Moloch Level 1 of the Dungeon (0, 0, D:1) a cursed +0 spear (17, -10, D:1) a +0 club (18, 22, D:1) a +0 club (19, 17, D:1) a cursed -1 whip (21, 4, D:1) a +0 club (23, -2, D:1) 25 stones (26, 2, D:1) 18 stones (30, 17, D:1) a +0 ring mail (31, 17, D:1) a +0 short sword (31, 18, D:1) a stone (32, 2, D:1) a +0 hand axe (32, 18, D:1) a stone (35, 11, D:1) a +0 helmet (38, 23, D:1) a +0 club (39, 15, D:1) 11 stones Level 2 of the Dungeon (1, -32, D:2) a +2 dagger of freezing (12, -13, D:2) a +0 club (16, -41, D:2) a +0 club (16, -40, D:2) a +0 club (18, -38, D:2) a +0 leather armour (21, 9, D:2) a +0 trident (31, -4, D:2) a +0 short sword (37, -6, D:2) a +0 flail (38, -27, D:2) a +0 dagger of holy wrath (44, 5, D:2) a +0 club (45, -32, D:2) 13 bolts (46, -1, D:2) a +0 club (53, -39, D:2) 23 stones (57, 11, D:2) a +0 dagger a +1 whip of freezing Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -9, D:3) a +0 scale mail (3, 1, D:3) a +0 mace (9, -22, D:3) a +0 falchion (10, -17, D:3) a +0 leather armour (14, -7, D:3) a +0 leather armour (17, -4, D:3) a +0 short sword (24, -15, D:3) a +0 mace (27, -24, D:3) a +0 ring mail (27, -11, D:3) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (27, -10, D:3) a +0 leather armour (35, 1, D:3) a +0 ring mail (40, -10, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (7, -16, D:4) a +0 whip (11, -20, D:4) a +0 spear (12, -19, D:4) a +0 whip a +0 club a +0 robe (20, -23, D:4) a +0 flail a +0 scale mail (20, 4, D:4) a +0 short sword (21, -23, D:4) a +0 dagger (23, -17, D:4) a +0 club a +0 leather armour (36, -32, D:4) a cursed -3 whip a +0 hand axe (36, -30, D:4) a +0 dagger a +0 robe (36, 3, D:4) a cursed -3 giant club (37, -30, D:4) a +0 whip (42, -4, D:4) 25 bolts (46, -5, D:4) 16 arrows (54, 12, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) 13 stones (0, 11, D:5) a cursed -1 shortbow 21 arrows (1, 11, D:5) a +4 flail of holy wrath a +0 robe (8, 17, D:5) a +0 robe (15, 22, D:5) a +0 hunting sling (16, -4, D:5) a +0 war axe (25, 9, D:5) a +0 hand crossbow (28, 2, D:5) 17 bolts (29, 16, D:5) 20 bolts (37, 18, D:5) a +0 hand axe (39, 21, D:5) a +0 falchion a +0 leather armour (39, 29, D:5) 3 tomahawks Level 6 of the Dungeon (0, 0, D:6) 14 poisoned needles (7, -8, D:6) a +0 war axe (15, -9, D:6) a +0 ring mail (16, -9, D:6) a +0 short sword a +3 chain mail of poison resistance a +0 club a +0 leather armour a +0 dagger a +0 robe (18, -9, D:6) a +0 dagger a +0 robe (20, -3, D:6) a +0 scimitar (22, -39, D:6) a +1 chain mail (23, -17, D:6) a wand of flame (23) (23, -16, D:6) 22 gold pieces (23, -15, D:6) 19 gold pieces (23, -14, D:6) an uncursed staff of cold (23, -13, D:6) a +0 leather armour (24, -17, D:6) 11 gold pieces (24, -13, D:6) 13 gold pieces (30, -17, D:6) a +0 war axe (42, -5, D:6) 13 bolts (46, -33, D:6) 12 arrows Level 7 of the Dungeon (0, 0, D:7) an uncursed staff of wizardry (24, 4, D:7) a +0 dagger a +0 robe (25, 9, D:7) an arrow (25, 10, D:7) an arrow (27, 11, D:7) a +0 shortbow 6 arrows (29, 18, D:7) a +0 hand axe a cursed +0 chain mail (31, 12, D:7) 17 sling bullets (38, 36, D:7) a +0 dagger (42, 4, D:7) 24 stones Level 8 of the Dungeon [Shop] Fietijah's Demolitions Depot 2 exploding javelins (35 gold) a book of Annihilations (1214 gold) a wand of flame (26) (154 gold) a scroll of immolation (38 gold) a book of Flames (385 gold) a book of Power (495 gold) a fan of gales (440 gold) a manual of Conjurations (1214 gold) a fan of gales (440 gold) a fan of gales (440 gold) (0, 0, D:8) a +0 club (unseen) (0, 1, D:8) 15 stones (1, 1, D:8) a +0 blowgun 4 poisoned needles (1, 3, D:8) a +0 leather armour (still there?) a cursed -3 whip (still there?) (2, 3, D:8) a +0 dagger a cursed +0 robe (7, -18, D:8) 33 bolts (15, 1, D:8) a +0 dire flail a +0 giant club (15, 5, D:8) a stone (18, 6, D:8) a stone (18, 9, D:8) a +0 dagger (20, 7, D:8) a +0 short sword (20, 8, D:8) 4 stones (20, 18, D:8) a +0 dagger (22, 13, D:8) a +0 flail (24, 20, D:8) 19 arrows Level 9 of the Dungeon (0, 0, D:9) 19 stones (9, 9, D:9) 15 sling bullets (10, 8, D:9) a +0 giant club (13, -11, D:9) 22 bolts (16, -25, D:9) a +0 giant spiked club (18, -5, D:9) 16 stones (20, -22, D:9) a +0 giant spiked club (20, 3, D:9) a +1 flail of draining a +0 leather armour (23, -32, D:9) a cursed +0 hand axe (23, -31, D:9) a cursed +0 plate armour a +0 flail (23, -30, D:9) a +0 dagger a +0 plate armour a +0 glaive a +0 plate armour a +0 dire flail (23, 7, D:9) a +0 quarterstaff (24, -32, D:9) a cursed +0 falchion a +0 club a +0 ring mail a +0 flail (24, -31, D:9) the +9 hand axe "Kugud" {antimagic, rPois rF+ MR-} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. (24, -30, D:9) a +0 whip (25, -31, D:9) a +0 plate armour a +0 scimitar (25, -30, D:9) a +0 whip a +0 hand axe (25, 7, D:9) 2 stones (26, -9, D:9) a sack of spiders (26, 6, D:9) a stone (27, 5, D:9) a stone (28, -30, D:9) a wand of random effects (34) a wand of enslavement (9) a wand of iceblast (30) a wand of flame (64) a +0 battleaxe a +0 plate armour a +0 giant spiked club (28, -29, D:9) a +2 long sword of slicing (28, 5, D:9) a stone (29, -29, D:9) a +0 leather armour a +2 dagger of speed (37, -21, D:9) a +0 robe a +0 dagger a +0 chain mail a +0 long sword (39, 4, D:9) a +0 falchion a cursed +0 robe (43, -18, D:9) 28 stones (43, -12, D:9) a +0 dagger 3 stones (44, -9, D:9) the +4 ring mail "Meuziob" {rPois rN+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It protects you from negative energy. (49, 7, D:9) a +0 giant club (49, 11, D:9) a +0 giant club a +0 giant club (50, -6, D:9) a +0 flail 4 tomahawks a +0 ring mail (50, -5, D:9) a +2 vampiric falchion a +0 leather armour (51, -6, D:9) a +0 dagger a +0 robe (51, -5, D:9) a +0 hand axe (52, -6, D:9) a tomahawk (58, -6, D:9) 21 sling bullets Level 10 of the Dungeon (0, 0, D:10) a +0 long sword a cursed +0 scale mail (4, -11, D:10) a +0 chain mail (6, 6, D:10) a +0 robe (17, 6, D:10) a +0 flail (18, -1, D:10) a +0 ring mail (18, 0, D:10) a +0 leather armour (18, 6, D:10) 4 large rocks (19, 6, D:10) a +6 blowgun a sack of spiders the +0 leather armour of Satisfaction {rElec MP+9} It insulates you from electricity. It affects your magic capacity (+9). a +7 shortbow of velocity a +0 helmet of intelligence (19, 20, D:10) a +0 club (20, 0, D:10) 20 stones (21, -11, D:10) 28 stones (41, 0, D:10) a +0 robe (43, 13, D:10) an arrow (45, 15, D:10) an arrow (45, 16, D:10) an arrow (46, 15, D:10) a +0 robe (46, 18, D:10) 17 arrows a cursed -3 shortbow (55, 2, D:10) 2 large rocks Level 11 of the Dungeon [Shop] Faweiban's Jewellery Emporium a cursed amulet of inaccuracy (34 gold) a cursed -3 ring of strength (34 gold) an uncursed amulet of the acrobat (510 gold) a cursed -2 ring of dexterity (34 gold) an uncursed ring of fire (425 gold) an uncursed ring of protection from cold (425 gold) an uncursed ring of protection from cold (425 gold) (13, 4, D:11) 28 stones (14, -2, D:11) a +0 leather armour a +0 hand axe (14, 3, D:11) a +0 short sword (15, -2, D:11) a +0 flail (16, -2, D:11) a +0 robe a +0 dagger (16, -1, D:11) a +0 flail (16, 0, D:11) a cursed -2 hand axe (19, 0, D:11) 7 needles of sleeping (21, 24, D:11) a +5 ring of dexterity (22, 5, D:11) a wand of flame (17) (22, 6, D:11) 2 potions of flight a +0 pair of boots of stealth (22, 24, D:11) a +0 leather armour a cursed -1 hand axe a +0 plate armour a +0 short sword (23, 6, D:11) a +1 spear of piercing (24, -11, D:11) 6 poisoned needles (39, 29, D:11) a +0 short sword a +0 leather armour of cold resistance (40, -20, D:11) a +0 robe a +4 great sword a +0 robe a +0 dire flail (42, -17, D:11) a +0 robe a +0 battleaxe (42, 17, D:11) a +0 robe (47, 1, D:11) a +0 rapier (54, 1, D:11) a stone (57, 2, D:11) a stone (58, 2, D:11) a stone (60, 2, D:11) 3 scrolls of random uselessness a stone (60, 3, D:11) the +4 plate armour of the Moon {Dex+2} It affects your dexterity (+2). (60, 4, D:11) a +0 dagger a +0 robe (60, 5, D:11) a +0 shortbow 21 arrows a +2 dagger of draining a +0 robe (60, 6, D:11) a +0 club (61, 6, D:11) a +0 whip 2 stones Level 12 of the Dungeon (0, 0, D:12) a +0 whip (7, 3, D:12) a +0 ring mail (9, -8, D:12) 25 bolts (11, 8, D:12) a +0 leather armour (13, -31, D:12) a +0 shortbow 23 arrows (13, -30, D:12) a cursed +0 scale mail (15, -25, D:12) a +0 shortbow of flaming 13 arrows (15, -24, D:12) a +0 shortbow a +0 shortbow a +0 shortbow 49 arrows (15, -19, D:12) 9 arrows (16, -27, D:12) a cursed -3 glaive a +0 chain mail (16, -25, D:12) 12 arrows (16, -24, D:12) a +0 shortbow 22 arrows (18, -25, D:12) 2 arrows (25, -24, D:12) a +0 dire flail a +0 giant club (27, 10, D:12) a large rock (30, -22, D:12) a cursed -3 short sword (30, -7, D:12) a +0 dagger (30, -5, D:12) a cursed -1 dagger (30, 11, D:12) 4 large rocks (31, -34, D:12) the +3 whip of Triumph {flame, rN+ MR+ Str-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-5). It protects you from negative energy. It affects your resistance to hostile enchantments. (31, -31, D:12) a +0 dagger a +0 robe (31, -29, D:12) 9 stones (31, -7, D:12) a +0 dagger a +0 robe (32, -34, D:12) a +0 giant club (32, -29, D:12) the +1 leather armour of Instinct {rF+ rN+} It protects you from fire. It protects you from negative energy. (35, -26, D:12) a +0 dagger a +0 robe (36, -26, D:12) a +0 giant club a +0 giant club a +0 war axe a +0 chain mail (37, -21, D:12) a +0 buckler (39, -2, D:12) a +0 shield (41, -4, D:12) a +0 naga barding (44, 12, D:12) 19 stones (46, -29, D:12) 5 tomahawks of returning (48, 7, D:12) a +0 robe (55, -2, D:12) a scroll of random uselessness (56, -24, D:12) a +0 dagger Level 13 of the Dungeon [Shop] Ceog's Book Boutique a book of Beasts (1045 gold) a book of Spatial Translocations (1235 gold) the Catalogue of Clay and Air (1157 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Static Discharge Conjuration/Air 3 d - Stone Arrow Conjuration/Earth 3 e - Conjure Ball Lightning Conjuration/Air 6 the Papyrus of Glacial Darkness (1122 gold) Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Sublimation of Blood Necromancy 2 d - Summon Ice Beast Ice/Summoning 4 e - Metabolic Englaciation Hexes/Ice 5 f - Simulacrum Ice/Necromancy 6 a book of Misfortune (380 gold) a book of Dreams (1425 gold) a book of Power (855 gold) a book of Frost (665 gold) a Fen Folio (1425 gold) a manual of Bows (2097 gold) [Shop] Liusan's Distillery a potion of invisibility (112 gold) a potion of brilliance (56 gold) [Shop] Nudus's Assorted Antiques