Mlkhall Level 1 of the Dungeon (0, 0, D:1) 16 bolts (10, 22, D:1) 26 arrows (17, 19, D:1) 24 stones (17, 28, D:1) 17 stones (21, 4, D:1) 2 stones (23, 5, D:1) 2 stones (24, 5, D:1) a +0 dagger (29, -6, D:1) a +0 club (39, -6, D:1) 2 stones (40, -12, D:1) a +0 dagger (47, 3, D:1) a +0 robe (50, -13, D:1) 14 stones (60, 22, D:1) a +0 club (62, -10, D:1) a +0 dagger Level 2 of the Dungeon (6, -9, D:2) a +0 club (14, 17, D:2) a +0 dagger (15, 18, D:2) a +0 club (16, 10, D:2) a cursed +0 whip (19, 24, D:2) 4 stones (19, 37, D:2) 4 tomahawks (20, 35, D:2) a bat corpse (skeletalised by now) (22, 31, D:2) a stone (26, 14, D:2) a frilled lizard corpse (skeletalised by now) (29, 27, D:2) a +0 leather armour (33, 27, D:2) a kobold corpse (skeletalised by now) (35, 0, D:2) a +0 leather armour (37, 33, D:2) a +0 long sword (42, 36, D:2) 19 arrows (46, 24, D:2) a +0 club (53, 42, D:2) a +0 hand axe a +0 chain mail