Mlkhall Level 1 of the Dungeon (13, -24, D:1) a +0 club (18, -40, D:1) a +0 club (21, -48, D:1) 10 poisoned needles (25, -5, D:1) a +0 club (29, -16, D:1) a +0 dagger (31, -15, D:1) a +0 club (31, -6, D:1) a +0 naga barding (31, -3, D:1) a +0 robe (32, -17, D:1) a +0 club (33, -18, D:1) a cursed -2 club (54, -49, D:1) a +0 leather armour (59, -57, D:1) a +0 dagger (60, -26, D:1) a +0 dagger 2 stones (61, -27, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 11 bolts (10, 19, D:2) a +0 dagger (17, 19, D:2) 2 stones (24, 4, D:2) a +0 spear (26, 5, D:2) a +0 short sword (27, -5, D:2) a +0 flail (30, 14, D:2) 24 arrows (47, -1, D:2) a cursed -1 mace (47, 4, D:2) a +0 club (48, -4, D:2) a cursed -2 war axe (57, 17, D:2) a +0 whip (59, 40, D:2) a cursed +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 17 stones (4, -2, D:3) a +0 mace (12, 43, D:3) a +0 club a hobgoblin corpse (skeletalised by now)