Mlkhall Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 2, D:1) a +0 club (15, 6, D:1) 18 stones (15, 26, D:1) a +0 shield (21, 22, D:1) a +0 whip (24, 6, D:1) a +0 short sword (25, 15, D:1) a cursed +0 club (26, 15, D:1) a +0 club (29, 21, D:1) 24 stones (31, 10, D:1) 15 stones (31, 19, D:1) a +0 robe (40, 4, D:1) a +0 leather armour Level 2 of the Dungeon (0, 14, D:2) a +0 dagger (17, -12, D:2) a +0 dagger (23, -10, D:2) a +0 leather armour (26, -1, D:2) a +0 club (27, -15, D:2) a +0 spear (28, -15, D:2) a cursed -2 dagger a +0 whip (32, 21, D:2) a bat corpse (35, -14, D:2) 9 stones (35, -13, D:2) 11 bolts (35, -8, D:2) a +0 dagger of electrocution (35, -7, D:2) a stone (35, -2, D:2) 2 javelins (36, 14, D:2) a +0 club (45, 0, D:2) a frilled lizard corpse (47, -10, D:2) a goblin corpse Level 3 of the Dungeon (0, 0, D:3) 2 stones (1, -3, D:3) an adder corpse (2, -4, D:3) a +0 hunting sling 6 stones a goblin corpse (3, 1, D:3) a +0 long sword (8, -4, D:3) a +0 scale mail