Moloch Level 1 of the Dungeon (6, -16, D:1) a +0 club (13, -45, D:1) a +0 club (40, -46, D:1) a cursed -1 leather armour (53, -5, D:1) a +0 dagger (54, -13, D:1) 3 stones (57, -35, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, 5, D:2) 10 poisoned needles (13, -20, D:2) a +0 short sword (13, 16, D:2) a +0 dagger (13, 19, D:2) a stone (13, 21, D:2) a stone (18, 4, D:2) 9 poisoned needles (20, -16, D:2) a +0 scale mail (20, 9, D:2) a cursed +0 dagger (28, 6, D:2) a stone (28, 24, D:2) a +0 dagger (29, 7, D:2) a stone (31, 8, D:2) a +0 short sword (32, 23, D:2) a +0 hand axe (35, -31, D:2) a +0 buckler (35, 17, D:2) a +0 dagger (36, 17, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 24 arrows (3, -24, D:3) a +0 spear (4, -5, D:3) a +0 ring mail (6, -30, D:3) an arrow (6, -29, D:3) an arrow (8, -26, D:3) a +0 shortbow 21 arrows (8, -25, D:3) a +0 club a +0 dagger (9, -30, D:3) an arrow (10, 0, D:3) 21 bolts (12, -29, D:3) an arrow (18, -34, D:3) a +0 dagger (20, -29, D:3) a +0 dagger (21, -28, D:3) a +2 dagger of electrocution (21, -27, D:3) a stone (21, -26, D:3) a stone (21, -24, D:3) a stone (22, -25, D:3) a stone (34, -16, D:3) a +0 ring mail (36, -42, D:3) a +0 club (38, -36, D:3) 30 stones Level 4 of the Dungeon [Shop] Osilac's Weapon Boutique a +0 long sword (42 gold) 22 stones (26 gold) a +0 long sword (42 gold) a +2 dagger of venom (172 gold) a +0 trident (42 gold) a +0 glaive (78 gold) a +0 mace (36 gold) a +0 morningstar (48 gold) a +2 scythe of flaming (208 gold) (0, 0, D:4) 17 poisoned needles (0, 6, D:4) a +0 robe (1, -36, D:4) a +0 chain mail (1, -2, D:4) a +0 leather armour (3, -25, D:4) a +0 ring mail a +0 dagger a +0 robe (5, -45, D:4) a +0 mace (6, -25, D:4) a +0 club a +0 leather armour (10, -41, D:4) a +0 hand axe (10, -20, D:4) a +0 giant club (12, -37, D:4) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (21, -23, D:4) a +0 morningstar (25, -40, D:4) a +0 giant club (34, 9, D:4) a +0 rapier a +0 leather armour (35, -49, D:4) a +0 short sword (37, 11, D:4) a +0 dagger a +0 robe (42, -2, D:4) 17 bolts (44, -31, D:4) a +0 trident (44, -30, D:4) a +0 club a +0 club a +0 hand axe a +0 dagger (58, -39, D:4) 23 stones Level 5 of the Dungeon [Shop] Ubristeump's Antique Weapon Shop a +2 great sword of electrocution (705 gold) a +0 club (25 gold) a +0 dagger (50 gold) a +0 glaive (162 gold) a +0 dagger (50 gold) a +0 mace (75 gold) [Shop] Paeddaca's Serpentskin Sales 3 poisoned tomahawks (42 gold) a +0 blowgun (35 gold) a +0 blowgun (35 gold) the Almanac of Venom (792 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Spider Form Transmutation/Poison 3 f - Alistair's Intoxication Transmutation/Poison 5 a +4 dagger of venom (341 gold) 10 poisoned needles (56 gold) 19 poisoned needles (106 gold) (0, 0, D:5) 9 stones (7, 34, D:5) 8 poisoned needles (9, 8, D:5) an arrow (9, 9, D:5) an arrow (10, 11, D:5) 19 arrows a cursed -2 shortbow (12, 28, D:5) a +0 leather armour (14, 9, D:5) 11 bolts 2 arrows (16, 14, D:5) a +0 robe a +0 mace (16, 18, D:5) a +0 chain mail a +0 flail (18, 10, D:5) a +0 buckler (18, 36, D:5) a +0 mace (19, 23, D:5) an arrow (20, 15, D:5) a +0 ring mail (21, 27, D:5) an arrow (21, 37, D:5) a +3 quarterstaff of chaos (22, 21, D:5) 19 poisoned needles (23, 21, D:5) a +0 leather armour (30, 36, D:5) a +0 hand axe (31, 32, D:5) an uncursed amulet of harm (41, 40, D:5) 4 scrolls of noise (42, 27, D:5) an arrow (45, 32, D:5) a +0 centaur barding a cursed -3 shortbow (47, 34, D:5) an arrow Level 6 of the Dungeon [Shop] Usiulaur's General Store a +0 pair of boots (54 gold) 20 stones (24 gold) a potion of brilliance (48 gold) a scroll of identify (24 gold) a royal jelly (24 gold) a +0 ring mail (48 gold) (0, 0, D:6) a +0 chain mail (2, 9, D:6) a +0 falchion (3, 27, D:6) a +0 mace a +0 hand axe a +0 club (5, 5, D:6) a +0 hunting sling (9, 