Moloch Level 1 of the Dungeon (0, 0, D:1) 12 stones (9, 5, D:1) 3 stones (9, 7, D:1) a +0 dagger (18, 40, D:1) a +0 hand axe (22, 17, D:1) a +0 club (26, 8, D:1) a +0 dagger (27, 37, D:1) a +0 club (29, 36, D:1) 6 curare-tipped needles (34, 47, D:1) a +0 animal skin (39, 19, D:1) a +0 club (44, 31, D:1) a +0 dagger (45, 16, D:1) a cursed +0 short sword a stone (47, 15, D:1) a stone (48, 15, D:1) a stone (49, 24, D:1) a +0 dagger (50, 14, D:1) a stone (51, 19, D:1) a +0 short sword (51, 24, D:1) a +0 club (62, 42, D:1) 18 stones (63, 7, D:1) a +0 short sword (64, 14, D:1) a +0 dagger 12 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -9, D:2) 14 stones (5, 19, D:2) a +0 short sword 3 stones (17, -19, D:2) 5 needles of confusion (18, 10, D:2) 4 large rocks (19, 2, D:2) a +0 club (20, -28, D:2) 27 arrows (20, -27, D:2) a +0 scale mail (34, -17, D:2) a stone (36, -16, D:2) a stone (39, -16, D:2) a stone (39, 12, D:2) 32 arrows (40, -18, D:2) a stone (46, 0, D:2) a +0 mace (52, 8, D:2) a +3 ring mail (53, -17, D:2) a +0 rapier (61, 18, D:2) a +0 chain mail (64, 10, D:2) a +0 club Level 3 of the Dungeon (0, 1, D:3) a +0 club (7, 16, D:3) a cursed -3 whip (8, -18, D:3) 26 arrows (8, -4, D:3) a +0 robe (8, -2, D:3) a +0 club (9, -4, D:3) 21 stones (9, -2, D:3) a cursed -2 club (11, -17, D:3) a +0 dagger (15, -14, D:3) a +0 hand axe (15, 12, D:3) a +0 hand axe a +0 leather armour (16, -13, D:3) a +0 buckler (17, -11, D:3) a +0 dagger a +0 mace a +0 short sword (17, -10, D:3) a +0 ring mail of poison resistance (19, 22, D:3) a +0 falchion (21, -11, D:3) a +0 dagger a +0 robe (24, 2, D:3) a +0 short sword (26, -7, D:3) a +0 flail (31, -7, D:3) a cursed -2 flail (31, -6, D:3) a +0 whip (32, -6, D:3) a +0 dagger a +0 leather armour (33, -4, D:3) a +0 scale mail (33, 18, D:3) a wand of slowing (12/48) (36, 21, D:3) a +4 whip (37, -9, D:3) a +0 club (37, 20, D:3) a +0 spear (37, 21, D:3) a +0 whip (38, 22, D:3) a +0 spear (39, 13, D:3) a +0 club (41, -11, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Qaunull's Food Boutique a bread ration (50 gold) a bread ration (50 gold) a meat ration (50 gold) a bread ration (50 gold) 2 fruits (30 gold) 2 fruits (30 gold) a beef jerky (15 gold) a royal jelly (20 gold) a bread ration (50 gold) a meat ration (50 gold) a meat ration (50 gold) a bread ration (50 gold) a meat ration (50 gold) [Shop] Huerphal's Antique Weapon Emporium a +0 trident (94 gold) a +0 falchion (81 gold) the +10 hand axe of the Seven Ghosts {vamp, MP+9 Int+2} (1895 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+2). It affects your magic capacity (+9). a +0 whip (67 gold) a +0 club (27 gold) a +3 quarterstaff of pain (729 gold) a +2 morningstar of draining (518 gold) a +2 demon blade of electrocution (1336 gold) (0, 0, D:4) a +0 hand axe (10, -34, D:4) a +0 dagger (12, -4, D:4) a +0 flail (13, -3, D:4) a +0 club a +0 whip a +0 club a +0 leather armour (13, -2, D:4) a +0 halberd (22, -2, D:4) 28 bolts (27, 3, D:4) a +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (33, -9, D:4) a +0 dagger a +0 robe a +0 short sword (33, -8, D:4) a +0 ring mail (38, -4, D:4) a +0 scale mail (39, -25, D:4) a +0 giant spiked club (41, -29, D:4) 21 stones (42, 2, D:4) a +0 trident (44, -19, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 23 arrows (22, -14, D:5) a +0 dagger a +0 club (42, -19, D:5) 18 stones (49, 4, D:5) a +0 club (51, -17, D:5) a +0 club (59, -24, D:5) a cursed -3 short sword Level 6 of the Dungeon (0, 0, D:6) a +2 trident a +0 robe (0, 2, D:6) a +0 mace a +0 robe (1, 1, D:6) a cursed +0 great sword a +0 robe (12, 20, D:6) 18 arrows (14, 22, D:6) a +0 chain mail (17, 8, D:6) a +0 scale mail (18, 0, D:6) a +0 short sword a +0 ring mail (18, 1, D:6) a cursed +0 dagger a +0 robe a +0 dagger a +0 robe (22, 22, D:6) 20 sling bullets (24, 15, D:6) a +0 robe (26, 12, D:6) a +0 mace (27, -13, D:6) a +0 leather armour (35, -9, D:6) 20 sling bullets (43, 3, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 leather armour (3, 0, D:7) a tomahawk (4, 0, D:7) a tomahawk (5, 0, D:7) a tomahawk (8, 0, D:7) a +0 mace a +0 leather armour of cold resistance (9, 0, D:7) a +0 leather armour a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (16, 29, D:7) 3 tomahawks (29, 13, D:7) 10 stones (31, 0, D:7) a +0 robe (31, 49, D:7) 12 sling bullets (32, 11, D:7) a +0 mace a cursed +0 scale mail (33, 9, D:7) a +0 falchion a +0 chain mail (33, 11, D:7) a +0 mace a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (3, -5, D:8) 18 bolts (8, -1, D:8) a +0 hand axe a +0 leather armour (12, -1, D:8) a wand of slowing (10/48) (16, 7, D:8) a +0 club (21, -12, D:8) a +0 leather armour (23, -2, D:8) a +0 hand axe (32, 15, D:8) 2 arrows (33, 16, D:8) an arrow (33, 18, D:8) a +0 shortbow 6 arrows (34, 13, D:8) a +3 ring of strength 23 stones (36, -12, D:8) a +0 leather armour (38, -9, D:8) 11 sling bullets Level 9 of the Dungeon (0, 0, D:9) a box of beasts (0, 26, D:9) a +0 giant club (12, 24, D:9) a +0 chain mail (13, -5, D:9) a +4 quarterstaff of chaos (13, -1, D:9) a cursed -2 club (14, -1, D:9) a +0 hand axe (15, -3, D:9) a +0 club (16, -3, D:9) a +0 dagger a +0 robe (17, -2, D:9) a +0 dagger a +0 robe (18, -5, D:9) a +0 chain mail a +0 leather armour (18, -4, D:9) a +0 war axe a +0 scale mail (19, -4, D:9) a +0 hand axe a +2 ring mail of fire resistance (19, 17, D:9) a -2 chain mail a +0 long sword (19, 43, D:9) 24 stones (23, 6, D:9) a +0 chain mail (33, 9, D:9) a +0 club (34, 12, D:9) a +0 dagger (34, 13, D:9) 4 stones (34, 15, D:9) a +0 flail (35, 13, D:9) a +0 club a stone (64, 32, D:9) a +0 hand axe Level 10 of the Dungeon [Shop] Dumyecwao's Assorted Antiques a potion of haste (360 gold) a scroll of amnesia (126 gold) a fan of gales (1440 gold) a +0 ring mail (144 gold) a plain deck of wonders (504 gold) a scroll of amnesia (126 gold) a potion of haste (360 gold) a scroll of identify (72 gold) a +2 halberd of venom (604 gold) a +1 hunting sling of flaming (349 gold) a scroll of acquirement (1872 gold) (0, 0, D:10) an arrow (1, 0, D:10) an arrow (2, 2, D:10) an arrow (2, 3, D:10) an arrow (2, 4, D:10) 2 arrows (2, 6, D:10) 11 arrows a +0 shortbow (3, -3, D:10) a +0 club (3, 13, D:10) a +1 plate armour (10, 13, D:10) a +0 mace 28 stones (11, 14, D:10) a cursed +0 halberd (12, 14, D:10) a +0 spear (13, 15, D:10) a +0 giant club (14, -11, D:10) a +0 