Mlkhall Level 1 of the Dungeon (0, 0, D:1) 10 arrows (7, 26, D:1) a +0 hand axe (9, 23, D:1) 20 stones (11, 44, D:1) a +0 short sword (12, 45, D:1) a +0 mace (15, 45, D:1) a +0 dagger (17, 39, D:1) 20 bolts (17, 45, D:1) a +0 club (18, 40, D:1) a stone (19, 23, D:1) 23 arrows (19, 40, D:1) 16 bolts (19, 42, D:1) 15 arrows (31, 29, D:1) a +0 club (31, 31, D:1) a +0 whip (32, 22, D:1) 17 sling bullets (32, 26, D:1) a +0 club (33, 27, D:1) a +0 club (41, 12, D:1) a +0 spear (42, 21, D:1) a +0 dagger (48, 12, D:1) a +1 hunting sling of freezing (48, 14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (0, 3, D:2) 12 stones (5, 6, D:2) a +0 leather armour (6, 8, D:2) a stone a kobold corpse (skeletalised by now) (7, 11, D:2) a +0 dagger (11, -10, D:2) a +0 rapier (17, -7, D:2) 15 sling bullets (21, -15, D:2) a +0 club (34, -12, D:2) 14 stones (34, -1, D:2) a +0 club (35, -7, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (4, 1, D:3) a frilled lizard skeleton (32, -29, D:3) 15 poisoned needles (41, -27, D:3) a giant cockroach corpse (41, -26, D:3) 20 stones (42, -22, D:3) 10 gold pieces (43, -26, D:3) a +0 club (unseen)