1 flail (3 gold) a +0 halberd (140 gold) a +0 falchion (105 gold) a +1 battleaxe of flaming (654 gold) the +12 falchion of Nemelex Xobeh's Esteem {freeze, +Rage rC- rN+} (2558 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to cold. It protects you from negative energy. It lets you go berserk. a +0 morningstar (140 gold) a cursed -1 spear (3 gold) a +0 flail (122 gold) a +0 dire flail (140 gold) (0, 0, D:6) a +0 giant spiked club (1, -11, D:6) a potion of lignification (16, -18, D:6) a meat ration (16, 0, D:6) a +0 club (19, -18, D:6) a +0 dagger the Ecumenical Temple