Mlkhall Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -2, D:1) a +0 club a +0 large shield a +0 dagger (5, -3, D:1) a +0 dagger (8, 0, D:1) a +0 dagger (26, 22, D:1) a +0 club (27, 32, D:1) a +0 club (30, 29, D:1) a +0 robe (35, 3, D:1) a +0 club (38, -5, D:1) a +0 club (42, 7, D:1) a +0 dagger (43, 11, D:1) a +0 leather armour (46, -7, D:1) a +0 club (46, 11, D:1) a +0 whip (49, 15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (22, -20, D:2) a cursed -1 club (23, -19, D:2) a +0 club (23, -18, D:2) a +0 dagger (30, -33, D:2) a +0 whip (30, 5, D:2) a +0 ring mail (35, -11, D:2) a cursed +0 ring mail (35, -6, D:2) a +0 ring mail (45, -25, D:2) a +0 pair of gloves (45, -18, D:2) a +0 ring mail (48, -11, D:2) 18 bolts Level 4 of the Dungeon (0, 0, D:4) 15 sling bullets (3, 5, D:4) 4 curare-tipped needles (7, 4, D:4) a +0 war axe (17, -22, D:4) a +0 trident (17, -16, D:4) 13 arrows (22, -22, D:4) 17 arrows (23, -9, D:4) a +0 giant spiked club (23, 1, D:4) a +0 quarterstaff (29, -17, D:4) a +0 short sword (40, 8, D:4) a +0 ring mail (46, 8, D:4) a scroll of remove curse