Mlkhall Level 1 of the Dungeon (2, -1, D:1) a +0 club (2, 41, D:1) a +0 plate armour (24, 46, D:1) 20 arrows (25, 28, D:1) 6 arrows (27, 29, D:1) a cursed -3 club (53, 11, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 5 curare-tipped needles (2, -27, D:2) a +0 ring mail (6, -19, D:2) a +0 club a +0 dagger (6, 5, D:2) a +0 mace (7, -19, D:2) a +0 dagger (13, -16, D:2) a +0 club (17, 1, D:2) a +0 club (18, -50, D:2) a +0 short sword (19, -38, D:2) a +0 leather armour (20, -41, D:2) a +0 short sword (21, -49, D:2) a +0 dagger (24, -18, D:2) a +0 whip (26, -18, D:2) a +0 flail (28, -48, D:2) a +0 robe (31, -11, D:2) 6 tomahawks (47, -41, D:2) 9 poisoned needles (48, 4, D:2) a +0 short sword (60, -7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 5 bolts (14, 7, D:3) a +0 club (15, -3, D:3) a +0 chain mail (16, 2, D:3) 12 poisoned needles (28, 3, D:3) a +0 dagger (30, -3, D:3) a +0 leather armour a +0 hand axe a +0 leather armour (31, -3, D:3) a +0 club a +0 leather armour (36, 2, D:3) 15 bolts Level 5 of the Dungeon (0, 0, D:5) a worker ant corpse