Mlkhall Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 18, D:1) 11 arrows (5, 35, D:1) a +0 robe (5, 38, D:1) 15 arrows (9, 15, D:1) 13 bolts (9, 23, D:1) a cursed +0 ring mail (11, 16, D:1) a +0 hunting sling (13, 34, D:1) a +0 leather armour (18, -5, D:1) a +0 club (19, 36, D:1) a +0 dagger (22, 14, D:1) a +0 dagger (23, 42, D:1) a +0 dagger (24, 41, D:1) a +0 club (31, 41, D:1) a +0 robe (31, 45, D:1) 20 stones (39, 20, D:1) 24 stones (52, 41, D:1) a stone (52, 43, D:1) a stone (53, 39, D:1) a +0 club 2 stones Level 2 of the Dungeon (0, 0, D:2) 4 arrows (2, 5, D:2) 4 javelins (4, -2, D:2) a quokka corpse (4, 25, D:2) a +0 dagger (9, 17, D:2) 16 arrows (10, 13, D:2) a +0 dagger (22, -1, D:2) 12 poisoned needles (22, 33, D:2) a +0 whip (26, -2, D:2) a +0 club (28, -8, D:2) a +0 short sword (29, 5, D:2) a +0 long sword (46, 14, D:2) a +0 hunting sling (47, 20, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (47, 21, D:2) a jackal corpse (skeletalised by now) (48, -11, D:2) a +0 club (unseen)