Mlkhall Level 1 of the Dungeon (0, 0, D:1) a +0 flail (0, 4, D:1) a +0 dagger (19, 27, D:1) a +0 club (21, -25, D:1) a +0 club (21, 12, D:1) a cursed +0 short sword (22, 31, D:1) a +0 hunting sling (27, 6, D:1) a +0 dagger (30, -26, D:1) a +0 club (31, -24, D:1) a cursed -2 short sword (37, -14, D:1) a +0 dagger Level 2 of the Dungeon (18, 38, D:2) a frilled lizard corpse (skeletalised by now) (20, 39, D:2) a +0 scale mail (24, 37, D:2) a +0 scale mail (26, -3, D:2) a +0 club (33, 0, D:2) a +0 club a hobgoblin corpse (33, 3, D:2) a +0 club (35, 14, D:2) a +0 whip (37, 42, D:2) a +0 dagger (38, 11, D:2) a +0 club (42, 16, D:2) 24 arrows (42, 26, D:2) a bat corpse (42, 28, D:2) a +0 club (48, 25, D:2) a +3 leather armour (54, 30, D:2) a +0 club