Mlkhall Level 1 of the Dungeon (0, 0, D:1) 18 arrows (3, 3, D:1) 2 throwing nets (4, -1, D:1) a +0 chain mail (7, 2, D:1) a +0 club (10, 0, D:1) a +0 ring mail (14, -4, D:1) 12 bolts (20, 22, D:1) a +0 ring mail (26, -7, D:1) a cursed +0 leather armour (27, 22, D:1) a +0 club (29, 26, D:1) a +0 spear (35, -10, D:1) a +0 dagger (40, 28, D:1) a +0 robe (41, 25, D:1) a +0 whip (47, -2, D:1) a +0 short sword a +0 leather armour (53, 23, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 21, D:2) a bat corpse (skeletalised by now) (13, 5, D:2) 16 bolts (14, 50, D:2) a +0 whip (26, 45, D:2) a +0 whip (32, 32, D:2) 13 gold pieces (35, 30, D:2) a bat corpse (36, 31, D:2) 4 stones (unseen) (37, 31, D:2) a quokka corpse (49, 25, D:2) 14 poisoned needles (53, 25, D:2) a +0 hand axe (54, 30, D:2) a goblin corpse