Monsterracer Level 1 of the Dungeon (0, 0, D:1) a cursed -2 hand axe (12, 6, D:1) a +0 ring mail (29, 13, D:1) a +0 club (33, 38, D:1) 10 arrows (49, 2, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (11, -15, D:2) a stone (11, 14, D:2) a +0 club (13, 15, D:2) a +0 club (18, -18, D:2) 2 stones (21, -42, D:2) a +0 war axe (21, -9, D:2) a scroll of identify (22, -9, D:2) a scroll of remove curse (23, -31, D:2) a +0 whip (50, -30, D:2) a +0 club (51, -5, D:2) a +0 dagger Level 3 of the Dungeon (1, 10, D:3) a +0 club (3, 5, D:3) a +0 quarterstaff 4 tomahawks (4, -2, D:3) a tomahawk (12, 3, D:3) a +0 club (15, 1, D:3) a +0 dagger a potion of degeneration a +0 club (31, 9, D:3) a +0 leather armour (31, 14, D:3) a +0 club (35, -3, D:3) a +0 club (35, 9, D:3) a +0 whip a +0 ring mail (36, 13, D:3) a +0 flail a +0 leather armour (36, 19, D:3) a +0 whip (37, 1, D:3) a +0 robe (46, 1, D:3) 9 stones (46, 19, D:3) a +0 morningstar (48, 20, D:3) a +0 dagger (50, 17, D:3) a +0 trident (52, 31, D:3) a +0 dagger a +0 robe (52, 35, D:3) a +0 whip a +0 leather armour (53, 32, D:3) a +0 club (53, 34, D:3) a +0 club 14 stones (54, 29, D:3) a +0 club a +0 leather armour (55, 12, D:3) a +0 short sword (55, 30, D:3) a +0 hand axe a +0 scale mail (55, 32, D:3) a +0 club a cursed +0 robe (58, 29, D:3) a +0 spear (60, 28, D:3) a cursed +0 dagger a +0 robe (61, 26, D:3) a +0 flail a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, -1, D:4) a +0 dagger (2, -21, D:4) a +0 short sword (4, -8, D:4) a +0 short sword (12, 5, D:4) 28 stones (18, 10, D:4) a +0 great sword (24, 3, D:4) a +0 leather armour (25, -8, D:4) 9 poisoned needles (26, 10, D:4) a +0 hand axe of electrocution (38, -22, D:4) 15 sling bullets (47, 9, D:4) a +0 scale mail (49, 6, D:4) 15 bolts Level 5 of the Dungeon [Shop] Waarocs's Book Boutique a Necronomicon (1104 gold) a book of Power (450 gold) the Almanac of Lightness (587 gold) Spells Type Level a - Repel Missiles Charms/Air 2 b - Silence Hexes/Air 5 c - Deflect Missiles Charms/Air 6 d - Freezing Cloud Conjuration/Ice/Air 6 a book of Clouds (450 gold) Ycoagruki's Papyrus of Lucky Shape Shifting (775 gold) Spells Type Level a - Repel Missiles Charms/Air 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Excruciating Wounds Charms/Necromancy 5 d - Ring of Flames Charms/Fire 7 a book of Geomancy (350 gold) a book of Debilitation (400 gold) a book of Air (350 gold) a book of Necromancy (300 gold) the Reference Book on Black Rituals and Venom (508 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Vampiric Draining Necromancy 3 e - Animate Dead Necromancy 4 f - Venom Bolt Conjuration/Poison 5 (0, 0, D:5) a +0 giant club (10, 29, D:5) a +0 leather armour (11, -5, D:5) a +0 ring mail (16, 13, D:5) a +0 club (17, 13, D:5) a +0 short sword a +0 leather armour a +0 falchion a +0 ring mail (18, 12, D:5) a +2 flail of draining (18, 18, D:5) a +0 giant spiked club (19, 9, D:5) a +0 dagger (22, -28, D:5) a +0 dagger a +0 robe (27, -25, D:5) a +0 robe (27, -3, D:5) a +0 giant spiked club (30, -19, D:5) 3 scrolls of recharging (31, -20, D:5) 14 gold pieces (31, -18, D:5) 18 gold pieces (32, -20, D:5) a gold piece (32, -18, D:5) a potion of heal wounds (33, -19, D:5) 16 gold pieces (36, -21, D:5) a +0 giant spiked club (39, 3, D:5) a +0 whip a cursed -3 club a +0 leather armour a +0 dagger a +0 robe (40, -18, D:5) a +0 club (41, -1, D:5) the +3 whip of the Heavens {venom, +Fly rF+ rC- Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It lets you fly. (46, -8, D:5) a +0 spear (46, -4, D:5) a +3 spear (47, 7, D:5) a +0 dagger a +0 robe (49, 5, D:5) a cursed -3 flail a +0 club a +0 chain mail (50, 5, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Jeklat's Gadget Shoppe a wand of flame (18/48) (130 gold) a sack of spiders (260 gold) a wand of confusion (28/48) (292 gold) a phantom mirror (390 gold) a wand of iceblast (7/15) (143 gold) a wand of iceblast (5/15) (117 gold) a sack of spiders (260 gold) a fan of gales (520 gold) a crystal ball of energy (260 gold) a wand of lightning (2/15) (78 gold) a wand of teleportation (6/9) (390 gold) a disc of storms (260 gold) (0, 0, D:6) a +0 great mace (2, -17, D:6) a +0 hunting sling (11, 17, D:6) 13 stones (13, 8, D:6) a +0 whip (16, 6, D:6) a +0 hand axe a +0 leather armour an orc corpse (18, 2, D:6) a +0 dagger a +0 robe a +0 chain mail (19, 0, D:6) a tomahawk (19, 1, D:6) a +0 flail a +0 dagger a cursed +0 robe a +0 whip an orc corpse an orc corpse (20, -3, D:6) a throwing net (21, -4, D:6) a tomahawk (33, -23, D:6) a +2 flail of draining (36, -6, D:6) 18 stones (41, 13, D:6) a +0 shortbow 27 arrows (43, 13, D:6) 2 arrows (48, 13, D:6) an arrow (52, -4, D:6) a +1 dagger of flaming (53, -4, D:6) 25 arrows (53, 10, D:6) 13 bolts (58, 1, D:6) a +0 ring mail (63, -6, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (unseen) (0, 6, D:7) a scroll of identify (3, 5, D:7) 10 arrows (4, 2, D:7) a +0 chain mail