Mlkhall Level 1 of the Dungeon (0, 0, D:1) 11 poisoned needles (1, -25, D:1) 20 stones (3, 5, D:1) a +0 short sword a stone (4, 11, D:1) a stone (8, -22, D:1) 29 stones (12, -2, D:1) 4 javelins (20, -20, D:1) a +0 club (22, -24, D:1) a +0 short sword (22, 16, D:1) a +0 dagger (23, 4, D:1) a +0 club (24, -23, D:1) a +0 club (30, -1, D:1) 17 stones (30, 16, D:1) a +0 hand axe (31, -10, D:1) a cursed +0 club (38, -25, D:1) a +0 short sword (43, 4, D:1) a +0 club a +0 club Level 2 of the Dungeon (13, -9, D:2) a +0 dagger a +0 club (15, 2, D:2) 5 curare-tipped needles (19, 22, D:2) 15 stones (33, -10, D:2) a +0 hunting sling a +0 dagger 16 stones (33, 30, D:2) a +0 mace (37, -23, D:2) a +0 dagger (38, -15, D:2) a +0 whip (38, -8, D:2) a +0 flail (40, -12, D:2) a stone (42, -9, D:2) 15 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (0, 3, D:3) a +0 falchion (still there?) a quokka corpse (still there?) (1, 5, D:3) 10 gold pieces (6, -16, D:3) a cursed -3 short sword (11, -22, D:3) a +2 flail of venom 47 stones a +0 ring mail a gnoll skeleton (11, -18, D:3) 28 arrows (13, -23, D:3) a stone a jackal skeleton (14, -23, D:3) 5 stones a +0 club (15, -23, D:3) a +0 dagger a +0 robe a +1 dagger of protection a +0 robe (29, 8, D:3) a +0 mace (30, -18, D:3) a +0 dagger a +0 robe (31, -16, D:3) a +0 dagger a +0 robe (32, -16, D:3) a +0 club