Dungeon Crawl Stone Soup version 0.21-a0-207-g4a9efaf (webtiles) character file. 0 Monstered the Insei (level 1, 13/13 HPs) Began as an Octopode Wanderer on Aug 20, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:40 (33 turns). Monstered the Insei (Octopode Wanderer) Turns: 33, Time: 00:00:41 Health: 13/13 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . e - -3 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger e - a cursed -3 dagger (weapon) Potions b - a potion of lignification Books a - the Collected Works on Attacks Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Dazzling Spray Conjuration/Hexes 3 Comestibles d - a bread ration Skills: + Level 1.0 Fighting + Level 1.0 Dodging Level 1.0 Shields + Level 3.0 Unarmed Combat + Level 1.0 Spellcasting Level 2.0 Transmutations Level 1.1 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. There is a dry fountain here. You open the door. There is an open door here. As you open the door, it creaks loudly! Found a runed dagger. There is an open door here. You see here a runed dagger. e - a runed dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your tentacle! e - a cursed -3 dagger (weapon) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######+## #...#@..# #...'...+ #...#...# ##'###### #...#...# #.⌠.#.<.+ #...#...# ##'###'## #...#...# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Monstered the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Monstered set off with: the Collected Works on Attacks, a potion of lignification, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:1 | Identified the Collected Works on Attacks 33 | D:1 | Quit the game Vault maps used: D:1: co_arrival_random_square_maze