Mlkhall Level 1 of the Dungeon (1, 23, D:1) a +0 dagger (3, -19, D:1) a +0 club (5, -18, D:1) 15 bolts (11, -10, D:1) a +0 robe (13, -11, D:1) a +0 hunting sling (17, 0, D:1) a +0 dagger (18, 0, D:1) a +0 dagger (21, -7, D:1) a cursed +0 ring mail (21, 12, D:1) a +0 club (21, 17, D:1) 15 arrows (22, -10, D:1) a +0 club (23, 16, D:1) a +0 club (32, -19, D:1) a +0 whip (36, 12, D:1) a +0 club (38, -7, D:1) 18 arrows (50, 1, D:1) a +0 mace Level 2 of the Dungeon (6, 16, D:2) a +0 hand axe (12, -5, D:2) a +0 robe (17, 13, D:2) a +0 leather armour (31, -19, D:2) a +0 dagger (40, 18, D:2) a +0 pair of gloves (49, -10, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, 2, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (2, -5, D:3) a bat skeleton (4, -16, D:3) a +0 falchion (unseen) (4, -15, D:3) a +0 trident (unseen) (4, -14, D:3) a +0 short sword (15, 17, D:3) a +0 hand axe an orc corpse (skeletalised by now) (16, 16, D:3) a +0 club a +0 chain mail a +0 dagger a cursed -2 robe (16, 17, D:3) a +0 flail (18, -13, D:3) a +0 scale mail (23, -28, D:3) a +0 club (25, -9, D:3) a +0 chain mail (30, -35, D:3) a +0 club (31, -16, D:3) 7 sling bullets (33, -2, D:3) a +0 club