Mlkhall Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (15, 3, D:1) a +0 dagger (17, 4, D:1) a +1 dagger (38, 18, D:1) a +0 club (38, 42, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 19 stones (2, -25, D:2) a +0 short sword (15, -22, D:2) 10 poisoned needles (15, 28, D:2) a +0 short sword (18, -1, D:2) 22 sling bullets (19, 5, D:2) a +0 club (31, -24, D:2) a +0 club (35, -28, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (3, 5, D:3) 20 stones (5, -11, D:3) 9 poisoned needles a +0 blowgun a +0 club (6, -16, D:3) a +1 dagger of venom (6, -9, D:3) a poisoned needle (12, 13, D:3) a +0 dagger a +0 hunting sling 23 stones a goblin corpse (skeletalised by now) (13, -6, D:3) a +0 club a goblin corpse (15, -2, D:3) a +0 club (22, -15, D:3) 22 stones (23, -7, D:3) a +0 ring mail (24, -6, D:3) a +0 falchion (32, -15, D:3) a +0 club (49, -18, D:3) a +0 club (58, 10, D:3) a +0 leather armour