Moloch Level 1 of the Dungeon (1, -21, D:1) a +2 short sword of electrocution (2, -22, D:1) a stone (6, 5, D:1) a stone (7, 4, D:1) 2 stones (11, 7, D:1) 30 bolts (14, 11, D:1) a +0 leather armour (16, 1, D:1) a +0 dagger (16, 2, D:1) a cursed -3 whip (16, 3, D:1) a +0 dagger (23, -21, D:1) 18 bolts (31, 22, D:1) a +0 dagger (36, 21, D:1) a stone (37, -11, D:1) a +0 leather armour (38, 20, D:1) a +0 animal skin a stone (44, 11, D:1) a +0 ring mail (44, 18, D:1) 12 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -5, D:2) a cursed -2 club (3, -5, D:2) a +0 club (4, -13, D:2) a +0 leather armour (7, 24, D:2) a +0 dagger (10, 20, D:2) a +2 dagger of holy wrath a +0 robe (11, 20, D:2) a +0 club 3 stones (13, 18, D:2) a stone (15, 3, D:2) a +0 ring mail (22, 25, D:2) a +0 hand axe (29, 5, D:2) 19 bolts (36, -13, D:2) a +0 leather armour (38, 17, D:2) a +0 scythe a +0 robe (45, -1, D:2) a +0 club (50, -13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, -3, D:3) 8 tomahawks (4, -15, D:3) a +0 short sword (8, -13, D:3) a +0 club (14, 10, D:3) a +0 ring mail (23, -35, D:3) a +0 club (38, -4, D:3) a stone (39, -4, D:3) a stone (40, -4, D:3) a stone (40, 1, D:3) a +0 whip (40, 5, D:3) a +0 leather armour (45, -12, D:3) a +0 whip (49, -2, D:3) a cursed +0 quarterstaff (56, 12, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 20 bolts (4, -22, D:4) 2 tomahawks (4, 0, D:4) a +0 war axe (5, -19, D:4) a +0 ring mail (8, 2, D:4) 18 stones (24, -11, D:4) 5 poisoned needles (32, -7, D:4) a +0 club (35, -19, D:4) a +0 dagger (39, 5, D:4) the +10 hand axe of Gehenna {venom, *Drain rElec MR++} It poisons the flesh of those it strikes. It insulates you from electricity. It affects your resistance to hostile enchantments. It causes draining when unequipped. Level 5 of the Dungeon (0, 0, D:5) 17 stones (1, 0, D:5) a +0 ring mail (16, 15, D:5) 15 stones (17, -26, D:5) a +0 spear (27, -23, D:5) a +0 giant spiked club (28, 4, D:5) a +0 club (29, 13, D:5) a +0 robe (31, 3, D:5) a +0 spear (36, -27, D:5) a +0 ring mail (46, 6, D:5) a +0 mace (47, -15, D:5) a +0 leather armour (54, -2, D:5) 15 stones (55, 2, D:5) an uncursed staff of wizardry Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (4, -4, D:6) a +0 long sword a +0 robe (9, -5, D:6) a +0 flail a +0 robe (13, -5, D:6) a cursed +1 short sword a +0 robe (21, 1, D:6) a +0 club a +0 robe a +1 dagger of electrocution (23, 30, D:6) a +0 hand axe a +0 dagger a +0 dagger a +0 robe (24, 19, D:6) a +0 pair of boots (32, 3, D:6) a cursed -2 halberd (33, -3, D:6) a +0 flail (33, -2, D:6) a +0 spear a +0 halberd a +0 spear (33, 2, D:6) a +0 spear (40, 3, D:6) a +0 ring mail (47, 7, D:6) a +0 whip (49, 5, D:6) a +0 halberd (52, -2, D:6) a +0 dagger a +0 animal skin a +0 animal skin (66, 2, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, -1, D:7) a +0 hand axe (3, -6, D:7) the +6 whip "Killer Bee's Death" {vamp, rPois rC+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from cold. It protects you from poison. (13, 4, D:7) 13 bolts (25, 6, D:7) 22 bolts (27, 24, D:7) 25 stones (31, 30, D:7) a +0 leather armour (37, 24, D:7) the +8 mace of Guile {crush, Str+4 Int+3} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+3). (38, 4, D:7) a +0 ring mail (40, 18, D:7) 19 stones (45, 29, D:7) a cursed +0 club (52, 38, D:7) a +0 halberd Level 8 of the Dungeon (0, 0, D:8) 26 stones (1, -12, D:8) a +0 ring mail (3, -12, D:8) a +0 halberd (5, -15, D:8) a +0 whip a +0 flail (12, 3, D:8) a +0 shortbow (13, 3, D:8) 26 stones (16, -12, D:8) a +0 halberd (19, 12, D:8) a +0 shortbow a +0 hand axe (26, -15, D:8) 18 stones (32, 11, D:8) 17 stones (34, -18, D:8) a +2 hand axe a +0 robe (36, 15, D:8) a +0 giant club (39, -11, D:8) a +0 battleaxe a +0 robe a +0 hand axe a cursed +0 robe a +0 battleaxe a +0 robe (40, -12, D:8) a +0 short sword a +0 robe (43, -5, D:8) 20 stones Level 9 of the Dungeon [Shop] Jiuniamm's Weapon Boutique a +0 battleaxe (84 gold) a +0 dagger (26 gold) a +0 long sword (45 gold) a +0 whip (32 gold) a +0 war axe (45 gold) a +0 flail (45 gold) 19 bolts (49 gold) a +4 mace (325 gold) 25 arrows (65 gold) a cursed +0 long sword (6 gold) 8 javelins of returning (166 gold) [Shop] Lilesar's Antique Armour Emporium a cursed +0 pair of gloves (36 gold) a +0 cloak (108 gold) a +0 ring mail (96 gold) a +0 ring mail (96 gold) a +0 pair of gloves (108 gold) a +0 robe (16 gold) a +0 leather armour (48 gold) a +0 chain mail (108 gold) a +3 plate armour of magic resistance (1080 gold) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} (1322 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It can be evoked to emit clouds of fog. It makes you more stealthy. a +0 ring mail (96 gold) [Shop] Ucoxzakk's Book Shop a book of Ice (715 gold) a book of Spatial Translocations (715 gold) a book of the Dragon (990 gold) a book of Unlife (715 gold) a Young Poisoner's Handbook (440 gold) a book of Changes (275 gold) a manual of Hexes (1214 gold) a book of Power (495 gold) the Papyrus of the Helpful Entourage (583 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Spectral Weapon Hexes/Charms 3 d - Summon Mana Viper Hexes/Summoning 5 e - Deflect Missiles Charms/Air 6 Trog disapproves of the use of such an item. a book of Alchemy (825 gold) [Shop] Cuufrei's Distillery a potion of brilliance (48 gold) a potion of degeneration (12 gold) a potion of invisibility (96 gold) a potion of mutation (30 gold) a potion of lignification (36 gold) a potion of brilliance (48 gold) a potion of degeneration (12 gold) a potion of agility (48 gold) a potion of brilliance (48 gold) 2 potions of might (96 gold) a potion of degeneration (12 gold) a potion of curing (36 gold) [Shop] Kocronnis's Armour Emporium a +0 robe (10 gold) a +0 helmet of see invisible (172 gold) a +0 ring mail (60 gold) the +10 chain mail of Minor Irritation {rF+ Slay+3 Stlth-} (1195 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It makes you less stealthy. a +0 robe (10 gold) a +0 robe (10 gold) a +0 crystal plate armour (1200 gold) a +0 ring mail (60 gold) (0, 0, D:9) a +0 war axe (3, 0, D:9) a +0 dagger (3, 7, D:9) a wand of flame (27/48) a wand of flame (15/48) (3, 25, D:9) a +0 quarterstaff (5, 2, D:9) a +0 trident of piercing (20, -9, D:9) a +0 trident (21, -9, D:9) a +0 ring mail (21, 35, D:9) a +0 war axe (29, -9, D:9) a +0 quarterstaff (31, 31, D:9) 2 tomahawks (32, 24, D:9) a +0 pair of boots (32, 29, D:9) a tomahawk (32, 30, D:9) a tomahawk (32, 34, D:9) 13 stones (33, 27, D:9) a +0 mace 3 tomahawks a +0 chain mail (33, 28, D:9) a +1 short sword of speed a +0 war axe a cursed +0 chain mail a +0 whip (34, 35, D:9) 2 stones (36, 36, D:9) a +0 leather armour (38, 1, D:9) a +0 shortbow (38, 37, D:9) a stone (39, 38, D:9) a stone (43, 3, D:9) a +1 morningstar of protection (44, -1, D:9) a +0 plate armour (45, 2, D:9) a scroll of random uselessness (45, 22, D:9) a +0 rapier (53, 37, D:9) a +0 robe (56, -4, D:9) a +0 leather armour (56, 37, D:9) 15 stones (58, 5, D:9) the +1 chain mail of Duask {MR- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. (58, 39, D:9) 5 poisoned needles (59, 25, D:9) a +0 