1, D:6) a +0 dagger (9, 19, D:6) a -3 ring of strength (9, 28, D:6) a stone a +0 whip (10, 6, D:6) a +0 whip (10, 10, D:6) a +3 ring of intelligence (10, 12, D:6) a +0 leather armour (10, 14, D:6) a +0 ring mail (11, 28, D:6) a +0 club a +0 robe (12, 29, D:6) a +0 spear 18 stones (15, -5, D:6) a scroll of noise (15, 31, D:6) a +0 ring mail (18, -9, D:6) a +0 club (21, 8, D:6) a cursed -2 buckler 10 arrows (34, 39, D:6) 25 stones (35, 14, D:6) 10 bolts (37, 3, D:6) a +0 spear (43, -5, D:6) 13 arrows (50, -1, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) the +0 robe of the Clam {-Cast MR+++ Regen+ Stlth+} It affects your resistance to hostile enchantments. It prevents spellcasting. It increases your rate of regeneration. It makes you more stealthy. (2, -7, D:7) a +0 cloak (3, -6, D:7) 12 poisoned needles (4, -6, D:7) 17 poisoned needles (7, -30, D:7) a +0 ring mail (9, -14, D:7) a +0 quarterstaff (10, -17, D:7) a +0 great sword (11, -7, D:7) a cursed +0 leather armour (13, -2, D:7) a +0 robe a +0 dagger (14, -31, D:7) a +0 club (16, 4, D:7) a +0 quarterstaff (21, -27, D:7) a +0 club a +0 ring mail a +0 club a +0 chain mail a +0 chain mail (32, -26, D:7) a +0 halberd (32, -25, D:7) a +0 leather armour (33, -25, D:7) a +0 ring mail (33, -21, D:7) a +0 chain mail (40, -22, D:7) a bolt (40, -19, D:7) a +0 short sword (40, -17, D:7) 3 bolts (40, -16, D:7) 18 bolts a +0 hand crossbow Level 8 of the Dungeon (0, 0, D:8) an arrow (6, -18, D:8) a stone (6, -15, D:8) a cursed +0 scale mail a +1 trident of distortion (6, -13, D:8) a poisoned needle (6, -12, D:8) a +0 dagger (6, -11, D:8) a +0 blowgun (unseen) (6, -3, D:8) 13 arrows a +0 shortbow (9, -23, D:8) 3 tomahawks (9, 5, D:8) a +0 giant club (10, 3, D:8) a +0 leather armour (10, 6, D:8) 10 stones (25, -6, D:8) a +0 leather armour (26, 18, D:8) 14 arrows (27, 20, D:8) 2 tomahawks (28, 20, D:8) a +0 war axe 3 tomahawks a +0 whip (29, 20, D:8) a +0 short sword a +0 leather armour a +0 hand axe of chopping (32, -20, D:8) 24 stones (38, -23, D:8) 19 arrows (44, -24, D:8) a +0 halberd (45, 2, D:8) a +0 shortbow (55, 5, D:8) the +10 shortbow "Giantbane" {freeze, +Inv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It lets you turn invisible. 14 arrows (56, 5, D:8) a +0 chain mail a +0 leather armour a +0 dagger a +0 club a +0 falchion a +0 leather armour a +0 dagger a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (2, -1, D:9) a +5 ring of intelligence an uncursed amulet of magic regeneration a book of Flames (4, 14, D:9) 15 stones (7, -10, D:9) a cursed +0 mace (8, -9, D:9) a +0 flail (9, -5, D:9) a +0 trident (10, -13, D:9) a tomahawk (11, -14, D:9) a tomahawk (19, -17, D:9) the +8 falchion "Tuyrotha" {pain, rElec} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. (25, 5, D:9) a +0 giant club a +0 giant spiked club (25, 6, D:9) 4 silver javelins (31, -28, D:9) a +0 dagger (39, -1, D:9) 12 poisoned needles (40, -23, D:9) 24 stones Level 10 of the Dungeon [Shop] Mackus's Gadget Emporium (Shop contents are unknown) (0, 0, D:10) 24 bolts (0, 20, D:10) a +0 halberd (24, -3, D:10) 11 gold pieces (27, 19, D:10) an uncursed staff of air (33, -4, D:10) a +0 halberd (37, 3, D:10) 2 stones (38, 10, D:10) a +0 club (39, 10, D:10) 3 stones a +2 hand axe of flaming (40, 10, D:10) a stone (49, 14, D:10) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 24 arrows (19, -12, Lair:1) 24 stones (32, -9, Lair:1) a +0 scale mail (34, -43, Lair:1) a +2 ring of intelligence (44, -33, Lair:1) a +0 hand axe (57, -2, Lair:1) a cursed -2 short sword Level 2 of the Lair of Beasts (1, 8, Lair:2) a +0 falchion (5, 23, Lair:2) a scroll of teleportation (15, -7, Lair:2) a +0 pair of gloves (28, 5, Lair:2) a +0 rapier (34, 0, Lair:2) a meat ration an ice cave (4, -8, IceCv) the +0 helmet of Emuec {+Blink} It lets you blink. (19, 4, IceCv) a wolf corpse