Mlkhall Level 1 of the Dungeon (5, -12, D:1) a +0 short sword (9, -34, D:1) a potion of curing (10, -30, D:1) a +0 hand axe (18, -1, D:1) a +0 short sword (20, 1, D:1) 2 stones (22, -22, D:1) a +0 robe a +0 club (22, -20, D:1) a +0 club (22, 3, D:1) a +0 club (unseen) (23, -20, D:1) a +0 club (26, -31, D:1) a +0 ring mail (28, -38, D:1) a bread ration (28, -30, D:1) 3 stones a +0 short sword (28, 6, D:1) a +0 club (33, -41, D:1) a +0 club (37, -15, D:1) a bread ration (38, -40, D:1) a +0 buckler (39, -9, D:1) a +0 club (49, -25, D:1) a potion of mutation (51, -25, D:1) 24 stones (56, -29, D:1) a +0 dagger (58, -36, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a stone (7, -2, D:2) a +0 short sword (11, 3, D:2) a +0 hand axe (14, -22, D:2) 25 stones (19, -6, D:2) an uncursed amulet of harm (20, 4, D:2) a +0 club (30, -14, D:2) 21 arrows (33, -13, D:2) 10 sling bullets (39, -27, D:2) a frilled lizard corpse (42, -13, D:2) a bread ration (44, -7, D:2) a potion of might (52, -27, D:2) 22 sling bullets (54, -10, D:2) a quokka corpse (55, -6, D:2) a +0 mace (59, -12, D:2) a +0 dagger