Dungeon Crawl Stone Soup version 0.20.0-10-g0535bb4 (webtiles) character file. 4006 Mlkhall the Tainter (level 10, 0/75 HPs) Began as a Naga Venom Mage on June 6, 2017. Was a Follower of Makhleb. Killed from afar by pib's ghost (29 damage) ... with a spray of energy ... on level 8 of the Dungeon. The game lasted 00:28:12 (9281 turns). Mlkhall the Tainter (Naga Venom Mage) Turns: 9281, Time: 00:28:12 Health: 0/75 AC: 10 Str: 11 XL: 10 Next: 23% Magic: 28/28 EV: 7 Int: 18 (19) God: Makhleb [*.....] Gold: 463 SH: 0 Dex: 14 Spells: 10/19 levels left rFire . . . SeeInvis + y - +10 broad axe of Exquisite Torment {flame, rElec rPois rN+} rCold . . . Gourm . D - +0 buckler rNeg + . . Faith . n - +5 ring mail of Dithmenos {+Fly Dex+3} rPois + Spirit . (no helmet) rElec + Reflect + (no cloak) rCorr . Harm . (no gloves) MR ++... (no barding) Stlth +......... B - +4 amulet of reflection Regen 0.3/turn q - ring of magical power MPRegen 0.3/turn j - ring of protection from magic @: confused, lethally poisoned (0 -> -1), very slightly contaminated, invisible, very slow A: see invisible, blink, deformed body, deterioration 1, high mp 1, poison resistance, slowness 2, slow metabolism 1, spit poison 1, AC +3 a: Spit Poison, Blink, Renounce Religion, Evoke Flight You were on level 8 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You were not hungry. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 463 gold pieces. Inventory: Hand Weapons y - the +10 broad axe of Exquisite Torment (weapon) {flame, rElec rPois rN+} (You found it on level 4 of the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It protects you from poison. It protects you from negative energy. Armour a - a +1 robe k - a +2 helmet n - the +5 ring mail of Dithmenos (worn) {+Fly Dex+3} (You found it on level 6 of the Dungeon) It affects your dexterity (+3). It lets you fly. D - a +0 buckler (worn) Jewellery j - a ring of protection from magic (right hand) q - a ring of magical power (left hand) B - a +4 amulet of reflection (around neck) Wands e - a wand of random effects (12/48) f - a wand of confusion (30/48) v - a wand of random effects (27/48) Scrolls g - a scroll of blinking l - 4 scrolls of magic mapping m - a scroll of identify s - a scroll of amnesia {unknown} w - 3 scrolls of teleportation x - a scroll of remove curse A - a scroll of torment {unknown} C - a scroll of immolation {unknown} E - a scroll of fear {unknown} Potions i - 2 potions of flight o - 3 potions of might r - a potion of lignification z - a potion of agility {unknown} Books b - a Young Poisoner's Handbook Spells Type Level a - Sting Conjuration/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Olgreb's Toxic Radiance Poison 4 e - Venom Bolt Conjuration/Poison 5 h - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles c - 5 bread rations d - 2 royal jellies p - 12 fruits t - 3 meat rations F - 5 chunks of flesh Skills: + Level 1.5 Axes - Level 1.5 Dodging + Level 9.4 Stealth - Level 5.2 Spellcasting * Level 8.0 Conjurations + Level 3.5 Charms - Level 9.5 Poison Magic * Level 5.0 Invocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois #### 1% 1 None b - Mephitic Cloud Conj/Pois/Air ####.... 14% 3 ##..... c - Shroud of Golubria Chrm/Tloc ##........ 36% 2 #...... d - Regeneration Chrm/Necr ##........ 58% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Shops: D:4 ( Annotations: D:3 Natasha D:8 pib's ghost, novice DECj Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough. (AC +3) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You have a slow metabolism. You can spit poison. You can translocate small distances at will. Your body sometimes deteriorates upon taking damage. You have an increased reservoir of magic. (+10% MP) Message History Your body deteriorates! You feel dopey. You miss pib's ghost. Pib's ghost is moderately damaged. You hit the jackal zombie. You burn the jackal zombie. The jackal zombie completely misses you. Pib's ghost barely misses you. The jackal zombie bites you but does no damage. Pib's ghost barely misses you. You're too confused to cast spells. You fade into invisibility! The jackal zombie barely misses you. Pib's ghost says, "Death is but another step down the path of knowledge." Pib's ghost hits you but does no damage. You are poisoned. You are very lightly contaminated with residual magic. You bump into the rock wall. You feel sick. The jackal zombie bites you but does no damage. Pib's ghost points at you and mumbles some strange words. The spray of energy hits you! You die... ###. ..## .. ...## #...) .# #..###...#. ###.####...#o#.... #.....##.