Moloch Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (4, -1, D:1) 18 stones (11, -32, D:1) a +0 whip a stone (15, -32, D:1) a stone (17, -34, D:1) a +0 short sword (18, -32, D:1) 2 stones (28, -33, D:1) a cursed -1 dagger (28, -8, D:1) a cursed +0 club (29, -13, D:1) a +0 dagger (33, -34, D:1) 27 stones (37, -17, D:1) a +0 robe (42, -25, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, -13, D:2) a +0 club (4, -3, D:2) a +0 short sword (5, -1, D:2) a +0 club (8, -10, D:2) a +0 club (9, 8, D:2) a cursed +0 dagger (10, -6, D:2) a +0 mace (13, -21, D:2) 14 stones (18, -7, D:2) a +4 quarterstaff of chaos (18, 14, D:2) a +0 dagger (21, -6, D:2) a +0 mace (21, 9, D:2) 19 arrows (24, -23, D:2) a +0 dagger a stone (24, -21, D:2) a +0 hunting sling 21 stones (25, -23, D:2) a +0 club a +0 dagger (25, 22, D:2) a +0 robe (26, -23, D:2) a +0 club a +0 hunting sling 25 stones a +0 club a +0 club a +0 club (26, -22, D:2) a +0 club a +0 dagger a +0 mace a +0 animal skin a +0 club (32, 10, D:2) a +0 dagger (32, 14, D:2) a +0 dagger (33, 10, D:2) a +0 dagger a cursed +0 ring mail (33, 16, D:2) a +0 chain mail (34, 11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 2, D:3) a +0 mace a +0 spear (5, -8, D:3) a +0 club (6, -1, D:3) a +1 centaur barding (14, -3, D:3) a +0 chain mail a +0 dagger (14, -1, D:3) a +0 dagger (15, -3, D:3) a +0 robe a +0 dagger a +0 animal skin (15, -2, D:3) a tomahawk (16, -3, D:3) 3 tomahawks a +0 club (16, 0, D:3) a tomahawk (20, 22, D:3) 19 stones (23, -10, D:3) 26 stones (30, -9, D:3) 7 needles of sleeping (30, -8, D:3) a +0 animal skin a +0 animal skin a +0 animal skin a +0 animal skin 22 stones (31, -7, D:3) a stone (33, -6, D:3) 2 stones (33, -5, D:3) 3 stones (33, 20, D:3) a +0 club (34, -5, D:3) 7 stones (35, -5, D:3) 2 stones (36, -5, D:3) 24 stones (37, -7, D:3) a stone (37, -3, D:3) a stone (38, -7, D:3) a +0 animal skin (38, -5, D:3) 23 stones (39, -5, D:3) 19 stones (39, -4, D:3) a cursed +0 animal skin (43, -12, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 8, D:4) a +0 dagger a cursed +0 leather armour a +0 dagger (3, 12, D:4) a stone (6, -9, D:4) 12 stones (6, -8, D:4) a stone (6, -7, D:4) a stone (7, -6, D:4) a stone (10, -5, D:4) a stone (10, 0, D:4) a +0 hunting sling 12 stones (10, 6, D:4) a +0 hunting sling 17 stones (10, 8, D:4) a +0 club (10, 12, D:4) a +0 hunting sling 8 stones (11, -8, D:4) a stone (12, -5, D:4) a stone a +0 dagger (14, -15, D:4) 15 bolts (16, -3, D:4) a stone (22, -35, D:4) a +0 club (23, -26, D:4) 20 sling bullets (27, 11, D:4) a +0 whip (31, -41, D:4) a +0 leather armour (33, -13, D:4) a +1 dagger of draining (38, -14, D:4) a +2 dagger of flaming (43, -37, D:4) a cursed -1 club a +0 chain mail (51, -37, D:4) a +0 giant spiked club (52, -24, D:4) a +0 rapier (58, 10, D:4) a +0 trident (63, 10, D:4) 23 stones Level 5 of the Dungeon [Shop] Zaotuirph's Food Boutique a beef jerky (21 gold) a meat ration (70 gold) a beef jerky (21 gold) a bread ration (70 gold) 3 fruits (63 gold) a bread ration (70 gold) 4 fruits (84 gold) 2 fruits (42 gold) a meat ration (70 gold) a bread ration (70 gold) (0, 0, D:5) 15 bolts (5, -15, D:5) a cursed +0 leather armour (7, 6, D:5) a +0 mace a +0 chain mail (8, 6, D:5) a +0 dagger a cursed +0 leather armour (10, 6, D:5) a +0 flail (12, -1, D:5) a +1 scythe of protection (unseen) (12, 6, D:5) a +0 hand axe (18, 6, D:5) a +0 leather armour (24, 10, D:5) a +0 dagger (25, -20, D:5) a +0 robe (26, -20, D:5) a +0 mace (31, -14, D:5) a +0 hunting sling (32, -8, D:5) a +0 spear (32, 7, D:5) 29 stones (46, -11, D:5) a +0 shortbow 14 arrows (46, -8, D:5) an arrow (46, -7, D:5) an arrow (46, -4, D:5) 2 arrows (47, -21, D:5) a +0 ring mail of magic resistance Level 6 of the Dungeon (0, 0, D:6) a +0 club (0, 7, D:6) a +0 short sword (2, 6, D:6) a +0 club (2, 7, D:6) a +0 trident a +0 leather armour (4, 19, D:6) a +0 cloak (5, 16, D:6) a +0 dire flail a +0 scale mail (7, 1, D:6) a +0 dagger (7, 2, D:6) a +0 hand axe a +0 ring mail (9, 2, D:6) a +0 hand axe a +0 ring mail (10, 0, D:6) a +0 spear (18, -17, D:6) a +0 chain mail (36, -7, D:6) a +0 helmet (44, 6, D:6) a +0 ring mail (46, -6, D:6) 10 bolts (53, -23, D:6) a +0 giant spiked club (58, -21, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 hand crossbow (6, 13, D:7) a +0 club a +0 leather armour (9, -15, D:7) an arrow (9, -13, D:7) a +0 shortbow 22 arrows (9, 14, D:7) 7 javelins of returning (11, -18, D:7) an arrow (11, -17, D:7) 2 arrows (12, -18, D:7) 3 arrows (26, 1, D:7) 6 javelins of returning (28, 15, D:7) a +0 leather armour (45, 9, D:7) 13 bolts Level 8 of the Dungeon [Shop] Feamp's Armour Boutique a +0 robe (9 gold) a +0 scale mail of magic resistance (154 gold) a +0 buckler (63 gold) a +0 cloak (63 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) the +1 pair of boots of the Moon {-Tele rElec rC+} (348 gold) It protects you from cold. It insulates you from electricity. It prevents most forms of teleportation. a +0 plate armour (322 gold) [Shop] Natsutiw's Antique Weapon Shoppe the cursed +3 mace of Amorality {freeze, Fragile rC+++} (1129 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It renders you almost immune to cold. It will be destroyed if unequipped. It has a curse placed upon it. a +0 long sword (73 gold) a +0 spear (63 gold) a +0 falchion (63 gold) a +0 war axe (73 gold) a +0 falchion (63 gold) a +0 short sword (63 gold) a +0 flail of crushing (151 gold) a +0 hand axe (63 gold) the +8 hand axe of the Abyss {flame, *Noise rF++ rC+ Dex+3} (1673 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It greatly protects you from fire. It protects you from cold. It may make noises in combat. a +2 demon trident of venom (630 gold) (0, 0, D:8) 18 bolts (2, 41, D:8) a +0 leather armour (9, 41, D:8) a +0 short sword a +0 flail a +0 leather armour (10, 40, D:8) a cursed -3 hand axe a +0 leather armour a +0 dagger a +0 leather armour (10, 41, D:8) a +0 halberd a cursed +0 chain mail (11, 41, D:8) a +0 short sword (12, 13, D:8) a +0 spear (14, 11, D:8) a +0 halberd (14, 38, D:8) a +0 broad axe (16, 35, D:8) a +0 dagger a +0 robe (18, 47, D:8) 14 stones (20, 34, D:8) a +0 trident (23, 34, D:8) a +0 dagger (24, 25, D:8) 12 stones (25, 27, D:8) a +0 chain mail (26, 14, D:8) 23 bolts (26, 41, D:8) a +0 hand axe (27, 28, D:8) a +0 cloak (27, 30, D:8) a +0 giant club (27, 41, D:8) a cursed -1 hand axe a +0 hand axe (27, 42, D:8) a +0 hand axe (36, 39, D:8) a +0 rapier (40, 24, D:8) a cursed +0 leather armour (46, 48, D:8) a +0 chain mail (66, 32, D:8) 18 poisoned needles (66, 36, D:8) a scroll of noise Level 9 of the Dungeon (0, 0, D:9) a scroll of amnesia (3, 20, D:9) 17 stones (8, 37, D:9) a +0 shortbow 15 arrows (10, 37, D:9) an arrow (11, 29, D:9) a wand of slowing (22/48) (11, 38, D:9) 19 stones (14, 36, D:9) an arrow (15, 37, D:9) an arrow (22, 38, D:9) a tomahawk (23, 38, D:9) 2 tomahawks (24, 15, D:9) a +0 helmet (26, 42, D:9) a +0 flail (27, 41, D:9) a +0 whip (27, 42, D:9) a +0 dagger a +0 short sword 2 tomahawks a +0 chain mail (31, 0, D:9) a +0 dagger a cursed +0 robe (31, 5, D:9) an uncursed staff of cold (31, 23, D:9) a +0 falchion (34, 0, D:9) a +0 hand axe (34, 13, D:9) a cursed -2 club (34, 19, D:9) a +0 war axe (35, 9, D:9) a +0 rapier (38, 13, D:9) a +0 hand axe (39, 43, D:9) an uncursed staff of poison (42, 31, D:9) 13 stones (43, 22, D:9) a +0 short sword a +0 scale mail (43, 23, D:9) a +0 flail a +0 scale mail Level 10 of the Dungeon [Shop] Baymeoc's Antique Weapon Emporium the +5 hand crossbow "Ecluuw" {elec, *Contam +Blink rF+++ Dex+3} (1668 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+3). It renders you almost immune to fire. It lets you blink. It causes magical contamination when unequipped. a +0 blowgun (50 gold) a +3 trident of protection (424 gold) a +0 triple sword (200 gold) a +0 trident (70 gold) a +0 quarterstaff (80 gold) a +0 great sword (130 gold) a +2 shortbow of velocity (330 gold) (0, 0, D:10) a +0 scimitar (4, -1, D:10) 20 stones (6, -9, D:10) a +3 shortbow of flaming (9, -41, D:10) 18 stones (14, -28, D:10) a +0 giant club (15, -29, D:10) a +0 short sword (16, -34, D:10) a scroll of amnesia (18, -30, D:10) a +0 falchion a +0 flail a +0 scale mail (18, -29, D:10) a +0 flail (19, -29, D:10) a +0 flail a +0 chain mail (19, 10, D:10) a +0 whip a +0 leather armour (20, 10, D:10) a +0 falchion (20, 11, D:10) a +0 club a +0 club (35, -26, D:10) a +0 dagger a +0 short sword (35, -25, D:10) a +0 flail a +0 short sword (36, -35, D:10) a +0 giant spiked club (39, -23, D:10) a +0 robe (40, -12, D:10) a cursed -1 hand axe (41, 15, D:10) 4 tomahawks (42, -24, D:10) a +0 trident a +0 plate armour (43, 6, D:10) 16 poisoned needles (43, 11, D:10) a wand of slowing (16/48) (48, -28, D:10) a +0 long sword (48, -18, D:10) a +0 pair of gloves (50, -43, D:10) a +0 falchion (55, -1, D:10) a +0 giant club (56, -2, D:10) a +0 giant spiked club Level 11 of the Dungeon (2, -24, D:11) a +0 giant club (3, -24, D:11) a javelin (4, -24, D:11) a +0 giant club (5, -23, D:11) 3 arrows (6, -23, D:11) an arrow a javelin (6, 2, D:11) 14 bolts (7, -23, D:11) an arrow (7, -4, D:11) a +0 dagger a +0 leather armour (8, -23, D:11) an arrow a +0 great sword of flaming (8, -6, D:11) a +0 whip a +0 war axe a +0 leather armour a +2 short sword of freezing (8, -5, D:11) a +0 club (9, -23, D:11) 8 arrows a +1 long sword of holy wrath 3 javelins a +0 ring mail (10, -24, D:11) a +0 shortbow a cursed -3 shortbow 45 arrows a centaur skeleton (10, -23, D:11) a +0 shortbow a +0 shortbow a +0 shortbow a cursed -1 shortbow 54 arrows (10, -22, D:11) a +0 battleaxe a +0 longbow 15 arrows a +0 leather armour (13, 13, D:11) a +1 falchion of freezing a +0 robe a +2 short sword a +0 robe (13, 14, D:11) a +0 dagger of distortion a +0 robe (17, 14, D:11) a +3 battleaxe a +0 robe (21, 2, D:11) a scroll of vulnerability a scroll of random uselessness (23, -25, D:11) 24 arrows (26, -22, D:11) a +0 chain mail (37, -12, D:11) a +0 giant spiked club (41, -14, D:11) a +0 giant club (41, -1, D:11) 7 potions of degeneration a crystal ball of energy a +10 plate armour of ponderousness an uncursed staff of earth a +0 helmet (46, -3, D:11) an uncursed ring of loudness (49, 11, D:11) a +0 giant club a +0 giant spiked club (50, -10, D:11) a +0 leather armour a +0 dagger a +0 robe (51, -10, D:11) a +2 dagger of venom a +0 ring mail a cursed -2 short sword a +0 leather armour a +0 club (51, 18, D:11) a +0 rapier (52, -10, D:11) a scroll of noise (53, -26, D:11) a +0 ring mail (55, -7, D:11) a scroll of immolation