Mlkhall Level 1 of the Dungeon (0, 0, D:1) a +0 club (15, -9, D:1) a +0 short sword (21, -3, D:1) a +0 dagger 2 stones (22, -2, D:1) a +0 club a stone (23, -2, D:1) 2 stones (26, 8, D:1) a stone (27, 8, D:1) 2 stones (27, 11, D:1) a +0 hunting sling (28, 10, D:1) a +0 short sword 2 stones (29, 1, D:1) 5 needles of confusion (29, 4, D:1) a +0 hunting sling a +0 robe (34, 39, D:1) a +0 robe (35, 11, D:1) 2 stones (41, -10, D:1) 28 stones (43, 38, D:1) a +0 club (44, 13, D:1) a +0 spear (44, 16, D:1) a +0 dagger (44, 18, D:1) a stone (44, 23, D:1) 12 bolts (60, 24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 2, D:2) a bat corpse (2, -7, D:2) a cursed -2 mace (4, -6, D:2) a +0 chain mail (5, -35, D:2) a +0 club (17, -36, D:2) a +0 robe (24, -17, D:2) a +0 spear (28, -16, D:2) a +0 dagger (38, -40, D:2) 18 stones (38, -35, D:2) a bat corpse (skeletalised by now) (39, -22, D:2) 2 arrows (40, -22, D:2) a +0 whip (40, -21, D:2) a +0 short sword (40, -18, D:2) a +0 hunting sling (42, -37, D:2) a +0 mace