a Young Poisoner's Handbook (1400 gold) the Compendium of Transformation (1879 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Passwall Transmutation/Earth 2 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Statue Form Transmutation/Earth 6 a wand of acid (9) (910 gold) a +0 scale mail (140 gold) a lamp of fire (1400 gold) a scroll of remove curse (105 gold) a scroll of identify (70 gold) a wand of digging (17) (1470 gold) a +0 club (35 gold) a scroll of random uselessness (35 gold) (0, 0, D:13) 27 stones (6, 12, D:13) 5 silver tomahawks (7, 5, D:13) a +2 buckler of protection (7, 6, D:13) a +0 giant spiked club a +0 giant club (9, -10, D:13) a +0 club a +0 blowgun 5 curare-tipped needles (10, -9, D:13) a +0 whip a +0 short sword 5 stones (10, 12, D:13) an arrow (11, -11, D:13) a +0 troll leather armour (11, 12, D:13) an arrow (12, -9, D:13) a curare-tipped needle (13, -21, D:13) a cursed -3 whip (13, 11, D:13) a +0 ring mail (13, 12, D:13) a +0 mace a +0 leather armour a +0 mace (13, 13, D:13) a cursed -2 longbow 14 arrows (16, 7, D:13) a +0 long sword (17, -19, D:13) a +0 ring mail (17, -16, D:13) 22 stones (17, -10, D:13) 2 stones (18, 14, D:13) a book of Misfortune (32, -23, D:13) 23 stones (35, -18, D:13) a +0 hand axe (35, -15, D:13) a +0 chain mail a +0 scimitar (36, -16, D:13) a +0 trident (36, 3, D:13) a +0 troll leather armour (40, -7, D:13) 7 javelins (43, 11, D:13) 27 stones (46, -10, D:13) 21 bolts (48, 11, D:13) a +0 whip (54, 3, D:13) 13 stones (57, -24, D:13) a sack of spiders (58, -21, D:13) a +0 trident a +0 robe a +0 long sword of holy wrath a +0 plate armour (59, -20, D:13) a +0 dagger a +0 robe (60, -27, D:13) a +2 shield (60, -25, D:13) a +0 trident (60, -19, D:13) a +0 shortbow 20 arrows a +0 giant club a +0 giant club (61, -18, D:13) a +0 buckler (62, -25, D:13) the +8 dagger of Haria {pain, rN+ Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). It protects you from negative energy. (62, -17, D:13) a +0 cloak of magic resistance Level 14 of the Dungeon (0, 0, D:14) 24 stones (7, -4, D:14) a +0 robe (9, -20, D:14) 4 stones a +0 whip (10, -20, D:14) a +0 robe a +0 dagger (11, -22, D:14) a stone (11, -20, D:14) a +0 robe a +0 dagger a +3 short sword (12, 27, D:14) 2 tomahawks of returning (13, 6, D:14) 11 stones (15, 17, D:14) a wand of scattershot (8) a wand of paralysis (27) (16, 16, D:14) 5 large rocks a +0 short sword a +0 club (17, 15, D:14) a +0 short sword (17, 16, D:14) a +4 great mace a +3 chain mail (18, -19, D:14) a +0 robe a +0 dagger (18, 16, D:14) a +0 club 4 stones a +0 dagger a +0 war axe (19, -19, D:14) 3 large rocks (19, 27, D:14) 22 bolts (20, -20, D:14) a large rock (20, 35, D:14) 26 bolts (24, -16, D:14) a +0 rapier (26, 4, D:14) 18 stones (26, 22, D:14) a +0 long sword (30, -3, D:14) a +4 ring of intelligence (30, 0, D:14) 28 arrows (37, 0, D:14) a +0 ring mail (40, 9, D:14) a +0 leather armour Level 15 of the Dungeon (0, 0, D:15) a bolt (1, -1, D:15) a +0 shortbow 23 arrows (1, 1, D:15) 2 bolts an arrow (1, 19, D:15) a scroll of vulnerability 3 scrolls of noise (4, -4, D:15) a +0 glaive of flaming a +0 chain mail (5, -5, D:15) a +0 giant club a +0 giant club a +0 arbalest 7 bolts (5, -3, D:15) a +0 glaive a +0 ring mail (7, -3, D:15) a +0 buckler a potion of flight (9, -15, D:15) a +0 giant spiked club a +0 giant club (15, 1, D:15) a large rock (16, -4, D:15) a large rock (17, -6, D:15) a large rock (17, 20, D:15) a +0 mace a +0 chain mail a +3 great sword