spear a +0 spear a +0 spear (60, 25, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (2, -5, D:10) a +4 scimitar (2, -3, D:10) a troll hide (2, 10, D:10) a stone (6, 19, D:10) 21 sling bullets (8, 7, D:10) a +0 dagger 34 stones (9, -8, D:10) a +0 shortbow (9, 8, D:10) a +0 dagger (14, -1, D:10) a sack of spiders (25, 0, D:10) a stone a +0 chain mail (25, 5, D:10) a stone (25, 7, D:10) a +0 hand axe 50 stones a +0 buckler a scroll of random uselessness (30, 10, D:10) a +0 ring mail (32, 12, D:10) a plain deck of summoning Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow a +0 shortbow (0, 1, D:11) a +0 shortbow (1, 0, D:11) a +0 shortbow (2, -30, D:11) 12 bolts (11, -22, D:11) 2 tomahawks (11, 18, D:11) a +0 ring mail a +0 flail (12, -21, D:11) a +0 dagger 18 stones (13, -22, D:11) a +0 club a cursed +0 scale mail a +0 battleaxe a +0 plate armour (14, -22, D:11) a stone a tomahawk a +0 ring mail (15, -22, D:11) a tomahawk a stone (23, 20, D:11) 4 javelins (24, 20, D:11) a +0 battleaxe a +0 chain mail (27, -3, D:11) a +0 leather armour a +0 hand axe a +2 flail of protection (27, 7, D:11) a -2 glaive a +0 animal skin (29, 13, D:11) a +0 war axe (30, 17, D:11) 21 stones (31, 12, D:11) a +0 mace (31, 13, D:11) a +0 scale mail (42, -30, D:11) a +0 flail a +0 ring mail (42, -23, D:11) a +0 rapier (45, 16, D:11) a +0 trident a +0 leather armour (57, 14, D:11) a +0 dagger of draining a cursed +0 ring mail (58, -4, D:11) a +0 dagger a +2 robe of magic resistance (58, 3, D:11) a +0 leather armour (59, 2, D:11) a +0 trident (59, 3, D:11) a +0 flail (59, 11, D:11) a +0 giant club Level 1 of the Orcish Mines (0, 0, Orc:1) 17 gold pieces (0, 16, Orc:1) 31 gold pieces (5, -3, Orc:1) a +0 trident (5, 19, Orc:1) a +0 flail (unseen) (5, 21, Orc:1) 26 gold pieces (6, -4, Orc:1) a +0 hand axe a +0 whip an orc corpse (6, 19, Orc:1) a +0 hand axe (unseen) (7, -6, Orc:1) a +0 scimitar a cursed +0 plate armour (7, -5, Orc:1) 3 tomahawks (7, -4, Orc:1) a +0 dagger a +0 chain mail a +0 mace a +0 chain mail a +0 hand axe a +1 chain mail of poison resistance a +0 mace (7, -3, Orc:1) a +0 trident a +0 dagger a cursed +0 robe a +0 dagger (7, 17, Orc:1) a troll hide 5 chunks of flesh a troll skeleton (7, 19, Orc:1) a +0 flail (unseen) (8, -5, Orc:1) a +0 club a +0 war axe a +0 chain mail (8, -4, Orc:1) a large rock (8, -3, Orc:1) 5 large rocks (8, -2, Orc:1) a +0 plate armour a +0 glaive (8, 16, Orc:1) 18 gold pieces (9, -9, Orc:1) 2 tomahawks (9, -5, Orc:1) a +3 bardiche of protection a +0 plate armour a cursed +0 leather armour a +0 whip (9, -4, Orc:1) a +0 giant club a +0 leather armour a +0 scale mail a +0 trident a sheep skeleton an ogre corpse (skeletalised by now) (11, 5, Orc:1) a +0 mace a +0 plate armour (15, 20, Orc:1) 28 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 cloak of poison resistance (6, -21, Lair:1) a +0 whip (7, -17, Lair:1) 14 poisoned needles (13, 12, Lair:1) 22 stones (27, 21, Lair:1) a box of beasts (29, -15, Lair:1) a +0 ring mail (34, -4, Lair:1) 19 stones (37, 25, Lair:1) a +0 robe (38, 25, Lair:1) a +3 antimagic halberd (39, -15, Lair:1) a +0 robe (41, 15, Lair:1) a wand of polymorph (17/24) a wand of flame (25/48) a wand of random effects (28/48) (47, -20, Lair:1) 14 poisoned needles (50, -1, Lair:1) 7 poisoned needles (52, 22, Lair:1) a +0 quarterstaff of pain Level 2 of the Lair of Beasts (5, -2, Lair:2) 20 stones (22, 40, Lair:2) 22 sling bullets (30, -3, Lair:2) 11 stones (32, 31, Lair:2) a river rat corpse (skeletalised by now) (36, 26, Lair:2) 28 bolts Level 3 of the Lair