Mlkhall Level 1 of the Dungeon (0, 0, D:1) a goblin corpse (19, -4, D:1) a +0 whip a rat corpse a leopard gecko corpse (20, 11, D:1) a rat corpse (skeletalised by now) (21, -7, D:1) a bat corpse (29, 3, D:1) a potion of curing (31, 33, D:1) 14 arrows (32, 19, D:1) a +0 club (34, 10, D:1) a +0 helmet (40, 33, D:1) a +0 hunting sling (42, 40, D:1) a +0 dagger (54, 23, D:1) a +0 leather armour