Mlkhall Level 1 of the Dungeon (0, 0, D:1) 16 arrows (0, 33, D:1) a cursed +0 hunting sling (0, 37, D:1) a +0 dagger (5, 27, D:1) a +0 scale mail (11, 11, D:1) 5 stones (20, -11, D:1) 26 bolts (21, -7, D:1) a +0 club (26, 11, D:1) a +0 plate armour (26, 13, D:1) a +0 hunting sling (27, -7, D:1) a +0 spear (28, 21, D:1) a +0 dagger (36, -8, D:1) a +0 robe (38, -7, D:1) an uncursed amulet of harm (41, 17, D:1) 24 stones (46, 29, D:1) a +0 club (48, -6, D:1) a +0 dagger a +0 club (48, -1, D:1) a +0 dagger (50, -9, D:1) 26 stones (52, -3, D:1) a +0 hunting sling (52, -1, D:1) a bat corpse Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 2, D:2) a stone (13, 3, D:2) a +0 hunting sling (20, 5, D:2) a scroll of blinking (23, 8, D:2) 13 gold pieces (26, 11, D:2) a +0 dagger (30, 5, D:2) a stone (38, 5, D:2) a royal jelly (40, 5, D:2) 4 gold pieces (41, 2, D:2) 20 sling bullets (41, 9, D:2) 14 gold pieces (43, 1, D:2) a stone (45, -3, D:2) a +0 club (48, -8, D:2) 2 stones (49, -10, D:2) 2 stones