Moloch Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (19, 7, D:1) a +0 club (25, 8, D:1) a +0 hunting sling (25, 29, D:1) a +0 short sword (28, 15, D:1) a +0 club (31, 25, D:1) a +0 club (33, 14, D:1) a +0 club (34, -4, D:1) a +0 spear (38, 20, D:1) 16 stones (49, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 22 stones (18, -4, D:2) a +0 dagger (21, -21, D:2) 25 stones (25, -24, D:2) a +0 leather armour (31, -26, D:2) a +0 club (44, -25, D:2) a cursed +0 club (45, -19, D:2) an uncursed ring of wizardry (45, -2, D:2) 16 sling bullets (46, -22, D:2) a cursed -1 club Level 3 of the Dungeon (10, -13, D:3) a +0 club (11, -15, D:3) a +0 robe (15, -30, D:3) a +0 whip (19, -13, D:3) a +0 mace a +0 club a +0 leather armour a +0 hand axe (21, -44, D:3) a +0 club (23, 4, D:3) 23 sling bullets (32, -13, D:3) a +0 club (37, -47, D:3) 18 stones (39, -31, D:3) a +2 long sword of protection (42, -29, D:3) a +0 club (44, -26, D:3) a +0 club (45, -18, D:3) a cursed -3 short sword a cursed +0 scale mail (45, -16, D:3) a tomahawk (45, -15, D:3) a tomahawk (45, -14, D:3) a tomahawk (45, -13, D:3) a tomahawk (45, -12, D:3) a tomahawk (46, -47, D:3) a +0 leather armour (51, 4, D:3) a cursed -2 mace Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 3, D:4) a +0 hand axe (24, 30, D:4) a +0 hand axe (29, 36, D:4) a cursed -2 hand axe (29, 41, D:4) a +0 mace (34, 24, D:4) a +0 leather armour (45, 2, D:4) 18 stones Level 5 of the Dungeon (6, 24, D:5) a +0 club a +0 leather armour (8, 6, D:5) a +0 leather armour (10, -15, D:5) a +0 mace (10, 5, D:5) a +0 ring mail (13, -2, D:5) a +0 leather armour (17, 5, D:5) a +0 falchion a +0 shortbow 17 arrows (22, 23, D:5) a +0 leather armour (23, -11, D:5) a +0 dagger a +0 robe (25, -11, D:5) a +0 hand axe (34, 18, D:5) 2 tomahawks (35, 18, D:5) 2 tomahawks (37, 14, D:5) a +0 hand axe (37, 18, D:5) a +0 whip a +0 ring mail (38, 11, D:5) 19 stones (39, 21, D:5) a +0 spear (42, 22, D:5) a +0 halberd (42, 23, D:5) a +0 spear (42, 24, D:5) a +0 flail a +0 robe a +0 whip (44, 18, D:5) a +0 mace a +0 war axe (54, 35, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a cursed +0 hand axe (13, 33, D:6) a +0 robe (15, 34, D:6) 19 stones (19, 37, D:6) a +0 whip (20, 1, D:6) 20 stones (23, 4, D:6) a +0 giant spiked club (29, 47, D:6) a +0 club (31, 6, D:6) 28 sling bullets (32, 3, D:6) a potion of degeneration a -2 ring of slaying an uncursed ring of wizardry (32, 24, D:6) a cursed -2 quarterstaff (44, 43, D:6) a +0 falchion 4 tomahawks a +0 leather armour (45, 43, D:6) a cursed -2 mace a +0 ring mail a +0 club a +0 war axe (49, 28, D:6) a +0 chain mail (59, 3, D:6) an arrow (59, 6, D:6) a +0 shortbow 19 arrows (68, 14, D:6) a +0 giant spiked club (68, 16, D:6) a +0 club Level 7 of the Dungeon [Shop] Zinuasab's Jewellery Shop the ring of Ojiehan {MR- MP+9 Int+7 SInv} (417 gold) [ring of magical power] It affects your intelligence (+7). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you see invisible. a cursed -2 ring of intelligence (20 gold) an uncursed amulet of guardian spirit (300 gold) an uncursed ring of positive energy (200 gold) a +3 ring of protection (210 gold) a cursed ring of ice (220 gold) (0, 0, D:7) the cursed +3 rapier of the Wheel {pierce, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It has a curse placed upon it. (3, 15, D:7) 21 stones (7, -10, D:7) a cursed -1 giant spiked club (7, 22, D:7) a potion of degeneration (17, -18, D:7) a +2 spear of flaming a +0 ring mail a +0 buckler (17, 18, D:7) a +0 scale mail (18, -18, D:7) a +0 halberd (18, 24, D:7) a cursed -2 ring of