Monsterracer Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 13, D:1) a stone (3, 0, D:1) a +0 club (7, 26, D:1) a +0 short sword (13, 10, D:1) 19 stones (19, -5, D:1) a +0 club (22, 0, D:1) 23 arrows (27, -2, D:1) 2 stones (28, 0, D:1) a stone (29, -1, D:1) a stone (35, -5, D:1) 22 bolts (35, 23, D:1) a +0 short sword (36, 13, D:1) a stone (36, 14, D:1) a +0 short sword (36, 15, D:1) 2 stones a +0 club a +0 club a +0 dagger (36, 17, D:1) a +0 club (36, 24, D:1) a +0 club a +0 dagger (37, 22, D:1) a +0 club (37, 23, D:1) a potion of degeneration a +0 robe a +0 club a +0 spear (45, 17, D:1) 22 poisoned needles (46, 35, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a stone (0, 2, D:2) a stone (1, 1, D:2) 4 stones (2, 1, D:2) a +0 club (3, 0, D:2) 3 stones (3, 1, D:2) a +0 club (4, -3, D:2) a +0 dagger (4, -2, D:2) a +0 club (4, 1, D:2) a stone (5, -2, D:2) a stone (6, 5, D:2) a +0 robe (7, -6, D:2) 16 stones a +0 dagger a +0 hunting sling (7, -3, D:2) 9 stones a +0 dagger a +0 hunting sling (16, 1, D:2) a +0 robe a +0 club (18, -19, D:2) a throwing net (20, -32, D:2) a +0 dagger (22, 14, D:2) a +0 whip (29, -32, D:2) a +0 dagger (29, 12, D:2) a +0 dagger (38, 3, D:2) a +0 war axe Level 3 of the Dungeon (4, 1, D:3) 2 tomahawks (4, 16, D:3) a +0 club (7, -5, D:3) a +0 leather armour (12, 7, D:3) 9 poisoned needles (13, 5, D:3) a +0 whip (22, 4, D:3) a wand of random effects (28/48) (28, -9, D:3) 13 stones (28, -6, D:3) a +0 ring mail (29, 2, D:3) 11 stones (35, 4, D:3) a +0 dagger (40, 0, D:3) a +0 spear (44, 27, D:3) a +0 helmet (46, -5, D:3) a +0 ring mail (48, -1, D:3) a +2 hand axe of electrocution Level 4 of the Dungeon (0, 0, D:4) the +4 ring mail of the Gate {-Cast rElec rCorr Dex+5} It affects your dexterity (+5). It insulates you from electricity. It prevents spellcasting. It protects you from acid and corrosion. (5, -34, D:4) a cursed +0 leather armour (33, -36, D:4) 19 bolts (39, -35, D:4) 19 stones (52, -22, D:4) 17 sling bullets (52, -14, D:4) a book of Flames Level 5 of the Dungeon (0, 0, D:5) a book of Misfortune (14, 19, D:5) a +0 robe a +0 mace (18, -14, D:5) a cursed -1 trident (18, -13, D:5) a +0 dagger (18, 13, D:5) 6 sling bullets (20, -16, D:5) a tomahawk (20, -15, D:5) a +0 short sword (21, -17, D:5) a tomahawk (21, -15, D:5) a cursed -2 dagger a +0 robe (23, -19, D:5) a tomahawk (36, 7, D:5) 17 sling bullets (37, 3, D:5) a +0 robe (42, -15, D:5) 9 arrows (42, 28, D:5) a +0 flail a +0 spear (43, -14, D:5) a +0 club (44, 28, D:5) 13 stones (47, 15, D:5) a +0 short sword a +0 leather armour a +0 dagger (47, 16, D:5) a +0 leather armour a +0 dagger (48, -14, D:5) 15 poisoned needles Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (5, -9, D:6) a cursed +0 giant club (16, -22, D:6) 7 arrows a +0 buckler (17, -23, D:6) an arrow (18, -24, D:6) an arrow (18, -21, D:6) a wand of slowing (15/48) (24, -36, D:6) a potion of degeneration (28, -37, D:6) a +0 mace (30, -26, D:6) 16 arrows (31, -27, D:6) a +0 ring mail (45, -18, D:6) a jackal skeleton the Ecumenical Temple