a +0 club a +0 mace a cursed +0 plate armour (19, -10, D:15) a +4 scimitar of flaming (19, -9, D:15) a +4 battleaxe of freezing (19, -6, D:15) a large rock (20, -24, D:15) 2 potions of flight (23, -12, D:15) a +0 troll leather armour (25, 10, D:15) a +0 hunting sling (25, 14, D:15) 3 bolts (25, 21, D:15) a +0 arbalest 14 bolts (25, 22, D:15) a +0 dagger a +0 robe (26, 22, D:15) a +0 war axe a +0 leather armour (26, 23, D:15) a +0 battleaxe a cursed +0 plate armour (32, 18, D:15) 19 stones (35, 22, D:15) a +0 pair of gloves (36, -6, D:15) a +0 spear (36, 23, D:15) 22 stones (37, 7, D:15) a bolt (39, 10, D:15) a +0 chain mail a +0 halberd (40, 23, D:15) a +0 ring mail (44, -22, D:15) a +0 troll leather armour (44, -12, D:15) 28 bolts (46, -11, D:15) a +0 quarterstaff 15 bolts a +0 arbalest (47, -11, D:15) 13 bolts a +0 arbalest (47, -8, D:15) a +2 robe of fire resistance a bolt (47, -4, D:15) 2 bolts (50, -5, D:15) a +0 trident a +0 plate armour (50, -4, D:15) a +0 halberd a +0 plate armour (51, -7, D:15) a +0 club a +0 scale mail (51, -6, D:15) a +1 hand axe of draining (51, -5, D:15) a +1 great mace of protection a +0 chain mail (57, 2, D:15) 11 arrows (58, -18, D:15) an uncursed staff of conjuration the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe of flaming (0, 1, Orc:1) a +0 dagger a +0 robe (0, 2, Orc:1) a +0 dagger (0, 4, Orc:1) a +0 hand axe (0, 7, Orc:1) a +0 war axe a +0 scale mail (1, 0, Orc:1) a +0 longbow of freezing a +0 giant club a +0 giant spiked club (1, 1, Orc:1) a +3 great mace of crushing a +0 chain mail (1, 2, Orc:1) a +0 dagger a +0 robe (1, 4, Orc:1) a +0 trident (1, 5, Orc:1) a +0 dire flail a +0 plate armour (1, 7, Orc:1) a +0 flail a +0 leather armour (2, 2, Orc:1) a +0 club a +0 scale mail (4, 22, Orc:1) a +0 dagger a +0 dagger a +0 dagger (5, 21, Orc:1) a +0 war axe a +0 plate armour a +0 giant club (5, 22, Orc:1) a +0 dagger a +0 robe (9, -24, Orc:1) a tomahawk (13, -22, Orc:1) a +0 whip (13, -21, Orc:1) a +0 chain mail a +0 mace a +0 whip (13, -20, Orc:1) a +0 giant club (14, -22, Orc:1) a +0 plate armour a +0 battleaxe (14, -20, Orc:1) a +0 ring mail (still there?) a +0 hand axe (still there?) a +0 mace (still there?) (15, -22, Orc:1) a +0 scale mail a +0 plate armour a +2 long sword of holy wrath a +0 dagger (15, -21, Orc:1) a cursed -2 hand axe a +0 flail 4 tomahawks a +0 battleaxe of freezing a +0 ring mail a +0 flail (15, -20, Orc:1) a +0 short sword a cursed +0 ring mail (16, -21, Orc:1) a +0 chain mail a +0 scimitar (16, -19, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Godelyab's Jewellery Boutique an uncursed amulet of magic regeneration (330 gold) an uncursed amulet of guardian spirit (330 gold) an uncursed ring of protection from magic (275 gold) an uncursed ring of protection from fire (275 gold) an uncursed amulet of faith (440 gold) a cursed ring of teleportation (49 gold) a cursed amulet of inaccuracy (22 gold) an uncursed ring of positive energy (220 gold) an uncursed amulet of the acrobat (330 gold) [Shop] Jolutugo's Antique Weapon Shoppe the +7 lajatang of the People {vamp, rN+ Dex-4 Stlth+} (2054 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (-4). It protects you from negative energy. It makes you more stealthy. a +2 battleaxe of venom (475 gold) a +3 morningstar of protection (523 gold) a +0 halberd (96 gold) a +7 blowgun (948 gold) a +0 whip (60 gold) a +0 shortbow (72 gold) a +2 mace of distortion (468 gold) a +0 long sword (84 gold) a +6 war