of Beasts (2, 5, Lair:3) a +0 great sword (3, 2, Lair:3) a wand of polymorph (14/24) a wand of confusion (1/48) (5, -18, Lair:3) 15 sling bullets (14, 6, Lair:3) a +0 whip (14, 16, Lair:3) a +0 ring mail (16, 0, Lair:3) 7 stones (16, 18, Lair:3) a cursed +0 cloak (18, -9, Lair:3) a +0 plate armour (18, 13, Lair:3) 3 potions of lignification a potion of degeneration (29, -18, Lair:3) a +0 hand crossbow (30, 6, Lair:3) a +0 pair of boots (32, 7, Lair:3) a +0 dire flail (39, 6, Lair:3) a +0 club (43, 17, Lair:3) a +5 glaive of venom Level 4 of the Lair of Beasts (0, 0, Lair:4) 15 stones (5, 0, Lair:4) a +1 ring of protection (6, -1, Lair:4) a +0 quarterstaff (6, 0, Lair:4) an uncursed amulet of regeneration (8, -2, Lair:4) a +0 robe (18, -29, Lair:4) a wand of slowing (30/48) (18, -21, Lair:4) a +0 quarterstaff (25, -24, Lair:4) 15 stones (27, -18, Lair:4) a +0 spear (28, -46, Lair:4) a +0 blowgun (49, -40, Lair:4) 18 stones (56, 5, Lair:4) a +0 leather armour (63, -37, Lair:4) a +0 quarterstaff (64, -1, Lair:4) a +0 mace (67, -14, Lair:4) 13 bolts of penetration Level 5 of the Lair of Beasts (2, -9, Lair:5) a potion of degeneration (29, 17, Lair:5) a +0 scale mail (32, 16, Lair:5) a +0 war axe (34, -14, Lair:5) a +0 pair of boots (35, -4, Lair:5) a +0 whip (38, 10, Lair:5) 23 sling bullets (39, 21, Lair:5) 22 stones (46, 2, Lair:5) an uncursed ring of stealth (47, 8, Lair:5) a +0 scale mail (49, 24, Lair:5) a +0 battleaxe (54, -8, Lair:5) a +0 robe (55, 8, Lair:5) a +0 mace (58, -9, Lair:5) 5 tomahawks of returning Level 6 of the Lair of Beasts (0, 0, Lair:6) 25 stones (3, -2, Lair:6) a wand of random effects (39/48) (13, -15, Lair:6) a +0 blowgun (20, -42, Lair:6) 6 javelins (26, -33, Lair:6) a +1 shortbow of flaming (27, -29, Lair:6) a +0 battleaxe (28, -9, Lair:6) a +0 flail (45, -9, Lair:6) a +0 plate armour (46, -8, Lair:6) a +0 ring mail (56, -7, Lair:6) 24 stones (67, -8, Lair:6) a +0 lajatang Level 7 of the Lair of Beasts (4, -16, Lair:7) a +2 great mace of crushing a +0 chain mail (11, -9, Lair:7) a +0 dagger a +0 robe (17, -27, Lair:7) a +0 arbalest (36, -19, Lair:7) 26 sling bullets (37, -15, Lair:7) a +0 flail (39, 15, Lair:7) a +0 great mace (41, -22, Lair:7) the +3 hand crossbow of Tension {freeze, Dex+4 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+4). It lets you see invisible. (43, -3, Lair:7) an uncursed ring of fire (44, -3, Lair:7) an uncursed ring of fire (53, 0, Lair:7) a +0 hand crossbow (61, -3, Lair:7) a potion of lignification Level 8 of the Lair of Beasts (0, 0, Lair:8) a plain deck of changes (4, 45, Lair:8) a +0 leather armour (5, 51, Lair:8) 6 silver sling bullets (6, 50, Lair:8) a +0 trident (7, 51, Lair:8) a +0 flail (8, 50, Lair:8) an uncursed ring of loudness (8, 51, Lair:8) a +0 rapier (10, 2, Lair:8) a +1 shortbow of evasion (11, 8, Lair:8) a +0 whip (11, 15, Lair:8) a +0 battleaxe (11, 42, Lair:8) a steam dragon hide a cursed +0 shield (16, 49, Lair:8) 29 stones (21, 25, Lair:8) 20 stones (26, 7, Lair:8) 12 sling bullets (31, 46, Lair:8) 15 stones (36, 0, Lair:8) a +0 war axe (39, 25, Lair:8) a +0 robe (42, -2, Lair:8) a +0 longbow (44, 49, Lair:8) 22 stones (50, 45, Lair:8) a +0 pair of gloves (56, 27, Lair:8) a wand of confusion (31/48) (57, 29, Lair:8) a +3 bardiche of protection (60, 50, Lair:8) a +0 lajatang (61, 42, Lair:8) a +0 plate armour (64, 58, Lair:8) a +2 leather armour of poison resistance (66, 12, Lair:8) 3 javelins (67, 23, Lair:8) a +0 short sword (70, 16, Lair:8) a +1 flail of protection (71, 58, Lair:8) a scroll of random uselessness