giant club (14, 14, D:10) a +0 flail (17, -8, D:10) 20 stones (24, -18, D:10) a scroll of amnesia (38, -15, D:10) a +0 dire flail (41, 20, D:10) a +0 quarterstaff of speed a +0 hunting sling of velocity 10 sling bullets a +2 leather armour of cold resistance (42, 18, D:10) a +0 shield a +0 war axe a +0 large shield a cursed +0 robe a sling bullet (42, 19, D:10) a +0 great sword a +0 robe a +3 long sword a +0 robe (42, 20, D:10) a +0 short sword a +0 robe (43, -8, D:10) a +0 dagger a +0 robe (43, 20, D:10) a +0 spear a +0 robe (45, -11, D:10) a +0 scimitar (47, 12, D:10) a +0 giant club (50, 27, D:10) 23 arrows Level 11 of the Dungeon (0, 0, D:11) a potion of degeneration (3, -10, D:11) a +0 plate armour a cursed -1 long sword (3, -9, D:11) a +0 club (3, 0, D:11) 3 potions of degeneration 3 curare-tipped needles (4, -3, D:11) a +0 short sword of distortion a +0 blowgun (6, -6, D:11) a +0 scale mail a +0 flail (6, 13, D:11) 2 curare-tipped needles (9, -8, D:11) a +0 flail (13, -8, D:11) a +0 plate armour a +0 glaive (14, -18, D:11) a +5 spear of venom (19, 12, D:11) a +0 trident (24, -21, D:11) a +0 scale mail (33, -25, D:11) a +2 dagger of venom a +0 scale mail (34, -23, D:11) a +0 giant club (37, -18, D:11) a sack of spiders (37, 5, D:11) Sif Muna's Incunabulum of Clay and the Glacier Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Bolt of Cold Conjuration/Ice 6 d - Statue Form Transmutation/Earth 6 Trog disapproves of the use of such an item. (44, 4, D:11) 2 arrows (45, 2, D:11) 12 arrows a +0 shortbow (46, 2, D:11) 2 arrows (47, -4, D:11) 4 arrows (47, -3, D:11) 12 arrows (47, 1, D:11) an arrow (47, 6, D:11) 2 arrows (48, -2, D:11) an arrow (48, -1, D:11) a +0 shortbow 44 arrows a +0 shortbow (48, 0, D:11) an arrow (48, 1, D:11) 13 arrows a +0 shortbow (49, 1, D:11) 5 arrows a +0 shortbow (51, -25, D:11) a +0 falchion (51, -3, D:11) an arrow (51, -1, D:11) an arrow Level 1 of the Orcish Mines [Shop] Fiduf's Assorted Antiques a +0 spear of venom (117 gold) a +0 ring mail (84 gold) a cursed -2 morningstar (2 gold) the +6 hand crossbow of Disarray {freeze, rPois rF++ Dex-5} (1144 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (-5). It greatly protects you from fire. It protects you from poison. a +2 scimitar of holy wrath (403 gold) a +2 blowgun (304 gold) [Shop] Ihayroan's Book Shoppe a book of Summonings (1120 gold) a book of the Sky (1040 gold) a book of Necromancy (480 gold) a book of Conjurations (480 gold) a book of the Earth (1040 gold) a book of Air (560 gold) a book of the Tempests (1120 gold) a book of Callings (480 gold) an Akashic Record (1766 gold) the Catalogue of the Snowflakes and Augmentations (1200 gold) Spells Type Level a - Infusion Charms 1 b - Deflect Missiles Charms/Air 6 c - Freezing Cloud Conjuration/Ice/Air 6 d - Simulacrum Ice/Necromancy 6 Trog disapproves of the use of such an item. a book of Battle (640 gold) [Shop] Felor's Distillery a potion of mutation (27 gold) 2 potions of cancellation (176 gold) a potion of cure mutation (275 gold) a potion of curing (33 gold) a potion of lignification (33 gold) a potion of flight (33 gold) a potion of lignification (33 gold) a potion of curing (33 gold) a potion of degeneration (11 gold) (0, 0, Orc:1) a +0 mace (1, 0, Orc:1) a +0 ring mail a +0 dagger (2, 1, Orc:1) a cursed +0 chain mail a +0 glaive (5, -23, Orc:1) a +0 plate armour 6 tomahawks a +0 glaive (5, -5, Orc:1) a wand of acid (0/15) a +0 giant club (5, -2, Orc:1) a troll hide (6, -23, Orc:1) a +0 falchion a +0 hand axe a +3 leather armour of fire resistance (6, -2, Orc:1) a +0 giant club (7, -24, Orc:1) a tomahawk (7, -15, Orc:1) a +0 robe a +0 dagger (7, -14, Orc:1) a +0 dagger a +0 ring mail (7, -13, Orc:1) a +0 mace a +0 chain mail (7, -11, Orc:1) a +0 giant club (7, -10, Orc:1) a +0 short sword a +0 scale mail (7, -2, Orc:1) a +0 leather armour a +0 club (7, -1, Orc:1) a +0 chain mail a +0 short sword (8, -17, Orc:1) a +0 giant club (8, -16, Orc:1) a cursed +0 plate armour a tomahawk a +0 battleaxe (8, -15, Orc:1) a +0 chain mail a +0 great mace a +0 dagger (8, -11, Orc:1) a cursed -3 dagger (unseen) (8, -2, Orc:1) a +0 hand axe (9, -17, Orc:1) a cursed -2 flail (9, -16, Orc:1) a +0 leather armour a +0 dagger a +0 plate armour a +0 war axe (9, -15, Orc:1) a +0 chain mail a +0 club a +0 robe a +0 dagger (10, -18, Orc:1) a +0 whip (10, -17, Orc:1) 2 tomahawks (10, -16, Orc:1) a +1 robe of resistance a +0 flail a +0 dagger the +2 chain mail "Cimp" {rElec MP+9 Int-3} It affects your intelligence (-3). It insulates you from electricity. It affects your magic capacity (+9). a +0 scimitar (11, -18, Orc:1) a +0 club a +0 chain mail a cursed -2 halberd (11, -17, Orc:1) a +0 ring mail a +0 morningstar (11, -16, Orc:1) a +0 mace (12, -18, Orc:1) a tomahawk (12, -5, Orc:1) a +0 club (13, -6, Orc:1) a +0 hand axe a +0 mace (13, 1, Orc:1) a +1 dire flail of protection a +0 giant club (14, -4, Orc:1) a +0 battleaxe (15, -4, Orc:1) a +0 robe a +0 dagger (15, -3, Orc:1) a +0 ring mail a +0 hand axe a +0 trident (17, -4, Orc:1) a +0 chain mail a +0 flail (17, -3, Orc:1) a cursed +0 leather armour a +0 club (19, 6, Orc:1) a tomahawk (20, 4, Orc:1) a tomahawk (21, 3, Orc:1) a +0 scimitar a +0 plate armour (22, 2, Orc:1) a tomahawk (23, 1, Orc:1) a +0 leather armour (26, -15, Orc:1) a +0 ring mail a +0 club (27, -15, Orc:1) a cursed +0 leather armour a +0 short sword (27, -14, Orc:1) a +0 hand axe (28, -15, Orc:1) a +0 dagger a +0 robe (30, -6, Orc:1) a tomahawk (33, -2, Orc:1) a +0 mace a +0 chain mail (33, -1, Orc:1) a +0 battleaxe 6 tomahawks a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe Level 2 of the Orcish Mines (0, 0, Orc:2) 14 gold pieces (6, -2, Orc:2) 33 gold pieces Level 1 of the Lair of Beasts (5, 5, Lair:1) a +0 mace (7, 2, Lair:1) a wand of flame (37/48) a wand of slowing (30/48) (16, 5, Lair:1) a +0 flail (23, 29, Lair:1) an uncursed ring of positive energy (29, 24, Lair:1) a hydra corpse (skeletalised by now) (37, 35, Lair:1) a +0 quarterstaff (41, 4, Lair:1) 8 curare-tipped needles Level 2 of the Lair of Beasts (0, 0, Lair:2) 31 arrows (4, 1, Lair:2) 21 poisoned needles (5, 24, Lair:2) 16 sling bullets (7, 22, Lair:2) a +0 robe (9, 10, Lair:2) a +0 robe (17, -8, Lair:2) 11 stones (18, -9, Lair:2) a +0 flail (18, -3, Lair:2) 10 bolts (20, -11, Lair:2) 11 gold pieces (25, 19, Lair:2) a +0 halberd