dexterity (20, -9, D:7) a +0 shield (37, -17, D:7) 19 stones (39, 10, D:7) a +0 club (40, 1, D:7) a +0 hand axe a +0 chain mail a +0 short sword (41, 1, D:7) a +0 flail a +0 scale mail (41, 2, D:7) a +0 dagger of venom (41, 19, D:7) a +0 flail (42, -8, D:7) a +0 giant club (42, 17, D:7) a +0 spear (42, 19, D:7) a +0 halberd (50, 11, D:7) 23 stones (53, -16, D:7) 18 arrows Level 8 of the Dungeon [Shop] Buluicee's Antique Weapon Shop a +3 mace of venom (700 gold) the +2 blowgun of Utatropp {speed, MR+++ Str+4 Int-3} (1285 gold) Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your intelligence (-3). It affects your resistance to hostile enchantments. a +0 dire flail (136 gold) the +5 mace of Liskule Buol {flame, rElec rC- Str+3 SInv} (1628 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It makes you vulnerable to cold. It insulates you from electricity. It lets you see invisible. a +4 shortbow of flaming (931 gold) a +0 shortbow (102 gold) a +0 mace (102 gold) a +1 great sword of protection (503 gold) a +5 hunting sling of flaming (1009 gold) a +0 rapier (136 gold) a +1 spear of venom (360 gold) (0, 0, D:8) 20 arrows (22, 8, D:8) a book of Power (24, -10, D:8) a +0 dagger (27, 2, D:8) a +0 halberd a +0 robe (27, 3, D:8) a wand of flame (23/48) a wand of flame (22/48) a wand of flame (21/48) a wand of flame (25/48) a +0 chain mail a +0 robe (27, 4, D:8) a +1 flail a +0 robe (30, 1, D:8) a cursed -3 dagger (31, 5, D:8) a cursed +0 battleaxe a +0 robe (34, -3, D:8) a +0 spear (37, 16, D:8) a +0 leather armour (38, 4, D:8) a +0 giant spiked club a +0 giant spiked club (40, -2, D:8) a +0 giant club (41, 20, D:8) a cursed +0 quarterstaff (44, -18, D:8) a +0 hand axe (44, -12, D:8) a +0 whip a +0 club a +0 ring mail a +0 dagger (49, 33, D:8) 19 stones Level 9 of the Dungeon [Shop] Tucweocwac's Assorted Antiques a +0 ring mail (152 gold) a +0 cloak (171 gold) a +0 scale mail (152 gold) a scroll of noise (38 gold) a +0 robe (26 gold) the +11 scimitar "Newt's Doom" {flame, MP+9} (2629 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your magic capacity (+9). a book of the Earth (2470 gold) a scroll of enchant weapon (285 gold) a book of Necromancy (1140 gold) a +0 chain mail (171 gold) (0, 0, D:9) a +0 dagger a +0 chain mail a +0 dagger a +0 leather armour a +0 halberd a +0 chain mail (5, 0, D:9) 8 arrows a +0 shortbow (6, 3, D:9) 9 stones (7, -1, D:9) an arrow (8, -18, D:9) a plain deck of war (11, -1, D:9) a +0 dire flail of draining a +0 chain mail (12, -26, D:9) a +0 robe a +0 dagger a +0 dagger a +0 robe (12, -25, D:9) a cursed -1 chain mail a +0 short sword (13, -26, D:9) a +0 giant club (14, -26, D:9) a +0 dagger a +0 scale mail (14, -6, D:9) a +0 ring mail a +0 mace (16, -4, D:9) a +0 chain mail a +0 flail a +0 plate armour a +0 short sword (16, -3, D:9) a tomahawk (16, -2, D:9) a +0 plate armour a +0 flail (17, -4, D:9) a +0 flail (17, -3, D:9) a +0 short sword a +0 leather armour a +0 hand axe a +0 club a +0 mace (17, -2, D:9) 2 tomahawks a +0 flail a +0 leather armour a +0 whip (18, -3, D:9) a +0 flail a +0 flail (18, -2, D:9) a +0 chain mail a +0 short sword (19, 12, D:9) 17 stones (20, -8, D:9) 2 tomahawks (20, -3, D:9) a +0 chain mail (22, -34, D:9) a +0 quarterstaff (22, -29, D:9) a +0 cloak (23, -2, D:9) a +0 club (39, -19, D:9) a +0 short sword (40, -19, D:9) a +0 scale mail a +0 falchion (41, -19, D:9) a +0 chain mail a cursed -2 dagger (41, -14, D:9) 23 stones (45, -3, D:9) 23 bolts (49, -15, D:9) 9 arrows (50, -11, D:9) a cursed +0 leather armour a +0 falchion (50, -10, D:9) 13 stones a +0 dagger (51, -19, D:9) 