axe (852 gold) a +4 war axe of draining (679 gold) the +8 war axe of Incongruity {venom, *Drain rElec rPois rF++} (1783 gold) It poisons the flesh of those it strikes. It greatly protects you from fire. It insulates you from electricity. It protects you from poison. It causes draining when unequipped. [Shop] Wydwobbe's Antique Armour Shoppe a +0 buckler (108 gold) a +0 chain mail (108 gold) a +0 scale mail (96 gold) a +0 ring mail (96 gold) a +0 robe (16 gold) a +1 plate armour of poison resistance (768 gold) a +0 chain mail (108 gold) a +1 helmet of see invisible (396 gold) a +0 cloak (108 gold) a +0 pair of gloves (108 gold) a +0 robe (16 gold) the cursed +1 scale mail of Xyf Hatuoh {Str+4} (513 gold) It affects your strength (+4). It has a curse placed upon it. [Shop] Bif Emm's General Store a scroll of acquirement (676 gold) a scroll of immolation (45 gold) a potion of cancellation (104 gold) 18 stones (23 gold) a +1 pair of gloves (149 gold) a ration (65 gold) 19 stones (24 gold) a scroll of amnesia (45 gold) a scroll of identify (26 gold) (0, 0, Orc:2) a tomahawk (3, -7, Orc:2) a cursed -3 arbalest a +0 great mace 16 bolts a +10 plate armour of ponderousness (3, -1, Orc:2) 2 bolts a +0 dagger a +0 robe (4, -3, Orc:2) a tomahawk (5, -4, Orc:2) a tomahawk (7, -6, Orc:2) a tomahawk (8, -1, Orc:2) 2 tomahawks (10, -2, Orc:2) a +0 robe a +0 dagger (10, -1, Orc:2) a +0 club (11, 20, Orc:2) a +0 great sword a +0 chain mail a +0 scimitar a +0 chain mail a +0 hand axe (12, 19, Orc:2) a +0 leather armour (12, 20, Orc:2) a +0 short sword a +0 war axe a cursed +0 plate armour (14, 2, Orc:2) a +0 robe a +0 dagger (16, 2, Orc:2) a +0 trident (17, 6, Orc:2) a cursed +0 plate armour a +0 chain mail a +0 glaive a +0 trident (18, -6, Orc:2) a +0 troll leather armour (18, -5, Orc:2) a cursed +0 chain mail a +0 flail (18, -4, Orc:2) a +0 plate armour a +0 scimitar a +0 hand axe a +0 plate armour a +0 hand axe a cursed +0 plate armour (18, -3, Orc:2) a +0 robe a +0 dagger (18, 4, Orc:2) a tomahawk (18, 7, Orc:2) a +0 robe a +0 dagger (19, 3, Orc:2) a +0 robe a +0 plate armour a cursed +0 giant club a +0 dagger a +0 dire flail a +0 giant club a +0 short sword a +0 plate armour a +2 dagger of venom a +0 robe a +0 battleaxe a +0 plate armour (19, 8, Orc:2) 2 tomahawks (20, 3, Orc:2) a +0 chain mail a +0 plate armour a +3 long sword of holy wrath a +0 plate armour a +0 battleaxe a +0 dire flail (21, 1, Orc:2) a +0 giant spiked club (21, 3, Orc:2) a +0 chain mail a +0 scimitar (21, 4, Orc:2) a +0 robe a +0 plate armour a +0 dagger a +0 battleaxe (21, 5, Orc:2) a +0 plate armour a +0 battleaxe (21, 7, Orc:2) a tomahawk (22, -2, Orc:2) a +0 chain mail a +0 morningstar a +0 chain mail a +0 dire flail (25, 6, Orc:2) 2 tomahawks (34, 6, Orc:2) a +0 club a +0 scimitar a +0 chain mail (35, 7, Orc:2) a +0 flail a +0 leather armour Level 1 of the Elven Halls (0, 0, Elf:1) a +0 short sword (unseen) (1, -1, Elf:1) a +3 vampiric long sword (unseen) (1, 0, Elf:1) a +0 dagger (still there?) a +0 rapier (still there?) (1, 1, Elf:1) an arrow (2, 0, Elf:1) an arrow (2, 2, Elf:1) a +1 long sword of freezing (4, 0, Elf:1) an arrow (4, 1, Elf:1) a +0 long sword (unseen) (5, -1, Elf:1) an arrow (5, 1, Elf:1) 2 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed ring of loudness a +0 pair of boots (11, 44, Lair:1) a +0 whip (12, 39, Lair:1) 27 stones (16, 37, Lair:1) a +0 war axe (24, -3, Lair:1) a +0 rapier (31, 27, Lair:1) 7 stones (39, 28, Lair:1) 13 