Mlkhall Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 8, D:1) a cursed +0 dagger (12, -11, D:1) a cursed +0 club (13, -11, D:1) a +0 dagger (14, 15, D:1) a +0 short sword (19, 15, D:1) a stone (22, 23, D:1) a bat corpse (skeletalised by now) (26, 0, D:1) a +0 club (26, 2, D:1) a +1 dagger of holy wrath (29, 18, D:1) a bat corpse (skeletalised by now) (30, 18, D:1) a bat corpse (skeletalised by now) (31, 6, D:1) a +0 dagger a rat skeleton a goblin skeleton a bat skeleton (31, 21, D:1) a +0 ring mail (33, 16, D:1) 22 stones (38, 13, D:1) a rat skeleton (39, 13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (44, 22, D:1) a +3 short sword (50, -1, D:1) a +0 club a hobgoblin corpse (50, 25, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) a potion of degeneration