18 arrows (51, -10, D:9) a +0 mace a +0 mace (52, -34, D:9) a +0 scale mail (52, -10, D:9) a +0 scale mail a +0 whip (52, 11, D:9) the +6 falchion "Reeprior" {flame, rElec Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+5). It insulates you from electricity. (54, -30, D:9) a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant club (1, 7, D:10) a wand of lightning (0/15) 2 arrows (2, 10, D:10) a +3 shortbow 10 arrows (5, 24, D:10) a +0 war axe a +0 chain mail of cold resistance (9, 43, D:10) a +0 scale mail (15, -3, D:10) a +1 short sword of venom a +0 cloak (16, -2, D:10) a +0 giant club (21, 2, D:10) 6 arrows (30, 12, D:10) a +0 giant club (30, 44, D:10) a +2 spear of freezing (31, -7, D:10) 13 stones (33, 22, D:10) a +0 giant club (37, 13, D:10) 21 stones (38, 38, D:10) a +0 spear a +0 robe (38, 39, D:10) a cursed +1 falchion a +0 robe (39, 39, D:10) a cursed +2 battleaxe of freezing a +0 robe (48, 5, D:10) the cursed +1 shortbow of the Four Demons {venom, Fragile rPois rN++ MP+9} It poisons the ammo it fires. It protects you from poison. It greatly protects you from negative energy. It affects your magic capacity (+9). It will be destroyed if unequipped. It has a curse placed upon it. (48, 46, D:10) an uncursed ring of stealth (49, 46, D:10) a +0 giant club the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Syphaum's Assorted Antiques a scroll of vulnerability (232 gold) a scroll of remove curse (93 gold) a scroll of vulnerability (232 gold) a scroll of teleportation (93 gold) a potion of beneficial mutation (1085 gold) a phantom mirror (930 gold) a +0 chain mail (139 gold) an uncursed ring of stealth (542 gold) a potion of curing (93 gold) a scroll of immolation (108 gold) a scroll of amnesia (108 gold) 2 potions of might (248 gold) (0, 0, Orc:1) a cursed -2 giant club (1, 0, Orc:1) a +0 club (2, -2, Orc:1) a +0 robe a +0 dagger (2, 0, Orc:1) a +0 dagger a +0 chain mail a +0 short sword a +0 robe a +0 dagger (3, -2, Orc:1) a +0 robe a +0 dagger (3, -1, Orc:1) a +0 plate armour a +0 war axe (3, 0, Orc:1) a cursed +0 giant club (11, 31, Orc:1) a +0 dagger a +2 robe of magic resistance (17, 30, Orc:1) a +0 giant club (40, 18, Orc:1) a +0 whip a +0 club a cursed -2 halberd (40, 19, Orc:1) a +0 leather armour a +0 whip (42, 7, Orc:1) a +0 trident a +0 leather armour (42, 8, Orc:1) a +0 short sword a +0 chain mail (42, 11, Orc:1) a tomahawk (43, 8, Orc:1) a +0 short sword a +0 chain mail (43, 9, Orc:1) 3 tomahawks a +0 hand axe (47, 18, Orc:1) a +0 plate armour a +0 battleaxe (48, 18, Orc:1) a +0 morningstar (60, 38, Orc:1) a +0 giant club (65, 20, Orc:1) a +0 flail a +0 chain mail (65, 21, Orc:1) a +0 dagger a cursed +0 robe (66, 21, Orc:1) a +0 hand axe a +0 giant club Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 dagger a +1 robe (7, 6, Orc:2) a +0 dagger (unseen) (8, 17, Orc:2) a +2 glaive of venom (unseen) (10, 13, Orc:2) a +0 flail (unseen) (11, 9, Orc:2) a +2 leather armour of cold resistance (11, 10, Orc:2) a +0 flail a +0 chain mail (19, 1, Orc:2) a +0 leather armour a +0 dagger (22, 0, Orc:2) a +0 ring mail a +1 hand axe of chopping (22, 1, Orc:2) a +0 hand axe a +0 giant club (22, 2, Orc:2) 3 large rocks (24, 0, Orc:2) a large rock (24, 4, Orc:2) a +0 ring mail a +0 short sword a +0 leather armour a +0 club (24, 5, Orc:2) a +0 plate armour a +0 long sword (24, 6, Orc:2) a +0 chain mail a +0 trident (24, 7, Orc:2) a +0 chain mail a +0 halberd (24, 8, Orc:2) 6 scrolls of noise (25, 4, Orc:2) a +0 robe a +0 dagger (26, 4, Orc:2) a +0 scale mail a +0 flail (26, 6, Orc:2) a +0 robe a +0 dagger