stones (48, 6, Lair:1) 7 curare-tipped needles Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 stones (0, 5, Lair:2) a +0 war axe (15, 18, Lair:2) 11 bolts (31, -6, Lair:2) 19 stones (34, 23, Lair:2) an uncursed ring of resist corrosion a +0 scimitar of flaming (35, 18, Lair:2) a cursed -1 great sword (46, 9, Lair:2) a +2 robe of fire resistance (48, -1, Lair:2) a +0 ring mail (51, -2, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 flail (7, -7, Lair:3) a +0 trident (12, -1, Lair:3) a +0 falchion (12, 6, Lair:3) the +4 helmet of Symyonuose {-Cast rCorr Slay+6} It affects your accuracy and damage with ranged weapons and melee attacks (+6). It prevents spellcasting. It protects you from acid and corrosion. (22, -16, Lair:3) a +0 dagger a +0 robe (25, -9, Lair:3) a +0 dagger (27, -21, Lair:3) a +0 morningstar (27, -20, Lair:3) 27 stones (29, 0, Lair:3) 8 tomahawks (44, 11, Lair:3) a +1 hat a +0 morningstar a +0 shield a +0 war axe (64, -4, Lair:3) a scarf of spirit shield (67, -2, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (1, 6, Lair:4) an uncursed ring of see invisible (4, -5, Lair:4) a +0 scale mail (8, -6, Lair:4) 11 sling bullets (14, -9, Lair:4) 27 arrows (17, -16, Lair:4) a +0 leather armour (18, 14, Lair:4) the +1 leather armour of Umanyph {rPois Regen+ Str+3} It affects your strength (+3). It protects you from poison. It increases your rate of regeneration. (20, 12, Lair:4) 20 stones (25, -24, Lair:4) a +0 trident (40, 10, Lair:4) 23 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (11, -51, Lair:5) a +0 blowgun (15, -10, Lair:5) 18 stones (18, -29, Lair:5) a +0 leather armour (30, -40, Lair:5) a cursed -2 chain mail (40, -36, Lair:5) a +0 long sword (58, -19, Lair:5) a +0 leather armour (59, -2, Lair:5) a +0 mace (61, -34, Lair:5) a +0 chain mail of magic resistance (71, -9, Lair:5) 16 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) an uncursed ring of magical power (3, -40, Lair:6) 21 bolts (3, -22, Lair:6) 25 sling bullets (5, -8, Lair:6) a +0 buckler (9, 1, Lair:6) 12 sling bullets (10, -34, Lair:6) a +0 spear (20, -29, Lair:6) 25 arrows (26, -10, Lair:6) 26 arrows (54, -47, Lair:6) 14 stones (55, -46, Lair:6) a crystal ball of energy Level 1 of the Shoals (0, 0, Shoals:1) a +0 scale mail (4, -1, Shoals:1) a +0 plate armour (24, 30, Shoals:1) a +3 trident (26, 12, Shoals:1) a +2 robe of the Archmagi (32, -2, Shoals:1) a +0 dagger (33, 41, Shoals:1) 4 large rocks (34, 26, Shoals:1) a +0 dagger (39, 12, Shoals:1) a tomahawk (40, 12, Shoals:1) a tomahawk (41, 11, Shoals:1) a +0 trident 2 tomahawks (42, 10, Shoals:1) a +2 vampiric demon trident a +0 robe (44, 5, Shoals:1) 2 tomahawks (46, 24, Shoals:1) a +0 robe (48, 19, Shoals:1) 19 stones Level 2 of the Shoals (0, 0, Shoals:2) a large rock (0, 1, Shoals:2) a large rock (2, -1, Shoals:2) 6 large rocks (3, -2, Shoals:2) a +0 trident (6, 9, Shoals:2) 17 arrows (11, -14, Shoals:2) a +0 spear (11, 2, Shoals:2) a +1 vampiric battleaxe (11, 12, Shoals:2) a +0 plate armour (12, 4, Shoals:2) a +0 hunting sling (15, 15, Shoals:2) 7 stones (18, 14, Shoals:2) a +0 spear (19, 20, Shoals:2) a +0 blowgun (22, 35, Shoals:2) a +0 trident (23, 13, Shoals:2) a wand of acid (9) (24, 13, Shoals:2) a wand of enslavement (16) a wand of polymorph (18) a wand of iceblast (12) (37, 5, Shoals:2) 18 arrows (57, 36, Shoals:2) a +0 quarterstaff a +0 hunting sling 25 sling bullets (57, 37, Shoals:2) a +0 quarterstaff a +0 hunting sling 31 stones (57, 38, Shoals:2) a +0 quarterstaff a +0 hunting sling 9 stones (61, 11, Shoals:2) an uncursed ring of resist corrosion Level 3 of the Shoals (0, 0, Shoals:3) 2 potions of degeneration a wand of random effects (23) a wand of iceblast (13) (1, -2, Shoals:3) 5 large rocks (1, 10, Shoals:3) a sling bullet (1, 11, Shoals:3) a sling bullet (1, 12, Shoals:3) 2 sling bullets (3, 10, Shoals:3) a +3 dire flail of crushing a +1 chain mail of magic resistance a +0 shield a sling bullet (4, 7, Shoals:3) a sling bullet (4, 8, Shoals:3) a sling bullet (5, 6, Shoals:3) a +0 hunting sling a +0 club 18 sling bullets (6, 5, Shoals:3) a +1 quarterstaff of draining a +0 hunting sling 17 sling bullets (6, 6, Shoals:3) a +0 quarterstaff a +0 hunting sling 5 sling bullets (9, -2, Shoals:3) a +0 hand axe (14, 28, Shoals:3) a +0 trident a +0 leather armour (15, 27, Shoals:3) a +0 spear (15, 29, Shoals:3) a +0 trident (16, 37, Shoals:3) a stone (17, 27, Shoals:3) 2 throwing nets (17, 34, Shoals:3) a +1 cloak of invisibility (17, 37, Shoals:3) a stone (18, 1, Shoals:3) 17 arrows (21, 30, Shoals:3) a +0 spear a +0 hunting sling 12 stones (21, 35, Shoals:3) a +2 trident of freezing a +0 robe (22, 29, Shoals:3) a +0 spear (22, 30, Shoals:3) a +0 spear a +0 hunting sling 17 stones (29, 25, Shoals:3) a +0 dagger (34, 20, Shoals:3) a +0 dagger of draining (34, 33, Shoals:3) a +1 rapier of draining a +0 robe (35, 34, Shoals:3) a +0 trident 2 throwing nets (39, 0, Shoals:3) a +0 quarterstaff (42, 0, Shoals:3) a +1 demon trident of draining a +0 leather armour (53, 2, Shoals:3) a +0 quarterstaff of crushing a +0 robe Level 4 of the Shoals (0, 0, Shoals:4) a +2 buckler of fire resistance (1, 1, Shoals:4) a +2 trident of venom a +0 leather armour of fire resistance (12, -19, Shoals:4) a silver javelin (14, -16, Shoals:4) 3 silver javelins (15, -15, Shoals:4) a +1 spear of piercing 11 silver javelins a +0 leather armour (20, -2, Shoals:4) a +0 chain mail (23, 8, Shoals:4) 25 gold pieces (23, 11, Shoals:4) a potion of haste (24, 4, Shoals:4) a +0 chain mail (24, 8, Shoals:4) a +0 pair of boots (28, 9, Shoals:4) 2 javelins a wand of enslavement (15) (29, 8, Shoals:4) a silver javelin (29, 10, Shoals:4) 2 silver javelins (35, 11, Shoals:4) 21 gold pieces (36, 0, Shoals:4) a large rock (37, 3, Shoals:4) a large rock (38, 4, Shoals:4) a large rock (39, -13, Shoals:4) a +3 spear a merfolk corpse (skeletalised by now) (39, -12, Shoals:4) a +0 trident (43, -11, Shoals:4) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (44, -6, Shoals:4) a stone (45, 21, Shoals:4) a +0 hand axe (47, -12, Shoals:4) a sling bullet (47, -9, Shoals:4) 2 sling bullets (49, -11, Shoals:4) a stone (49, -7, Shoals:4) a sling bullet 2 stones (49, -6, Shoals:4) a stone (50, -10, Shoals:4) a sling bullet 2 stones (50, -6, Shoals:4) a +0 fustibalus a +0 club 14 sling bullets (50, -5, Shoals:4) a cursed -1 hunting sling a +0 quarterstaff 20 stones (50, 2, Shoals:4) a +2 rapier of venom a +0 robe (50, 3, Shoals:4) a sea snake corpse (skeletalised by now) (50, 4, Shoals:4) 4 large rocks (51, -10, Shoals:4) a stone (51, -6, Shoals:4) a +2 quarterstaff of pain a +0 hunting sling 16 stones (51, 3, Shoals:4) a large rock (53, -7, Shoals:4) a stone (56, -5, Shoals:4) a cursed -1 club a +0 hunting sling a +0 spear a +0 hunting sling 37 stones (57, 2, Shoals:4) a potion of flight (57, 3, Shoals:4) a scroll of noise (63, -3, Shoals:4) an uncursed amulet of guardian spirit an uncursed amulet of magic regeneration