Monsterracer Level 1 of the Dungeon (0, 0, D:1) a +0 flail a +0 short sword (1, 16, D:1) a +0 short sword (3, -2, D:1) a +0 chain mail (5, -15, D:1) a +0 club (16, 33, D:1) 18 sling bullets (20, 1, D:1) a +0 club a +0 dagger (21, -16, D:1) an uncursed amulet of the gourmand (26, -13, D:1) 29 bolts (37, 24, D:1) a +0 short sword (41, 4, D:1) 12 stones (41, 25, D:1) a stone (42, 20, D:1) a stone (43, 14, D:1) a +0 short sword a +0 whip (43, 18, D:1) a stone (43, 20, D:1) a stone (50, -9, D:1) a +0 spear Level 2 of the Dungeon (7, 8, D:2) 17 stones (13, -10, D:2) 13 stones (17, -6, D:2) a +0 club a +0 robe (23, 24, D:2) a +0 mace (23, 25, D:2) a +3 quarterstaff of chaos (25, 0, D:2) a cursed -3 club (28, -10, D:2) a +0 dagger (28, 17, D:2) a +0 leather armour (37, -15, D:2) 6 bolts (41, -12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -3 dagger (4, 8, D:3) a +0 scythe (6, 8, D:3) a +0 dagger (8, 0, D:3) a +0 robe (9, 17, D:3) a +0 short sword (13, 43, D:3) a +0 robe (20, 48, D:3) a +0 chain mail (27, 16, D:3) a +0 club (35, 15, D:3) a +0 club (42, -3, D:3) 15 stones (46, 31, D:3) a +0 blowgun 8 poisoned needles (47, 10, D:3) 15 arrows (48, 30, D:3) a poisoned needle (48, 56, D:3) a +0 ring mail (49, 42, D:3) a +0 robe (50, 29, D:3) a poisoned needle (54, 54, D:3) a +0 flail of holy wrath (55, 54, D:3) a +0 flail a cursed -3 spear (58, 42, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 22 sling bullets (12, 0, D:4) 8 sling bullets (12, 34, D:4) a +0 leather armour (15, 11, D:4) 15 poisoned needles (29, -1, D:4) 17 arrows (60, 40, D:4) 2 throwing nets (63, 27, D:4) a +0 whip (64, 26, D:4) a +0 spear (64, 28, D:4) a +0 spear Level 5 of the Dungeon [Shop] Zymaovo's General Store a potion of berserk rage (55 gold) a +0 dagger (22 gold) a book of Geomancy (385 gold) the +5 spear of True Grit {protect, rElec Int-4 SInv} (422 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (-4). It insulates you from electricity. It lets you see invisible. a potion of flight (33 gold) a +0 falchion (33 gold) a scroll of immolation (38 gold) a +0 leather armour (22 gold) a scroll of acquirement (572 gold) an uncursed ring of fire (275 gold) 25 arrows (55 gold) (0, 0, D:5) 15 bolts (23, 3, D:5) a +0 ring mail (30, 2, D:5) a +0 long sword (31, -30, D:5) a +0 shortbow 17 arrows (37, -30, D:5) an arrow (40, -17, D:5) a +0 chain mail (40, -13, D:5) the +1 plate armour "Plog" {rElec rN+ rCorr} It insulates you from electricity. It protects you from negative energy. It protects you from acid and corrosion. (40, -6, D:5) a +0 pair of gloves (41, -28, D:5) a book of Air (49, -19, D:5) 20 sling bullets (59, 9, D:5) a cursed +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour (9, 9, D:6) a +0 whip (9, 10, D:6) a +0 giant club (11, 10, D:6) a +0 dagger (11, 24, D:6) a +4 long sword (43, 11, D:6) a +0 dagger (45, 32, D:6) a +0 arbalest (48, 27, D:6) a +0 dagger a +0 robe (48, 54, D:6) a +0 trident a +0 leather armour (49, 24, D:6) a +0 dagger a +0 robe (49, 25, D:6) a +0 dagger a +0 robe a +0 hand axe (49, 26, D:6) a +0 hand axe (49, 29, D:6) a +0 chain mail a +0 flail (50, 29, D:6) a +0 flail (54, 49, D:6) 15 bolts (59, 38, D:6) a +0 hand axe (62, 43, D:6) a +0 leather armour (62, 57, D:6) 14 sling bullets (66, 35, D:6) a +0 dagger (66, 39, D:6) a cursed +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 spear (6, -5, D:7) a +0 dagger a cursed +0 chain mail a +0 flail a +0 falchion (6, -4, D:7) a +0 dagger a +0 robe (10, -6, D:7) a poisoned needle (12, -11, D:7) a +0 whip a +0 club (12, -10, D:7) a +0 short sword (13, -13, D:7) a +0 club a +0 short sword (13, -11, D:7) a +0 blowgun 7 poisoned needles a +0 short sword (13, -5, D:7) a scroll of vulnerability (15, 1, D:7) a throwing net (16, 2, D:7) a +0 giant club (23, 3, D:7) a +0 dagger a +0 ring mail (27, -9, D:7) a +0 pair of boots (34, 6, D:7) a +0 whip a +0 blowgun 8 poisoned needles (34, 7, D:7) a +0 dagger (34, 8, D:7) a poisoned needle (41, -14, D:7) a +0 leather armour (42, -14, D:7) the cursed +1 ring mail of the Tundras {MR+ Str-3 Dex+3} It affects your strength (-3). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. (47, 6, D:7) a +0 scale mail (52, 12, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (6, 25, D:8) a +0 long sword (14, 4, D:8) 17 sling bullets (19, 17, D:8) a +0 club (22, 19, D:8) a +0 dagger a +0 robe (37, 26, D:8) 16 arrows (40, 8, D:8) a cursed +0 scale mail (48, 5, D:8) a +0 giant club (54, 31, D:8) a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) 23 arrows (2, -3, Lair:1) a komodo dragon corpse (skeletalised by now) (3, -1, Lair:1) a +1 pair of gloves of dexterity (9, -2, Lair:1) a porcupine corpse (skeletalised by now) (26, -31, Lair:1) a +0 helmet Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand crossbow (5, 3, Lair:3) a +0 ring mail (10, -2, Lair:3) 20 arrows